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Author Topic: Fallout 4: It Just Works  (Read 830657 times)

BigD145

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Re: Fallout 4: /mbg/: manbutt general
« Reply #2535 on: November 05, 2015, 06:15:57 pm »

Which is a cool idea to me, because I like the idea of scavenging around for fuel.

Perhaps scavenging for rare fuel found only in vaults?
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miauw62

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Re: Fallout 4: /mbg/: manbutt general
« Reply #2536 on: November 05, 2015, 06:41:22 pm »

Inevitably: Better Building, or More Buildable Objects.

Also, a mod that adds a few gorillion new parts and types of weapon, so you can CUSTOMIZE HARDER.
Plus custom weapons that are OP and mounted onto your power armor.
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they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

GiglameshDespair

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Re: Fallout 4: /mbg/: manbutt general
« Reply #2537 on: November 05, 2015, 06:50:52 pm »

That perk Nuclear Physicist seems to hint that power armor can't operate indefinitely.
I vaguely recall the videos showing the power armour having a fuel gauge? Or was that heat? I'll have to go back and check at some point.
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You fool. Don't you understand?
No one wishes to go on...

BigD145

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Re: Fallout 4: /mbg/: manbutt general
« Reply #2538 on: November 05, 2015, 06:51:02 pm »

Inevitably: Better Building, or More Buildable Objects.

Also, a mod that adds a few gorillion new parts and types of weapon, so you can CUSTOMIZE HARDER.
Plus custom weapons that are OP and mounted onto your power armor.

Lore Friendly Power Suit
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Gabeux

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Re: Fallout 4: /mbg/: manbutt general
« Reply #2539 on: November 05, 2015, 06:57:20 pm »

Oh. I didn't realize, but the Science! Perk [unlocks High-Tech mods] is the Gun Nut equivalent for Energy Weapons.
Damn, now my perk-progression is wrong.  :P

Also, waiting for the Better Mods and Modded Mods mods.
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It honestly feels like a lot of their problems came from the fact that their entire team was composed of cats, and the people who were supposed to be herding them were also cats.

JimboM12

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Re: Fallout 4: /mbg/: manbutt general
« Reply #2540 on: November 05, 2015, 07:06:55 pm »

I briefly rolled off the Hype train thanks to Witcher 3 and some other games to keep me busy, but now I reboarded it and I brought an Express pass.

Damn that release trai- CHOO CHOO.
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Pemmican is pretty incredibly durable. Corn and rice also lust forever without refrigeration.
Ah yes, the insatiable lust of corn and rice, clearly two of the most erotic foods.

scriver

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Re: Fallout 4: /mbg/: manbutt general
« Reply #2541 on: November 05, 2015, 07:46:45 pm »

Inevitable mods:
Realistic Brahmin Genitalia
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Love, scriver~

DoomOnion

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Re: Fallout 4: /mbg/: manbutt general
« Reply #2542 on: November 05, 2015, 07:47:59 pm »

We all know Brahmin sex mod is inevitable. It will happen. I just know it.
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Teneb

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Re: Fallout 4: /mbg/: manbutt general
« Reply #2543 on: November 05, 2015, 07:53:34 pm »

I remember Bethesda saying there would be pre-loading, but does anyone know if they said when?
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Gabeux

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Re: Fallout 4: /mbg/: manbutt general
« Reply #2544 on: November 05, 2015, 08:10:29 pm »

My Steam says it will be available Monday.

Also, I'm sad that my GFX card has only 1GB VRAM.  :'(
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It honestly feels like a lot of their problems came from the fact that their entire team was composed of cats, and the people who were supposed to be herding them were also cats.

SOLDIER First

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Re: Fallout 4: /mbg/: manbutt general
« Reply #2545 on: November 05, 2015, 08:17:02 pm »

A mod to make the prewar spouse match the PC gender.
Console commands.
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PTTG??

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Re: Fallout 4: /mbg/: manbutt general
« Reply #2546 on: November 05, 2015, 09:16:37 pm »

Don't forget the nude mods for that manbutt. Also Alternate Start prolly. (Also Sexout, but shhhh, we're not pervs, are we?)
EDIT:
Also Unnoficial Patches.

Ohhh yeah, like the Unofficial Patch that fixes 4000 misplaced rocks floating in the air, and also makes it so that the main questline doesn't inevitably corrupt saves- bugs that Bethesda never gets around to patching...
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Graknorke

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Re: Fallout 4: /mbg/: manbutt general
« Reply #2547 on: November 05, 2015, 09:23:13 pm »

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Flying Dice

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Re: Fallout 4: /mbg/: manbutt general
« Reply #2548 on: November 05, 2015, 09:34:02 pm »

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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

Catastrophic lolcats

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