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Author Topic: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!  (Read 827307 times)

n9103

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #5070 on: March 06, 2018, 08:26:30 pm »

Fair enough points.
I was mistaken on the weights involved in zweihanders, and was thinking they were closer to 15lbs, as opposed to the <10lbs that they are believed to have been. (Further saw that combat vs ceremonial is lighter, but I firmly believe that there aren't going to be combat-oriented medieval weapons in some random mansion :P)

And you're definitely right that I meant torque control, not grip strength.
(Not that it's very applicable, but my max one set at peak was 80lb shrugs. Never tried for one rep max.)
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teoleo

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #5071 on: March 07, 2018, 06:10:32 am »

It's not complete, but I've tagged a lot of the threads with mods here https://discourse.cataclysmdda.org/tags/mod
For a more complete list, all mods are in the https://discourse.cataclysmdda.org/c/game-talk/the-lab category.

is possible to add all the link in the first page?
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Vorbicon

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #5072 on: March 07, 2018, 11:30:47 am »

So, what's currently the most fun version of this game out there? (fun meaning the least amount of tedious, annoying stuff and with guns that actually do decent damage and can hit the broadside of a barn from 3 feet away)
« Last Edit: March 07, 2018, 01:25:48 pm by Vorbicon »
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Gentlefish

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #5073 on: March 07, 2018, 01:50:05 pm »

Probably one of the experimentals half a year ago? The modern stuff isn't actually all that bad. And the accuracy issue will likely get fixed up as they continue along.

King Zultan

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #5074 on: March 08, 2018, 01:55:18 am »

I think the one I'm playing is like in the late 4900's or some where around there.
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duckman

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #5075 on: March 08, 2018, 11:48:54 pm »

Probably one of the experimentals half a year ago? The modern stuff isn't actually all that bad. And the accuracy issue will likely get fixed up as they continue along.
The other part of that problem was maximum range on guns. While it's unlikely that every gun will have its range increased to line-of-sight, there's probably some kind of compromise that could get shorter ranged guns a small-moderate range extension. Maybe someone could test out negative armor penetration values on "soft" ammo like buckshot and un-jacketed pistol/smg rounds.
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LordPorkins

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #5076 on: March 15, 2018, 08:47:05 am »

Greetings Internet! I have a question:

Would it be possible to build a TMNT-style vehicle inside a subway tunnel? I'm on a map where I basically set it to be one gigantic city, and was wondering how I could utilize the massive subway complex I found
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Ïlul Thuveg-Ellest
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duckman

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #5077 on: March 15, 2018, 11:47:55 am »

Greetings Internet! I have a question:

Would it be possible to build a TMNT-style vehicle inside a subway tunnel? I'm on a map where I basically set it to be one gigantic city, and was wondering how I could utilize the massive subway complex I found
You'd have to take it slow so you don't plow into corners and hoard fuel even more zealously than a normal player, but it should be doable until they start blocking the tunnels with subway cars.
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Ivefan

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #5078 on: March 15, 2018, 03:32:30 pm »

Sounds like a pain to drive down there.
Maybe a thin vehicle, but you'll not really need to armor it. perhaps a mobile crafting station?
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azmodean

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #5079 on: March 15, 2018, 07:46:16 pm »

We do plan on adding subway cars down there, even ones you can get working at some point, but it's uh... really tricky.

In the short term we're overhauling the subway mapgen because we realized the turn radii are too small, and that should help make them navigable with other vehicles as well.

For full navigability, it probably needs to be either a small vehicle, or in the (possibly far) future a vehicle with multiple links.
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King Zultan

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #5080 on: March 16, 2018, 12:16:24 am »

I wouldn't build any thing bigger then a motorcycle or hatchback.
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Silicoid

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #5081 on: March 19, 2018, 10:32:24 pm »

The biggest problem with guns in Cataclysm is that they are instant-death machines when they hit.  There is no real concept of cover as a defence against guns, so the devs are afraid to make them really accurate.  It would be nice if there was a X-com-ish system, where the bullet is coming from matters.
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LordPorkins

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #5082 on: March 20, 2018, 11:00:20 am »

Anyway, Ive been using Subway systems as my kind of "base", and I picked the night vision perk at the get-go. I like having a "fast-travel" option. So, i have a question: Is there anything useful in the sewers? Like, anything?
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King Zultan

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #5083 on: March 20, 2018, 11:10:42 am »

Some times fish spawn in sewers and very rarely 55 and 30 gallon drums, can't think of any thing else though.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Blood_Librarian

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #5084 on: March 20, 2018, 12:01:42 pm »

Sometimes they connect to labs, Metro tunnels, and occasional fuck-you magma ravines.

Mainly, its a fast method of traveling underneath cities, between cities, and other such.

Sewers contain porn mags, joint roaches, murder fish, CHUDs, empty bottles, that one time i found a sick bottle of green fluid that gave me tentacles, and other neat shit. If you're a auged or good with breaking down stone walls, then you might have the chips to break through into near by basements or some thing. Also, the best Chip-Truth of it is the fact that there are no land mines in the subway or sewer. Drive freely, knowing that your only enemy is your own hubris and the walls.

The real value of the sewers is the fact that its clean of blockages, so you can go about your way moving fast.
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