Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 3 4 [5] 6

Author Topic: The Sims 3  (Read 9747 times)

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: The Sims 3
« Reply #60 on: April 13, 2015, 10:37:17 pm »

But the bad thing about the zombies is that you can stop them simply by locking a door.
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

Neonivek

  • Bay Watcher
    • View Profile
Re: The Sims 3
« Reply #61 on: April 13, 2015, 10:39:33 pm »

But the bad thing about the zombies is that you can stop them simply by locking a door.

That... has other problems.
Logged

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: The Sims 3
« Reply #62 on: April 13, 2015, 11:11:11 pm »

Lock door to household, it still lets in things like butlers and roomies.
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: Sims 3 questions
« Reply #63 on: April 14, 2015, 07:50:27 am »

Killing the fullmoon also kills about all of the magic crap for the the same price.
You can specifically turn off zombies...
Logged

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: The Sims 3
« Reply #64 on: April 14, 2015, 10:51:02 am »

Really? I have never seen that option, so either its really new or that its not talking about the zombies they spawn.
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

scrdest

  • Bay Watcher
  • Girlcat?/o_ o
    • View Profile
Re: The Sims 3
« Reply #65 on: April 14, 2015, 01:04:11 pm »

Really? I have never seen that option, so either its really new or that its not talking about the zombies they spawn.
They patched in a lot of toggles for ingame stuff over the updates.
Logged
We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: The Sims 3
« Reply #66 on: April 14, 2015, 01:50:38 pm »

You can disable all of the supernatural lifestates individually, one of which is zombies. Disable zombies, poof no more zombies. :P
Logged

Neonivek

  • Bay Watcher
    • View Profile
Re: The Sims 3
« Reply #67 on: April 14, 2015, 02:32:39 pm »

You can disable all of the supernatural lifestates individually, one of which is zombies. Disable zombies, poof no more zombies. :P

Including Celebrities... which yes you will want to keep off!
Logged

Darkening Kaos

  • Bay Watcher
  • Legendary Gibbering Idiot +5
    • View Profile
Re: The Sims 3
« Reply #68 on: April 14, 2015, 07:31:10 pm »

You can disable all of the supernatural lifestates individually, one of which is zombies. Disable zombies, poof no more zombies. :P

Including Celebrities... which yes you will want to keep off!

And the papparatzi, they are even more annoying.
Logged
So! Failed to make peace, war looms, kill the infidels... what are our plans for the weekend?
The Giant Moles in the caverns of my current fort breed like crazy, even while regularly being decimated by other beasts entering them...

BFEL

  • Bay Watcher
  • Tail of a stinging scorpion scourge
    • View Profile
Re: The Sims 3
« Reply #69 on: April 18, 2015, 06:45:50 am »

So got the World Adventures add on yesterday. Much awesomeness.

Also just accidentally made the greatest video ever. Paused the game and left for work, apparently was recording a video the entire time. Of a paused game. For four hours.
Logged
7/10 Has much more memorable sigs but casts them to the realm of sigtexts.

Indeed, I do this.

Trapezohedron

  • Bay Watcher
  • No longer exists here.
    • View Profile
Re: The Sims 3
« Reply #70 on: April 18, 2015, 07:51:26 am »

Good god, the uncompressed GBs.

E: thinking to do a reinstall of this game. unwanted expansion packs are bloating with lag.
« Last Edit: April 18, 2015, 07:56:03 am by New Guy »
Logged
Thank you for all the fish. It was a good run.

MrRoboto75

  • Bay Watcher
  • Belongs in the Trash!
    • View Profile
Re: The Sims 3
« Reply #71 on: April 18, 2015, 01:42:18 pm »

So my Kleptomaniac sim just stole somebody's car
Logged
I consume
I purchase
I consume again

scrdest

  • Bay Watcher
  • Girlcat?/o_ o
    • View Profile
Re: The Sims 3
« Reply #72 on: April 18, 2015, 02:23:48 pm »

So my Kleptomaniac sim just stole somebody's car
Yep. That's why they are hilariously broken.
Logged
We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

Chiefwaffles

  • Bay Watcher
  • I've been told that waffles are no longer funny.
    • View Profile
Re: The Sims 3
« Reply #73 on: April 18, 2015, 02:39:44 pm »

The one time I made a kleptomaniac, the entire neighborhood was just full of empty houses when I finished playing.
Logged
Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

x2yzh9

  • Bay Watcher
    • View Profile
Re: The Sims 3
« Reply #74 on: April 18, 2015, 03:22:08 pm »

for some reason when I install nrass's story progression mod it lags to heck and back for me, any way to change/fix this?
Pages: 1 ... 3 4 [5] 6