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Author Topic: Metamancer's Illustrated Suggestion Game  (Read 122090 times)

Ultimuh

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Re: Metamancer's Illustrated Suggestion Game
« Reply #255 on: January 21, 2015, 03:41:58 pm »

Before you do anything, try combining the fluff with the horn and see what happens.
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ShadowHammer

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Re: Metamancer's Illustrated Suggestion Game
« Reply #256 on: January 21, 2015, 06:09:17 pm »

So... I noticed that the stimper tusk and Definitely a Stimper are both MIGHTY ____ MANCITYPE...

I think we should have him put the tusk on and see what happens
Keep your distance, though. He might blow up.

Look at the purple place through the purple crystal, let Walder wear the stimper fluff.
Hmm, good call on both of those. +1.

Before you do anything, try combining the fluff with the horn and see what happens.
They're probably incompatible.
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metamancer

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Re: Metamancer's Illustrated Suggestion Game
« Reply #257 on: January 21, 2015, 06:20:29 pm »


You would love to try combining items,
but you are not currently capable of
HINGESTIC BINDROSECTION




Hey, DAS?


What's up, dude?


Why are you walking on all fours?
There aren't any STIMPERS around!


My hands are, like, REALLY HEAVY!


Oh! ...really?


No, not really...


But this DEAD STIMPER is!


Gross!


Anyway, here
Try on this HAT



DAS tries on the STIMPER TUSK

Its MIGHTY RESONANT MANCITYPE COMPATS
with his MIGHTY INTRINSIC MANCITYPE!

DAS can now use a new SPELLING!





Loading...



Loading screens aren't always helpful!

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birdy51

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Re: Metamancer's Illustrated Suggestion Game
« Reply #258 on: January 21, 2015, 06:21:44 pm »

Threaten Loading Screen.
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flame99

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Re: Metamancer's Illustrated Suggestion Game
« Reply #259 on: January 21, 2015, 06:43:56 pm »

Dammit loading screen. You had one job.
Chastise loading screen, THEN threaten it.
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Peradon

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Re: Metamancer's Illustrated Suggestion Game
« Reply #260 on: January 21, 2015, 06:51:06 pm »

Have DAS use Skimperspeak to talk to Walder!
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Durithill

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Re: Metamancer's Illustrated Suggestion Game
« Reply #261 on: January 21, 2015, 07:37:50 pm »

Have DAS use Skimperspeak to talk to Walder!
+1

And put the Stimper fluff on Walder.
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ShadowHammer

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Re: Metamancer's Illustrated Suggestion Game
« Reply #262 on: January 21, 2015, 07:54:07 pm »

Threaten Loading Screen.
+1
Have DAS use Skimperspeak to talk to Walder!
+1

And put the Stimper fluff on Walder.
+1 to talking to Walder, as long as it doesn't consume the purple gem that Stimperspeak seems to require as a reagent.

Not sure about giving Walder the Stimper fluff. It will probably be like putting a piece of wool on a sheep. We might as well go ahead and try, though; not like it will hurt anyone. Right?

Also, an observation: the brown square on the loading screen looks the same as this brown square:

So maybe it represent Spellings?

Anyway, after speaking with Walder, we should proceed to the purple-y darkness below.
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Peradon

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Re: Metamancer's Illustrated Suggestion Game
« Reply #263 on: January 21, 2015, 08:01:14 pm »

Also, if giving Walder the stimper hair doesnt work, give him the flower.
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metamancer

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Re: Metamancer's Illustrated Suggestion Game
« Reply #264 on: January 21, 2015, 08:25:00 pm »




Walder doesn't cast SPELLINGS, but
HATS still look totally cute on him



DAS casts STIMPERSPEAK









...

They seem to understand one another pretty well




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GiglameshDespair

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Re: Metamancer's Illustrated Suggestion Game
« Reply #265 on: January 21, 2015, 08:28:44 pm »

Inspect the... tail? Stinger?
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flame99

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Re: Metamancer's Illustrated Suggestion Game
« Reply #266 on: January 21, 2015, 08:30:13 pm »

"...So, uh, what'd he say?"
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Shadestyle

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Re: Metamancer's Illustrated Suggestion Game
« Reply #267 on: January 21, 2015, 08:41:11 pm »

Wear non stingy part of stinger on head.
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flame99

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Re: Metamancer's Illustrated Suggestion Game
« Reply #268 on: January 21, 2015, 09:00:31 pm »

Oh! Oh! Grab the larinoids!
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StrawBarrel

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Re: Metamancer's Illustrated Suggestion Game
« Reply #269 on: January 21, 2015, 09:04:44 pm »

Check to see if the map automatically updates itself.
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