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Author Topic: The Art of War: Feudal Lord Simulator: OOC Thread  (Read 39678 times)

Taricus

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Re: The Art of War: Feudal Lord Simulator: OOC and Sign-up Thread
« Reply #60 on: January 12, 2015, 07:14:28 pm »

Have you seen how many people are in? So long as you aren't too passive you'll be fine.
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Elephant Parade

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Re: The Art of War: Feudal Lord Simulator: OOC and Sign-up Thread
« Reply #61 on: January 12, 2015, 07:47:52 pm »

Spoiler: Glorious Dice King (click to show/hide)

I'll probably be the first to die. Governing by random chance generally doesn't work well.
« Last Edit: January 12, 2015, 08:09:41 pm by Elephant Parade »
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wipeout1024

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Re: The Art of War: Feudal Lord Simulator: OOC and Sign-up Thread
« Reply #62 on: January 12, 2015, 08:03:07 pm »

Please change my character's skill to Intrigue from Seduction.
Change Agile to Focused.

« Last Edit: January 12, 2015, 08:39:03 pm by wipeout1024 »
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Ain't nobody got time for that.

flabort

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Re: The Art of War: Feudal Lord Simulator: OOC and Sign-up Thread
« Reply #63 on: January 12, 2015, 08:20:06 pm »

Let's see... Hmm, I still have this tab open.
It's probably too late, but yeah, I'll post a sheet.
New post... Gah!
Warning - while you were reading 42 new replies have been posted. You may wish to review your post.
Yeah, I'm too late. Wait, 51 spots? Holy Crap, Cheese, that's inviting yourself to commit suicide! Well... If you think you can handle this chaos...

Spoiler (click to show/hide)
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The Cyan Menace

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zomara0292

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Re: The Art of War: Feudal Lord Simulator: OOC and Sign-up Thread
« Reply #64 on: January 12, 2015, 08:37:14 pm »

For my personal record, I am going to start recording God/Godesses and their spheres of influence, here.
« Last Edit: January 12, 2015, 08:53:27 pm by zomara0292 »
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The Pilot and their cargo handlers paused when they saw that the entire camp is covered in eldritch runes coated in blood. And rotting monkey corpses everywhere..

They decide that they didn't get paid enough for this..

SilverDragon

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Re: The Art of War: Feudal Lord Simulator: OOC and Sign-up Thread
« Reply #65 on: January 12, 2015, 08:43:18 pm »

For the record, what's the go on neither Fervent/Faithless? Do we just believe and don't care, or not? Because it'd be great if my people were faithless, too, but I wanted Unlucky so I chose that instead. Can I have two weaknesses?
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Glowcat

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Re: The Art of War: Feudal Lord Simulator: OOC and Sign-up Thread
« Reply #66 on: January 12, 2015, 08:49:30 pm »

Fervent/Faithless is more of a willpower thing according to mastahcheese. If you're fervent you might be fervent about deities or not, but if you're faithless you can't even believe in yourself. Avoid that fate, and believe in the me who believes in you.
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mastahcheese

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Re: The Art of War: Feudal Lord Simulator: OOC and Sign-up Thread
« Reply #67 on: January 12, 2015, 08:52:55 pm »

Yeah, I'm too late. Wait, 51 spots? Holy Crap, Cheese, that's inviting yourself to commit suicide! Well... If you think you can handle this chaos...
51 spots because that's how many territories there are. Any that aren't filled by players will be filled by easily wiped out NPCs.

Changes have been applied.
EDIT: Just noticed I missed SD's submission, I'll add that too.

For the record, what's the go on neither Fervent/Faithless? Do we just believe and don't care, or not? Because it'd be great if my people were faithless, too, but I wanted Unlucky so I chose that instead. Can I have two weaknesses?
Your traits only affect you, not your people. And Fervent/Faithless isn't strictly religious, like people seem to think. What Glowcat said.
Why would you want two weaknesses?
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Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Lucus Casius

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Re: The Art of War: Feudal Lord Simulator: OOC and Sign-up Thread
« Reply #68 on: January 12, 2015, 08:56:59 pm »

Any idea when the game is going to start?
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mastahcheese

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Re: The Art of War: Feudal Lord Simulator: OOC and Sign-up Thread
« Reply #69 on: January 12, 2015, 09:00:36 pm »

Any idea when the game is going to start?
Precisely when I stop being a lazy bastard.

I suppose that in my own best interest, that would be soon, so people stop changing their submissions...
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

flabort

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Re: The Art of War: Feudal Lord Simulator: OOC and Sign-up Thread
« Reply #70 on: January 12, 2015, 09:07:17 pm »


For the record, what's the go on neither Fervent/Faithless? Do we just believe and don't care, or not? Because it'd be great if my people were faithless, too, but I wanted Unlucky so I chose that instead. Can I have two weaknesses?
Your traits only affect you, not your people. And Fervent/Faithless isn't strictly religious, like people seem to think. What Glowcat said.
Why would you want two weaknesses?
To get more positive traits?
Min-max-it-out?
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The Cyan Menace

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Lucus Casius

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Re: The Art of War: Feudal Lord Simulator: OOC and Sign-up Thread
« Reply #71 on: January 12, 2015, 09:08:57 pm »

I don't think you can do that.
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SilverDragon

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Re: The Art of War: Feudal Lord Simulator: OOC and Sign-up Thread
« Reply #72 on: January 12, 2015, 09:28:42 pm »

I thought it'd be fun to have more weaknesses than anybody else, but I guess not.
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Orange Wizard

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Re: The Art of War: Feudal Lord Simulator: OOC and Sign-up Thread
« Reply #73 on: January 12, 2015, 09:36:50 pm »

Do you also play a monk in D&D?  :P
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Hard science is like a sword, and soft science is like fear. You can use both to equally powerful results, but even if your opponent disbelieve your stabs, they will still die.

SilverDragon

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Re: The Art of War: Feudal Lord Simulator: OOC and Sign-up Thread
« Reply #74 on: January 12, 2015, 09:41:48 pm »

Unfortunately, no. Noone ever wants to play with me, sadly, and when they do, I'm always the DM because I'm easily coerced. Sigh.
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Apparently coding DF is equivalent to slaying hydras.
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