Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 2077 2078 [2079] 2080 2081 ... 3844

Author Topic: What's going on in your fort?  (Read 6189180 times)

jcochran

  • Bay Watcher
    • View Profile
Re: What's going on in your fort?
« Reply #31170 on: October 08, 2013, 08:43:30 am »

Bah...no parties until I have some Golden Salve in my possession!  I WILL NOT BE DENIED!<P>I'm kinda curious to see if it's possible to get seeds from the herb and cultivate it myself, actually.
Good luck on that. Valley herb is one of the few usable crops that don't have seeds. The only way to get it is to use herbalism in the spring in areas where it grows. The elven caravan from time to time does offer valley herb for sale so that's one possibility unless you insist on gathering the plants yourself.
Logged

Pinstar

  • Bay Watcher
    • View Profile
Re: What's going on in your fort?
« Reply #31171 on: October 08, 2013, 09:34:54 am »

After 2 1/2 years of searching I FINALLY find the caverns. I am naming them the troll caverns because ALL of my exploratory mining patterns and bore holes missed them by just a few squares early on. In the biggest offender, the cavern was a C shape and my bore hole was going right down the middle, missing it on three sides the whole way down.

With my livestock population reaching critical mass and the ground getting peppered with ewe teeth from all the fights they keep having, I need the underground pastures. Cue me setting 7/8ths of all 4 of my soil layers to be 100% completely mined out. I am going to have floor fungus and underground trees dammit! I have waited too long!



Logged

bennerman

  • Bay Watcher
    • View Profile
Re: What's going on in your fort?
« Reply #31172 on: October 08, 2013, 10:51:06 am »

My Necro-tower embark lasted exactly 46 seconds.
Logged

bennerman

  • Bay Watcher
    • View Profile
Re: What's going on in your fort?
« Reply #31173 on: October 08, 2013, 01:34:34 pm »

OMG WHY ARE THERE SO MANY LLAMA TEETH?! ARE THEY JUST RECREATIONALLY KICKING EACH OTHER IN THE FACE?
Logged

Pinstar

  • Bay Watcher
    • View Profile
Re: What's going on in your fort?
« Reply #31174 on: October 08, 2013, 03:40:01 pm »

OMG WHY ARE THERE SO MANY LLAMA TEETH?! ARE THEY JUST RECREATIONALLY KICKING EACH OTHER IN THE FACE?

LOL

I just started having this happen in my fort but with Ewe teeth. Pretty funny to watch actually. I wonder if I can make a "tooth' craft for everyone of those that flies out.
Logged

BlackFlyme

  • Bay Watcher
  • BlackFlyme cancels Work: Interrupted by bird.
    • View Profile
Re: What's going on in your fort?
« Reply #31175 on: October 08, 2013, 05:14:59 pm »

OMG WHY ARE THERE SO MANY LLAMA TEETH?! ARE THEY JUST RECREATIONALLY KICKING EACH OTHER IN THE FACE?

I know that feel, man.

Logged

Larix

  • Bay Watcher
    • View Profile
Re: What's going on in your fort?
« Reply #31176 on: October 08, 2013, 08:06:45 pm »

And yet another minecart mystery. While in general, diagonally-moving carts don't give a fig about tracks they pass over, _sometimes_ they decide to re-join the normal tracks. I've only seen this happening on track corners (crossings, t-sections and straight track get ignored no matter what) and also only when the movement angle was a good way away from the balanced 45° angle. Accelerating the cart with a medium-speed roller and then diagonalising it with a highest-speed roller gave good results, the cart moved diagonally for two tiles and then settled into the corner and started following tracks again.

Currently, finding the correct angle and the correct track corners to catch the cart is very much hit-and-miss. It does provide a way to switch track via perpendicular roller without restraining walls (although that's an outmoded and crummy switching method anyway); more interestingly, there's no need for a 'pathable' track connection between the routes one switches between and it's quite possible to build a four-way split (i.e. turning the four possible combinations of two binary inputs into four distinct outputs) with the minimum two rollers.

