All will fall before Brok the Strong!
Go demolish the library.
[1] You attempt to summon a mighty earthquake to destroy the Great library, but just as he who gazes too long into the void, Keeper gazes back into you. He learns your darkest secrets and changes where you think the library is, so you actually destroy an orphanage. Your inquisitors help out and gain more volunteers (+50 inquisitors, Keeper knows your secrets) ((feel free to tell him what those secrets are, or we'll just assume they're weak spots in combat and holes in your power))
Armed Inquisitors: train for battle
[3] They don't improve very much, but they at least have a thorough understanding of which end of the blade to stick into the enemy (armed inquisitors now minimally trained).
Other inquisitors: get weapons
[6] Now who would leave this nuke just lying around? Someone could get hurt! (-50 inquisitors, inquisitors gain a nuke)
me: send word to Brok's inquisitors as to where he is. Ask that they join us in fighting this evil
50 normal cultists: Go after brok first with the neurotoxins, do this before the rest of our force gets close.
50 normal cultists: spread the word that Brok killed our beloved Big Dog through the news/internet. Hope to rally some auxiliary forces from the ensueing outrage
600 well trained cultists: hole up in the library and attack Brok with the explosives at range
10 cultists in high places: use every available contact to call in mercenary reinforcements/police/military
60 keeper's chosen: keep animating those who die in the assault so they might fight once more
"It seems we cannot live in peace after. I suppose total war was inevetable"
[4] The inquisitors are on their way, with luck Brok won't be alive two turns from now (Inquisitors called in).
[5] The neurotoxins paralyze Brok for the next turn and he's having trouble breathing. None of your cultists get caught in the gas (Brok paralyzed (can't move, can only use his powers and has less power due to his brain being numbed)).
[6] There is a huge upsurge of sympathy for Big Dog's demise and his cultists get gifts from around the globe as well as many people demanding Brok be punished. Naturally since this is the internet, trolling and hate on Big Dog also rises (Big Dog's followers are now spirited, +20 Big Dog inquisitors).
[6] You blast him with so many explosives that the vibrations knock some of the shelves over in the great library, and some cultists get crushed. Damn, that stony carapace of his is tough (Brok moderately wounded, Great library damaged, -50 well trained cultists).
[5] The entire military force of humanity is now aware of how dangerous Brok is. They are descending upon him (human faction activated, humanity is against Brok).
[6] They cast and they cast as fast as they can, raising the dead as they fall. They get a little too excited with their casting and accidentally move some of Brok's bones back into place (Brok now only lightly wounded, +50 Skelebros)
End turn 17. Begin turn 18.
score:
Big Dog: 95 empowered spirited cultists, Has been summoned, has destroyed 2 Orbs of Stalwart, 1 Orb of Storms, and 1 decoy orb, has glass shards, DEAD, knowledge of Binding and Shielding rituals, 20 inquisitors
Keeper: 100 cultists, 550 well trained cultists, 60 Keeper's Chosen, 10 cultists in high places, Inquisitors would have a nuke if they were around, lightly damaged Grand library base, has been summoned, has a few piles of loose bones I forgot about, and 40 cultists who died in training, Brok's secrets, 50 raised cultists
Brok: 10 Lightly armed minimally trained Empowered Inquisitors, 100 Inquisitors, Inquisitors active, Inquisitors well fortified, Inquisitors have a nuke, Brok summoned, giant hammer, has slain Big Dog, lightly wounded, hated by humanity, paralyzed
-All supplies for summoning can be acquired easily
-Folston destroyed
-human faction now active
((Jeez, a lot of stuff just happened, I probably missed something on the score chart...))