You know how to build a safe greenhouse, right?
A
safe greenhouse?
Safe?
Where's the fun in that?
At any rate, I seem to be having food storage issues, actually (some of my gathered plants have withered because they can't be stored)... So yeah.
Ah well, just construct additional
pylons pots, add some more food stockpiles, etc.
A dwarf went into a strange mood and requested cloth thread and leather, despite the fact that we had both. I even butchered a goat so we had billy goat leather. Too bad, the guy went insane and attacked my dwarves. He somehow lost a limb or two before his death. I had a coffin made for him, and the body and its pieces were buried just as it was starting to rot.
The outpost liason failed to turn up. The dwarven caravan still arrived, however, as did two waves of migrants. A number of them have pretty high social skills, which makes me wonder.
My dining room/tavern is doing pretty well. I've recieved a number of visitors, including swordspeople, bards, and artists, and they've sung songs and recited poems and stories. A number of times, however, the singers/dancers wind up standing in a row near one of the room's edges or walls. Not sure what to think about that.
The stories are pretty short, though, things like "Urist McICan'tRememberTheirName became king in the year 16". I'm not sure that's normal.
I set up the dormitory (just a bunch of beds) and hospital (another bunch of beds separated by a wall and double doors). The Hospital's not quite complete, however.
Food stocks are looking pretty good. I may be getting more food than I can store, in fact, as I stated earlier. I'm trying to add a back room to the tavern where there's kitchens and stills (I put my food stockpile inside the tavern).
Metal industry is, for the most part, up and running. Just iron for now, but I hope to get more metals someday (I embarked in an area with multiple metals).
I'm wondering if I should mine out the edges of walls with exposed ores so that I can get at the ore, but that would mess up the room and make it look bad.
Hoping for more migrants so I can add them to a squad for military, in the meantime, going to try to set up a barracks.
Maybe set up stone crafts or some other industry (cloth and clothing seems good right now) so I can get trading materials.