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Author Topic: You Can't Die! (Interactive storytelling game) Finished!!  (Read 19978 times)

heydude6

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Re: You Can't Die! (Interactive storytelling game)
« Reply #90 on: April 01, 2015, 10:43:40 pm »

Defuse, the missile, James Bond style (The one from "The spy who loved me" more specifically)
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Lets use the ancient naval art of training war parrots. No one will realize they have been boarded by space war parrots until it is to late!
You can fake being able to run on water. You can't fake looking cool when you break your foot on a door and hit your head on the floor.

origamiscienceguy

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Re: You Can't Die! (Interactive storytelling game)
« Reply #91 on: April 01, 2015, 10:46:53 pm »

Defuse, the missile, James Bond style (The one from "The spy who loved me" more specifically)
I haven't seen that movie. Can you please describe the process?
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"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

heydude6

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Re: You Can't Die! (Interactive storytelling game)
« Reply #92 on: April 02, 2015, 05:26:44 pm »

So essentially he screwed open the top of the missile, and then he grabbed the explosive part inside it and then he carefully pulled it out making sure not to touch the walls of the missile.
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Lets use the ancient naval art of training war parrots. No one will realize they have been boarded by space war parrots until it is to late!
You can fake being able to run on water. You can't fake looking cool when you break your foot on a door and hit your head on the floor.

Generally me

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Re: You Can't Die! (Interactive storytelling game)
« Reply #93 on: April 02, 2015, 05:30:48 pm »

kick it... Repeatedly
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origamiscienceguy

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Re: You Can't Die! (Interactive storytelling game)
« Reply #94 on: April 02, 2015, 06:11:46 pm »

kick it... Repeatedly
Defuse, the missile, James Bond style (The one from "The spy who loved me" more specifically)
So essentially he screwed open the top of the missile, and then he grabbed the explosive part inside it and then he carefully pulled it out making sure not to touch the walls of the missile.
You try to open the metal panels, but you don't have any of the proper tools, so you kick the nose for about a minute. You make one gash in the side and pry it open. You see the nuclear warhead, and carefully pull it out, you are so focused on this that you didn't notice the engines ignite until the missile starts to go up. In surprise, you drop the warhead off the side, and hang on to a piece of metal you rent out of shape.
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"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

Prophet

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Re: You Can't Die! (Interactive storytelling game)
« Reply #95 on: April 02, 2015, 06:28:12 pm »

Scream about gods of fire and about how they shall destroy the sky.
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.... You've doomed us all. Granted. Everyone except for traps are executed. Random sci-fi nonsense is required to be taught in schools.
A cute intersex harem with everyone in love with the androgynous king and smart and useful enough into pushing the kingdom forward.

origamiscienceguy

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Re: You Can't Die! (Interactive storytelling game)
« Reply #96 on: April 02, 2015, 06:30:33 pm »

Scream about gods of fire and about how they shall destroy the sky.
While riding the missile up in the air, you scream about gods of fire and how they shall destroy the sky. However, there is no one around to hear you. You are at quite a substantial height now, and the nuclear warhead is about to hit the ground.
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"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

germanyfrance

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Re: You Can't Die! (Interactive storytelling game)
« Reply #97 on: April 02, 2015, 06:44:57 pm »

Hide inside the hole where the warhead used to be. And cover your ears.
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WillowLuman

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Re: You Can't Die! (Interactive storytelling game)
« Reply #98 on: April 02, 2015, 06:46:43 pm »

Nuclear warheads won't explode just from hitting the ground. It'll go off when it gets the signal, presumably when the missile reaches its target. So, just need to wait a few minutes, then bye bye silo!
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Prophet

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Re: You Can't Die! (Interactive storytelling game)
« Reply #99 on: April 02, 2015, 07:01:39 pm »

Hide inside the hole where the warhead used to be. And cover your ears.
+1
Logged
.... You've doomed us all. Granted. Everyone except for traps are executed. Random sci-fi nonsense is required to be taught in schools.
A cute intersex harem with everyone in love with the androgynous king and smart and useful enough into pushing the kingdom forward.

origamiscienceguy

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Re: You Can't Die! (Interactive storytelling game)
« Reply #100 on: April 02, 2015, 07:13:00 pm »

Hide inside the hole where the warhead used to be. And cover your ears.
You crawl into the nose of the missile, and brace, but nothing happens. You glance down and are terrified at how high you are. You also have no idea where this missile is going. At least, you are sheltered from the wind, and there are several electronics inside that you could possibly use.
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"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

Prophet

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Re: You Can't Die! (Interactive storytelling game)
« Reply #101 on: April 02, 2015, 07:54:04 pm »

Wait until something happens?
Logged
.... You've doomed us all. Granted. Everyone except for traps are executed. Random sci-fi nonsense is required to be taught in schools.
A cute intersex harem with everyone in love with the androgynous king and smart and useful enough into pushing the kingdom forward.

origamiscienceguy

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Re: You Can't Die! (Interactive storytelling game)
« Reply #102 on: April 02, 2015, 08:48:59 pm »

Wait until something happens?
You sit around inside, fascinated by the blinking lights and computers in the area, when suddenly, you start floating around because the engine stopped firing. You hear an explosion and are jerked forward, then you feel the familiar presence of the engine again. You glance outside and see that half of the rocked has decoupled. You quickly look back inside when you see all of Madagascar underneath you. You are really high up.
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"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

germanyfrance

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Re: You Can't Die! (Interactive storytelling game)
« Reply #103 on: April 02, 2015, 08:53:37 pm »

Start pushing random buttons to shut off the engine and hopefully land on Madagascar
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Prophet

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Re: You Can't Die! (Interactive storytelling game)
« Reply #104 on: April 02, 2015, 09:12:02 pm »

Start pushing random buttons to shut off the engine and hopefully land on Madagascar
+1
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.... You've doomed us all. Granted. Everyone except for traps are executed. Random sci-fi nonsense is required to be taught in schools.
A cute intersex harem with everyone in love with the androgynous king and smart and useful enough into pushing the kingdom forward.
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