Well, it's out. Download has begun.
I have clearly misunderestimated how soon this would be available. A pity, as I am still knee deep in school work.
*Looks at the patch notes*
They nerfed the tier-2 grenades. Minor nerf to evac, as you now can't put down evac where a soldier is standing. Nerfed Repeaters, they now no longer work with DoT or Stock. The Avatar time thing has been changed! Now the timer no longer refills after the Doom clock starts. Makes sense, that was incredibly cheesy. Fix for Hazard suits and acid.
Seems like they've fixed several issues about environmental destruction, explosives, and animations. Grenades will no longer pre-emptively destroy the environment before blowing up. Skulljacks no longer levitate people, and neither should picking up bodies. Viper bind less buggy. Some fixes on loadouts, which is good because I didn't understand them at all.
ADVENT and aliens now get ranged boni/mali! Interesting.
Also a huge number of changes to multiplayer, too many to describe really. Like, I think every single unit has been touched.
Also yay, character bios are now longer (woo!), and the default ones have been adjusted (lol looks like they noticed the 10-yr old warheroes).
And a bunch of stuff about performance that will really only be meaningful to someone who actually understands graphics.