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Author Topic: Roll to Die: The End of Times  (Read 9147 times)

Sarrak

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Roll to Die: The End of Times
« on: May 06, 2015, 08:42:45 am »

Roll to Die

The End of Times has come.

For thousand of years, this world lived to its fullest. Different races waged wars on each other, civilizations were raised and fell under the sands of time. Magical beast roamed its lands, while powerful magicians experimented with earth-shattering powers. But now... Now it's time for this world to die and give way to a new one. Death himself has decreed this.

Servants of the Death already cleared most of the world from life, but in the end, it was deemed unnecessary for all mortals to die by their hands. So, a Final Battle of sorts was arranged - for the world to end in a blaze of carnage and glory instead of simply vanquishing into nothingness.

Death is all but inevitable... But for how long would you survive?


Rolls explanation

Spoiler (click to show/hide)


Character creation

Quote
Name:
Race: (include racial bonus)
Gender: (doesn't do much, although it can have some minor effect)
Attributes: (7 points to assign)
-) Body: 0 (-1)
-) Speed: 0 (-1)
-) Magic: 0 (-1)
-) Sense: 0 (-1)
Skills: (3 levels to assign)
-)
Weapons: (2 simple weapons (shields count as one!))
OR
Spells: (2 novice spells and 1 adequate spell; you may 'dualclass' later)
-)
Armor: (only simple; the heavier - the more penalties it has)
Area: (for now - Labyrinth or Arena, see below)


Race

Spoiler (click to show/hide)

Attributes

Spoiler (click to show/hide)

Skills

Spoiler (click to show/hide)

Area

Spoiler (click to show/hide)

Weapons and Armor

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Magic

Spoiler (click to show/hide)


Combat

Spoiler (click to show/hide)

Aiming

Spoiler (click to show/hide)

Armor encumbrance

Spoiler (click to show/hide)
« Last Edit: May 15, 2015, 07:03:28 am by Sarrak »
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Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.

Sarrak

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Re: Roll to Die: The End of Times
« Reply #1 on: May 06, 2015, 08:45:32 am »

This is a game born from a sudden idea. Still, I hope for it to continue and evolve for as long as there is an interest. This is by no means a 'just' game. Nearly everything depends on luck, but it's still your decisions that could turn the situation upside down. Feel free to have fun while trying not to die!

Post reserved for future applications.

Labyrinth:

Entrance


Spoiler: Derek (Pencil_Art) (click to show/hide)

Spoiler: Urist (4maskwolf) (click to show/hide)

Spoiler: Crimson (Crimson) (click to show/hide)

Spoiler: Inael (Hawk132) (click to show/hide)

Spoiler: Sukro (Demonic Spoon) (click to show/hide)

Spoiler: Nameless (conein) (click to show/hide)


Arena:

Entrance

Spoiler: Pyro (Demonic Spoon) (click to show/hide)


Deaths:

Spoiler: Mesa (Demonic Spoon) (click to show/hide)

After crushing his legs found a stone which he mistook for a god statue. Proceeded to intake hallucinogenic slime and gouged his hair out to appease the nonexistant god. Bled to death while being high from slime intake.

Suggestions are welcome!
« Last Edit: May 14, 2015, 10:15:24 pm by Sarrak »
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Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.

Pencil_Art

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Re: Roll to Die: The End of Times
« Reply #2 on: May 06, 2015, 08:46:51 am »

Excitement ensues. Okay to reserve for a sheet?

Name: Derek
Race: Kender: +1 to Dodge
Gender: Male
Attributes:
-) Body 1
-) Speed 2
-) Magic 2
-) Sense 2
Skills:
Competent Bladed Weapons
Adequate Magic Resistance
Weapons/Spells: Dagger, Shortsword
Armor: Chainmail
Area: Labyrinth
« Last Edit: May 06, 2015, 09:21:34 am by Pencil_Art »
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Sarrak

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Re: Roll to Die: The End of Times
« Reply #3 on: May 06, 2015, 08:56:06 am »

Of course. Take your time.

I'm thinking about taking up to sixteen different characters at first (one player can play both Labyrinth and Arena if he wishes so). As there is close to none of player interaction at first, updates could be fast-paced and as we have all the time of this dying world, posting for each update is not obligatory. If there are some actions and I want to update - I update. This will probably change further into the game.
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Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.

Demonic Spoon

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Re: Roll to Die: The End of Times
« Reply #4 on: May 06, 2015, 08:56:13 am »

    Name: Mesa
    Race: Faery (Can fly, or hover a couple of feet off the ground if flying is too powerful)
    Gender: Male
    Attributes:
    -) Body -3
    -) Speed 2
    -) Magic 8
    -) Sense 0
    Skills:
    -) Competent Portal Magic
    -) Adequate Mind Control
    Weapons/Spells:
    -) Adequate Portal Spell
    -) Novice Heal
    -) Novice Mind Control
    Armor: Cloth Armour
    Area: Labyrinth

Second Character:

Name: Pyro
Race: DemiDrake (Fire Affinity, +1 Fire Magic)
Gender: Female
Attributes:
-) Body 2
-) Speed 0
-) Magic 8
-) Sense -3
Skills:
-) Competent Explosion Magic
-) Adequate Healing Magic
Weapons/Spells:
-) Adequate Explosion
-) Novice Healing
-) Novice Earth Armour
Armor: Chainmail
Area: Arena
« Last Edit: May 06, 2015, 09:54:24 am by Demonic Spoon »
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Sarrak

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Re: Roll to Die: The End of Times
« Reply #5 on: May 06, 2015, 09:13:07 am »

Added Mesa, small description after spells shows what you can hope to normally achieve with them.

