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Author Topic: What's going on in your fort?  (Read 6198764 times)

jaxy15

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Re: What's going on in your fort?
« Reply #28980 on: May 01, 2013, 01:17:47 pm »

Got a GRAND MASTER FURNACE OPERATOR. Shortly after he went into a strange mood and started demanding plant cloth, which I don't have. Fuck.
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Jenniretta

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Re: What's going on in your fort?
« Reply #28981 on: May 01, 2013, 01:43:51 pm »

Got a GRAND MASTER FURNACE OPERATOR. Shortly after he went into a strange mood and started demanding plant cloth, which I don't have. Fuck.

If you have cavern access, or above-ground plants, send out herbalists to find rope reeds or pig tails and quickly make some cloth from it.
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usgreth

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Re: What's going on in your fort?
« Reply #28982 on: May 01, 2013, 02:03:52 pm »

A human caravan from Mong somewhereorother has arrived. Aha I can get rid of the socks from the siege a month ago. A vile force of darkness has arrived! D'oh! Only one ranged goblin (an elite crossbowman) and he uses up all his bolts shooting at my clown pillbox, hurrah!. The last of the human mercnaht guards is just too slow to get in my fort and rushes off to fight an axeman squad alone. The goblins are too close now, so I order the bridge raised. The bridge is raised and I order my archers to get to the battlements, try and give the swordsman a fighting chance. The archers get to the battlements, and have brought popcorn instead of bolts and watch the swordsman get hacked to pieces, ah well. Inexplicably the drawbridge goes down (poltergeist? double pull order?) and the archers naturally charge out to the goblin army (now bolstered by some of their other squads) I quickly order the melee squads to full readiness and to assemble in the courtyard. Archers get slaughtered. The first meleedorf (Jewel) on the scene must have been close by and she rushes out on her own. She is quickly disabled and passes out. Goblins start trying to stab/wallop and slash her in the head. She is wearing a masterwork bluemetal helm and it is proving rather effective. There are currently 24 goblins trying to finish this one dorf (many have tried over a dozen times) and my own reinforcements have just arrived including Bison (who decapitates war pandas for fun). Will they stage a heroic rescue and save her in a similar vein to Moanders rescue in the siege from last month?
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jaxy15

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Re: What's going on in your fort?
« Reply #28983 on: May 01, 2013, 02:05:51 pm »

Got a GRAND MASTER FURNACE OPERATOR. Shortly after he went into a strange mood and started demanding plant cloth, which I don't have. Fuck.

If you have cavern access, or above-ground plants, send out herbalists to find rope reeds or pig tails and quickly make some cloth from it.
Too late, he went melancholy. Wish I could have thought of that, though.
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Larix

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Re: What's going on in your fort?
« Reply #28984 on: May 01, 2013, 02:26:58 pm »

Furnace operation is quite nice, but it seems very easy to train, too: refining ten lumps of coal and four 'smelt bronze from ore' jobs got a rank newbie up to adequate or competent. I think the dwarfs get skill per item created, thus refining bituminous coal and making alloys from ore (bronze most generally useful, brass most valuable; fine pewter gives most bars per job - sixteen) should allow you to get a decent furnace operator quite fast, along with a nice big stash of useful raw materials.

Own fort: i gave up on the low-minerals world.
Round the first: With no trees, no coal and only tetrahedrite for ore, i quickly started asking myself why i should actually defend this dump against the constant goblin ambushes.  So when yet another ambush loitered around the map for a month and then uncloaked when i finally told my mechanics to reload the stonefall and cage traps of the first line, i decided if the goblins wanted the place so badly, they could have it.
Round the second: peaceful place by the ocean, 'shallow metal' and aquifer shown for the ocean, aquifer and soil for the land. There's no aquifer in the land biome, which forces some dwarfs to drink from a stagnant pond in the first spring. Found some caverns with nothing of interest, so took a gander at the ocean biome. I didn't see any shallow metals there - because i couldn't even look at ten levels of it, they were solid aquifer all the way through. I'm not strictly against no-metal embarks, but i find it hard to muster the enthusiasm with invaders on. At this point i just junked the entire world and re-generated with a much lower mineral scarcity.
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Iapetus

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Re: What's going on in your fort?
« Reply #28985 on: May 01, 2013, 03:30:49 pm »

Just had one of my dwarfs go berserk due to a failed mood, and had to call up the militia to deal with her.

Meng Ledgigin has been unhappy lately.  He took joy in slaughter lately. He lost a spouse to tradgedy lately.  He has witnessed death.  He has lost a child to tragedy recently.


Yes, that's right.  It turns out that the dwarf that dealt the killing blow was the poor berserker's husband.   :'(  (The "lost a child to tragedy" was the berserker beating her own baby to death with her crossbow).

His personality seems particularly appropriate, too:

He can handle stress.  He has a strong sense of duty.  He needs alcohol to get throguh the working day.  He is getting used to tragedy.
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Engraved on the floor is a well-designed image of a kobold and a carp.  The kobold is making a plaintive gesture.  The carp is laughing.

PDF urist master

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Re: What's going on in your fort?
« Reply #28986 on: May 01, 2013, 03:43:53 pm »

sounds like a typical day in dwarf fortress.

i put my militia commander in training today. i want a great macedwarf but ended up with one that had legendary shield, fighter and ACCOMPLISHED macedwarf. he needs more training.

on the bright side, duckings have hatched!! 10 ducklings to carry on the torch. planning to set up a geese farm soon.
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The Hadad

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Re: What's going on in your fort?
« Reply #28987 on: May 01, 2013, 03:55:29 pm »

Thanks to a brief lapse in memory, I had opened the HFS. Suffice to say, most everyone got slaughtered.

