Again, this is NOT for modders. This is about hubris and greed by Bethesda and their gatekeeper, Valve.
This kind of shit against the mod community is one of the reasons I stopped working on file formats for their game engines.
(Did you know? For the longest time on their forum, I offered a free service to repair "broken" xbox saved games that could no longer load, DUE TO A DESIGN PROBLEM CAUSED BY BETHESDA. Did bethesda pay me for that service? no. Did their moderators politely ask me to help users in PMs? yes. Did I help Bethesda's user base? yes. What was the problem you ask? They hard coded a load time timeout, and directly called the dirty disc message stop screen, coupled with large save games that were unnecessarily bloated, because the game engine wrote unnecessary data into saved games, tracking every single monster you ever killed, EVER, did NOT purge old potion enchantment data, even after all instances of that potion are gone, etc. The result was that after several hours of gameplay invested into a character, several MEGABYTES of cruft would be constipating the saved game, competing for the limited RAM space on the xbox platform, causing load time slowdowns, and eventually triggering the dirty disc error screen. The fix? Delete the garbage data. Did I ask Bethesda to fix the problem? yes. Did they fix it? No. Was the problem STILL present in Oblivion? Yes. Was it as big a deal from the increased memory in the 360? No-- but that's not the point.)