-1/3 penalty to movement means that in battle, there is 4/12 chance for speed drop. It also slightly affects general movement speed.

Hovering is fine, while full-fledged flight is not as interesting.
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Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.

Demonic Spoon

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Re: Roll to Die: The End of Times
« Reply #6 on: May 06, 2015, 09:17:54 am »

Added Mesa, small description after spells shows what you can hope to normally achieve with them.

-1/3 penalty to movement means that in battle, there is 4/12 chance for speed drop. It also slightly affects general movement speed.

Hovering is fine, while full-fledged flight is not as interesting.
Re Spell Descriptions. Ah righty. With portal, I was thinking more physical portals, for physics fun and cutting people in half by summoning portals that bisect them. The other two are fine.



I noticed you said we could have two characters so edited a second one into my post.
« Last Edit: May 06, 2015, 09:23:41 am by Demonic Spoon »
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Sarrak

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Re: Roll to Die: The End of Times
« Reply #7 on: May 06, 2015, 09:22:47 am »

I think it's still far too early for you to use portals like that. But with some training - it's certainly possible. For now, have a limited control over battlefield.

I should note that, while dagger has -1 Parry, using it to Parry alongside shortsword would yield good results.
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Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.

Demonic Spoon

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Re: Roll to Die: The End of Times
« Reply #8 on: May 06, 2015, 09:24:16 am »

I think it's still far too early for you to use portals like that. But with some training - it's certainly possible. For now, have a limited control over battlefield.

I should note that, while dagger has -1 Parry, using it to Parry alongside shortsword would yield good results.
I somehow missed how attributes work. Would it be fine if I modified mine, since mechanically magic 6 and 7 gives the same effect?

What exactly do you mean by Blink? Shortrange teleportation like warcraft?
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Ardent Debater

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Re: Roll to Die: The End of Times
« Reply #9 on: May 06, 2015, 09:28:14 am »

PTW.
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Crimson

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Re: Roll to Die: The End of Times
« Reply #10 on: May 06, 2015, 09:30:02 am »

Is it okay to go this heavy? I can already imagine my speed penalty.

Name: Crimson
Race: Minotaur (+1 Charging Attacks)
Gender: Male
Attributes:
    -) Body 4
    -) Speed 1
    -) Magic 1
    -) Sense 1
Skills: Competent Singe Heavy Strike, Adequate Shield Charge
Weapons/Spells: Great Axe with Tower Shield
Armor: Iron Breastplate
Area: Labyrinth
« Last Edit: May 06, 2015, 10:20:57 am by Crimson »
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4maskwolf

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Re: Roll to Die: The End of Times
« Reply #11 on: May 06, 2015, 09:32:33 am »

Name: Urist
Race: Dwarf (Darkvision)
Gender: Male
Body: 3
Speed: 1
Magic: 0
Sense: 3
Skills:
Competent Axedwarf
Adequate Weapon Repairer
Weapons: battle axe, dagger
Armor: Leather chestpiece
Area: Labyrinth

Demonic Spoon

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Re: Roll to Die: The End of Times
« Reply #12 on: May 06, 2015, 09:32:43 am »

Is it okay to go this heavy? I can already imagine my speed penalty.

Name: Crimson
Race: Minotaur (+1 Charging Attacks)
Gender: Male
Attributes:
    -) Body 4
    -) Speed 1
    -) Magic 1
    -) Sense 1
Skills: Competent Singe Heavy Strike, Adequate Shield Charge
Weapons/Spells: Great Axe with Tower Shield, Flail
Armor: Iron Breastplate
Area: Labyrinth
Go all the way, go fullplate.
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Sarrak

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Re: Roll to Die: The End of Times
« Reply #13 on: May 06, 2015, 09:33:16 am »

I think it's still far too early for you to use portals like that. But with some training - it's certainly possible. For now, have a limited control over battlefield.

I should note that, while dagger has -1 Parry, using it to Parry alongside shortsword would yield good results.
I somehow missed how attributes work. Would it be fine if I modified mine, since mechanically magic 6 and 7 gives the same effect?

What exactly do you mean by Blink? Shortrange teleportation like warcraft?
Of course. As long as you're not already inside Labyrinth/Arena - you can modify whatever you want.

Yes, precisely. Semi-controlled means that you won't arrive exactly at the place you want to, but direction would be proper and, maybe, even distance. Better not use it for millimetrically precise transition yet.


Is it okay to go this heavy? I can already imagine my speed penalty.
Yep, why not? Slow-moving tank. It has its bonuses and maluses.
« Last Edit: May 06, 2015, 09:35:07 am by Sarrak »
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Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.

Demonic Spoon

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Re: Roll to Die: The End of Times
« Reply #14 on: May 06, 2015, 09:35:46 am »

I think it's still far too early for you to use portals like that. But with some training - it's certainly possible. For now, have a limited control over battlefield.

I should note that, while dagger has -1 Parry, using it to Parry alongside shortsword would yield good results.
I somehow missed how attributes work. Would it be fine if I modified mine, since mechanically magic 6 and 7 gives the same effect?

What exactly do you mean by Blink? Shortrange teleportation like warcraft?
Of course. As long as you're not already inside Labyrinth/Arena - you can modify whatever you want.
Modified.
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