Fort's not dead yet, though. There are two dwarves left, and both of them are unconscious and otherwise left alone by the clowns. It's pretty much just waiting for them to die of thirst at this point (or just regain consciousness and crawl close enough to the clowns to get noticed).

In the meantime, the fort went under seige for the third time this year, so if nothing else, I'll have an entertaining show of goblins, trolls and blizzard men versus bored clowns to pass the time.
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Drecon

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Re: What's going on in your fort?
« Reply #28988 on: May 01, 2013, 05:25:37 pm »

So... This fort I decided to relax on my usual immigration policies a bit and now I´ve got 60 dwarfs running around (I´ve never had more than 30 before so it's a bit hectic now).

Everything seems to be happening at the same time, partly because I've set all dwarfs to do everything (which actually works great) and because I'm actually getting used to the gameplay.

I've got most of the stuff set up and just breached the caverns. I've found a nice magma shaft, which is good, as I'm running out of forest to cut down for charcoal.

So... everything appears to be going great, but it feels like I hardly have any control over what's happening. Too many things that I haven't done before. Scary.
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Iapetus

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Re: What's going on in your fort?
« Reply #28989 on: May 01, 2013, 06:25:29 pm »

A partially tamed raven just went wild.  And I mean wild.

First it attacked a pet mongoose, putting it in a choak-hold with it's wing and shaking it around while simultaneously biting it.  It even managed to open an artery in the mongoose's neck (with its wing-choke), causing the mongoose to bleed to death.

Then it attacked a Great Horned Owl, repeatedly biting it, latching on, and shaking it around, until it died.

Then it charged at a puppy (but bounced off and fell over).

Finally, it attacked a passing miner, biting her in the arm, leg and foot a few times, until the miner counterstuck and put a pick through the raven's brain.
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Engraved on the floor is a well-designed image of a kobold and a carp.  The kobold is making a plaintive gesture.  The carp is laughing.

roughedge

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Re: What's going on in your fort?
« Reply #28990 on: May 01, 2013, 06:41:01 pm »

The merchants yak bull, after being trapped for years inside the small trade room, went berserk and a vicious fight followed involving one of the merchant biting the yak in the lower body. The feral instinct of the dwarves are something to be recognized here. I still think they kept calm a long time! We won't open the gate soon and since we are the few families left from our glorious nation, our main concern is avoiding consanguinity, although it didnt seem to affect our cats, dogs, and various birds which are thriving in our many cages. We are few but we are rich, and after a few century, our sons will tell this story from the various debilitating engravings we made on the floor of the brewery, inspired by the holy spirit of the caves. Yet another girl was born! Praise Armok, our maidens blood is our offering!
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dig_for_!!sparklies!!

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Re: What's going on in your fort?
« Reply #28991 on: May 02, 2013, 01:02:23 am »

I've been reading this thread (still am) and much hilarity is ensuing. You guys are awesome. And so are your dorfs.

And now, I actually have something worth posting. Entiiire fort is being smoothed and engraved. But it's funny, I haven't even breached the caverns yet, and we're in the Golden Age (and there are HUGE amounts of metals and gems, because I like the sparklies and I'm new and curious about !!everything!! plus I wanna breach magma in a safe and rich environment...), but there are an awful lot of engravings of FBs in the hospital. So the convalescing dwarves can look at art of eldritch terrors. How...dwarfy?

But there is also an engraving of my new favorite deity, Iklist the Last Light deity of the moon, depicted as a male dwarf who is contemplating (second engraving I've gotten of him--first had dwarves around him). Also there are bats (an engraving of two bats. In the hospital of course). My goth heart is happy. XD
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moondowner

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Re: What's going on in your fort?
« Reply #28992 on: May 02, 2013, 03:14:37 am »

Minotaur came right after the migrants wave, chased the trailing weaver and mauled him near the entrance, then threw my alarm-cat around for a bit, went in and got caught in a cage trap. Elven caravan arrived while I was contemplating the design of grand Labyrinth, so I forgot to close the drawbridge after it got in and got ambushed by two kobold parties, who massacred the elves and my broker, waltzed through the cage traps and dodge-me pits, before reaching the inner gate, which I closed just in time. Sorry, Brassskulls is closed, everybody can go home. On the second thought, no. Everybody can stay here between two closed drawbridges and wait until I train my military or figure out something better.
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Victor6

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Re: What's going on in your fort?
« Reply #28993 on: May 02, 2013, 03:30:43 am »

Thanks to the engravers, I think I've finally discovered why there are no human settlements on the mainland;- The elves ate them, giant tigers ate them, and the dwarves hit them (a lot).
The last of the medical training 'volunteers' died of his wounds. Next Immigrant wave contained a master diagnoser, making the whole process a complete waste of time and soap.
A herd of 11 giant badgers was spotted heading for the fort, luckily they spotted the Outpost liaison, ripped him apart just outside the gates, and left peacefully.
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Devstorm

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Re: What's going on in your fort?
« Reply #28994 on: May 02, 2013, 07:33:54 am »

My current mayor, Adil Ladlarmeng, is not the most popular of mayors, it seems. He hasn't done anything significant, that I know of to earn that, but when I had his bedroom engraved one of the engravers depicted Adil surrounded by large roaches, looking terrified. Roaches are something Adil absolutely detests.

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