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Author Topic: Paranormal 24 - Game over! Doppelganger Victory!  (Read 218300 times)

Mephansteras

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Re: Paranormal 24 - Day 1 always ruins vacations
« Reply #285 on: January 22, 2015, 10:06:17 pm »

The pods mentioned at the start of the game are the Doppelganger scum team. Any 3rd party roles (of any type) are not reflected in that count.
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mastahcheese

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Re: Paranormal 24 - Day 1 always ruins vacations
« Reply #286 on: January 22, 2015, 10:13:55 pm »

Let's see:
3: 'their alignment is themselves!' or just commenting on the player being the player, not anything about alignment (Cheeetar, Jim, NQT)
2: 'Could be town but also could be not town' (Toaster, Deus Asmoth)
5: 'iunno' (Deathsword, Tiruin, ToonyMan, Shakerag, Persus13)
3: Suspecting the easiest targets (Pisskop, Flabort, TheDarkStar)
1: Town (Scripten)
1: Third party (UXLZ)

This adds up to 10 null reads, 3 bandwagoning reads (albeit very hesitant ones where you don't vote for anybody), and two 'actual reads'. What's the big idea, Mastahcheese?
I have a feeling I'd be far more capable of giving better reads if it weren't for the flaming clusterfuck that's been going on, to put it bluntly.
When I started writing it, I guess I thought I'd have more to say, and then when I started reading back through everything, I found I didn't. A lot of this is mostly me just trying to clear my head so I have something clearer than mud to think about.

But I appreciate someone actually reading it, for what that's worth.

And the reason I didn't actually vote (if you'll noticed, I was about to, and then crossed it out) was because more posts showed up and I wanted to see where they went before going further on that subject, because they seemed to lead to something that's possibly more than speculation.
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Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Shakerag

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Re: Paranormal 24 - Day 1 always ruins vacations
« Reply #287 on: January 22, 2015, 10:48:11 pm »

unvote

Close to end of day and I want to think on this for a bit.

flabort

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Re: Paranormal 24 - Day 1 always ruins vacations
« Reply #288 on: January 22, 2015, 10:58:13 pm »

...nope.
Too much reading, can't find the questions directed at me, and too angry at IRL now.

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Cheeetar

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Re: Paranormal 24 - Day 1 always ruins vacations
« Reply #289 on: January 22, 2015, 11:09:55 pm »

What did you mean when you said that you believed your revealing of 4maskwolf's PM was an accident?

Who do you find the most suspicious at the moment? (This is so we have something to work off if you die and flip town.)
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Persus13

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Re: Paranormal 24 - Day 1 always ruins vacations
« Reply #290 on: January 23, 2015, 12:12:54 am »

Extend, I'm nowhere near ready to lynch someone tomorrow (my vote may be on flabort, but neither I nor him have had much time to converse about why), and I'll probably be a bit more active. I'll post some more tomorrow, but right now I'm about to go to bed.
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flabort

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Re: Paranormal 24 - Day 1 always ruins vacations
« Reply #291 on: January 23, 2015, 12:16:21 am »

What did you mean when you said that you believed your revealing of 4maskwolf's PM was an accident?

Who do you find the most suspicious at the moment? (This is so we have something to work off if you die and flip town.)
I mean I didn't realize that someone would find something as suspicious, so when they asked about it and I mentioned I recieved a PM, I didn't say much about it because I didn't want to reveal any specifics. I thought it would be well known that 4mask was doing something, so I mentioned that. That wasn't revealing of his PM at all, in my opinion.

So when he complained about it, and said I had revealed it all, well I hadn't known that I had revealed it all, so I believe that I hadn't intended to, and accidentally, reveal his gambit. Which worked out better than killing him would have, but didn't work out at all for my survivability.

As far as who I find Suspect, it's 4maskop/piswolf, Shakerag, TheDarkStar, Deathsword, ToonyMan, UXLZ, NQT, Jim Groovester, and Toaster, in that order. Yes, that's the majority of the players. No, I don't care to elaborate on why I feel that way right now, because the day would be over by the time I finished making this post.
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The Cyan Menace

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mastahcheese

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Re: Paranormal 24 - Day 1 always ruins vacations
« Reply #292 on: January 23, 2015, 12:20:37 am »

Extend
I want to hear this. (And more time before deciding a lynch wouldn't hurt, anyway.)
As far as who I find Suspect, it's 4maskop/piswolf, Shakerag, TheDarkStar, Deathsword, ToonyMan, UXLZ, NQT, Jim Groovester, and Toaster, in that order. Yes, that's the majority of the players. No, I don't care to elaborate on why I feel that way right now, because the day would be over by the time I finished making this post.
Would you elaborate if the day were extended?
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

flabort

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Re: Paranormal 24 - Day 1 always ruins vacations
« Reply #293 on: January 23, 2015, 12:25:20 am »

Depends. If I have the weekend to elaborate over, yes. If it only extends to Friday, I'll still not have time because WORK is being a BITCH.
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The Cyan Menace

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flabort

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Re: Paranormal 24 - Day 1 always ruins vacations
« Reply #294 on: January 23, 2015, 12:25:52 am »

EBWOP:

Also, I agree with this extension.
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The Cyan Menace

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mastahcheese

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Re: Paranormal 24 - Day 1 always ruins vacations
« Reply #295 on: January 23, 2015, 12:27:13 am »

Well, that means we only need 1 more person to extend, then.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

UXLZ

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Re: Paranormal 24 - Day 1 always ruins vacations
« Reply #296 on: January 23, 2015, 12:28:15 am »

Mmm... If we extended it twice it would probably go into the weekend and passed it. That's bad for my personal situation, though, since I'll be heading back to school in a few days and it will probably cause my activity to plummet somewhat.

Blargh, extend.
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UXLZ

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Re: Paranormal 24 - Day 1 always ruins vacations
« Reply #297 on: January 23, 2015, 12:31:23 am »

EBWOP:

Mean to put a Ppe in before the second part. Not much difference, though, really.
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Ahhh~ She looked into your eyes,
And saw what laid beneath,
Don't try to save yourself,
The circle is complete.

Tiruin

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Re: Paranormal 24 - Day 1 always ruins vacations
« Reply #298 on: January 23, 2015, 02:28:50 am »

Extend

...Err, 5pm 'tomorrow' Pacific (GMT-8) time is...January 24, 9am, at GMT +8 right? (meaning January 24, 1 am at the Greenwich Meridian line)

...nope.
Too much reading, can't find the questions directed at me, and too angry at IRL now.
I think this calls for an extension. Emotional-based responses aren't one to fully follow--and regardless of role, may help or detract from your wincon on whichever goal possible (99% on the detract, when angry, 1% on help, when you channel that anger. But that's blind math here)
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UXLZ

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Re: Paranormal 24 - Day 1 always ruins vacations
« Reply #299 on: January 23, 2015, 03:20:40 am »

Tiruin, that isn't maths, that's bullsh*t statistics. xD
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Ahhh~ She looked into your eyes,
And saw what laid beneath,
Don't try to save yourself,
The circle is complete.
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