Oh, and building powered machinery in a glacier is expectedly tricky, everything wants to freeze solid and you have to put all machinery on constructed (can still be ice) floor. The windmills insisted on freezing, seems like the central tile at ground level still counted as too-cold natural floor, even though it was empty space. Got them unstuck by dismantling and re-building a connected but unfrozen gear assembly. It's actually kind of amusing when a phantom problem can be solved by voodoo troubleshooting.
Logged

The_Peanut

  • Escaped Lunatic
  • Not the Bees!
    • View Profile
Re: What's going on in your fort?
« Reply #31177 on: October 08, 2013, 09:42:04 pm »

Just caught a necromancer in a cage trap after she caused the death of my broker (who was the only one with any appraiser skill.) Now i'm trying to devise a suitably painful end for her.

Edit: due to some caging accidents, the necromancer got free, and was promptly massacred by caravan guards. However, another one (this time a dwarf) showed up and got it's brain bashed in by my crossbow wielding hunter. And a swarm of zombies showed up so i had to retract my bridge.

Edit2: Yay zombie siege apparently :)

Edit3: Jesus, around 25 zombies. First siege ever, let me say, i was not expecting zombies.
« Last Edit: October 10, 2013, 01:09:00 am by The_Peanut »
Logged
"Fire is the ultimate antibiotic" ~ Squint

BlackFlyme

  • Bay Watcher
  • BlackFlyme cancels Work: Interrupted by bird.
    • View Profile
Re: What's going on in your fort?
« Reply #31178 on: October 08, 2013, 09:51:58 pm »

Just caught a necromancer in a cage trap after she caused the death of my broker (who was the only one with any appraiser skill.) Now i'm trying to devise a suitably painful end for her.

Wait! Keep her! Make her make bacon!

Alternatively, put her (safely, like in a boxed off room with fortifications or something) within sight of some harmless dead animals. Have some way to cut off line of sight when she resurrects the critters, maybe with raising bridges. Have your military do renewable live training.
Logged

Sallen

  • Bay Watcher
    • View Profile
Re: What's going on in your fort?
« Reply #31179 on: October 09, 2013, 07:05:52 am »

I made a self-cleaning, self-replenishing public bathtub. Babies start going down the drain, 25 levels down and into a gory death. Tantrum spiral ensues.
Today I learned that dwarves too can pass through grates when the water reaches a certain level...

Haspen

  • Bay Watcher
  • Cthuwu
    • View Profile
Re: What's going on in your fort?
« Reply #31180 on: October 09, 2013, 10:11:29 am »

Full of optimism, I've started a glacier fort.

Three game months later ice golems came and killed my precious meat horses.
And then they killed my war dogs.
And then my dwarves.

I no longer have a glacier fort.
Logged
SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

jcochran

  • Bay Watcher
    • View Profile
Re: What's going on in your fort?
« Reply #31181 on: October 09, 2013, 11:50:35 am »

Opened up the caverns while a goblin siege was ongoing. I'll let them get bored and leave while I deal with the real treasure. When the 1st cavern was opened, a forgotten beast appeared...

Omsos Uletusan, a great one-eyed mite, It has lacy wings and it belches and croaks. Its peach exoskeleton is warty. Beware its webs!

I'm currently arranging for its new living accommodations. I figure it can serve double duty. Both to web my cage traps for future visitors from the depths. And as an ongoing producer of raw silk to cloth my dwarves.
Logged

bennerman

  • Bay Watcher
    • View Profile
Re: What's going on in your fort?
« Reply #31182 on: October 09, 2013, 01:40:54 pm »

Is there any use of barn owl men? I have a few in cages
Logged

Splint

  • Bay Watcher
  • War is a valid form of diplomacy.
    • View Profile
Re: What's going on in your fort?
« Reply #31183 on: October 09, 2013, 01:45:13 pm »

Practice dummies for soldiers.

jcochran

  • Bay Watcher
    • View Profile
Re: What's going on in your fort?
« Reply #31184 on: October 09, 2013, 01:47:17 pm »

Is there any use of barn owl men? I have a few in cages

Hmmm.... Looking up on the wiki. Can't be tamed. Lays eggs. Can't be butchered.

Seems to me that you have a few options for 'em.
1. Target practice for beginning military with melee or crossbow.
2. Might be able to make a nest box and have 'em lay eggs.
3. Use 'em as bait in a silk farm assuming you have a tamed GCS.
4. Sell 'em to the elves. But since they can't be tamed, uncertain if the sale attempt will result in their getting free or not.

Overall, they look pretty useless.
Logged
Pages: 1 ... 2077 2078 [2079] 2080 2081 ... 3844