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Author Topic: No Man's Sky - 18,446,744,073,709,551,616 planets to explore  (Read 146113 times)

GrayFox

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #1005 on: August 19, 2016, 12:14:30 am »

I'm loving NMS! Just as I predicted. I'd consider it my game of the year.   
Objectively, I admit the game isn't flawless. But.... I think people around the internet really need to quit having a bunch of ridiculous temper tantrums over it.   
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Chiefwaffles

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #1006 on: August 19, 2016, 12:20:03 am »

How
dare
People publically dislike a game that I like!

Scandalous! What a bunch of thugs!
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Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

GrayFox

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #1007 on: August 19, 2016, 12:21:37 am »

There's a difference between simply disliking something and being a jackass in the process of doing so.
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Cthulhu

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #1008 on: August 19, 2016, 12:33:57 am »

I think the fans have been far more outrageous than the detractors.
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Shoes...

BorkBorkGoesTheCode

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #1009 on: August 19, 2016, 12:35:21 am »

I think the fans have been far more outrageous than the detractors.
Which site? Links or it didn't happen.
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https://en.wikipedia.org/wiki/The_Treachery_of_Images

Believe nothing you hear. Or everything. Have fun. Love when?

I frequently use PMs to contact people if I think they would miss a post in the deluge.

Cthulhu

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #1010 on: August 19, 2016, 12:36:37 am »

In general.  Jim Sterling's site got DDOSed for a 5/10 rating, and remember the histrionics over the delay to august?
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GrayFox

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #1011 on: August 19, 2016, 12:37:03 am »

the fans arent the ones wishing for the failure of someone's career
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Cthulhu

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #1012 on: August 19, 2016, 12:42:40 am »

Yes they are.   Even Sean Murray got death threats over the delay to August.

But yes, attacking someone's website because they said something you don't like is pretty much the definition of wishing for the failure of someone's career.

But if your career is making video games and you make a shit video game maybe your career should fail.
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Shoes...

Neonivek

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #1013 on: August 19, 2016, 12:43:45 am »

There's a difference between simply disliking something and being a jackass in the process of doing so.

Hello and welcome to Jim Sterling! The entire point of his reviewers is that he is a HUGE Nazi-esk ass! :P

The funny thing is he is FAR from scathing in that review. He, in fact, basically says "I don't like it, maybe you will".

The DDOS was more about how he didn't praise it then "he was mean!"
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LoSboccacc

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #1014 on: August 19, 2016, 01:50:34 am »

But if your career is making video games and you make a shit video game maybe your career should fail.

I see your point but Molineoux vs Wright shows how public will believe whatever marketing tell them and never do the research
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Gabeux

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #1015 on: August 19, 2016, 03:18:16 am »

Finished the game in 66h. They managed to make it worse than Spore. That takes dedication, holy shit.

I seriously can't believe non-hardcore people bought it and made their way to the core, with exploits or not. It seriously scares me what the power of hype and its influence can do.
The game should have costed 30$, tops.

Here's my review on Steam a few minutes after I finished it. It's just a quick compilation of things we either said here or somewhere else.
Beware that I may be (and may have been) clouded by my extreme annoyance of what I judge to be the most disappointing game of all time with one of the worse endings and lore idea of all time.
(The lore wouldn't piss me off so much if they actually managed to deliver a complete game - it feels like they think the players are idiots, both through the lore and through game design)

If you're happy with the game and enjoying it, I'd rather have you not read it and not let me bother you, just like I did.
I'll probably play it a little every now and then, try silly things and things like that. But I'm done. I'm free.  :P
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It honestly feels like a lot of their problems came from the fact that their entire team was composed of cats, and the people who were supposed to be herding them were also cats.

Neonivek

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #1016 on: August 19, 2016, 03:29:28 am »

Well the thing about Spore is yeah is made a lot of mistakes but people kind of forget it did things right as well.

Exploring Planets could lead to some interesting and unique rewards... Not so in NMS where outside how close it is to the galactic core all planets have the exact same resources, bonuses, and sites except from what I hear Sentinel spots.

Race relations was somewhat dynamic and lead to great rewards, but you often had to go out of your way to do it. Not so in NMS where you will pretty much max out race relationships accidentally and it is pretty pointless outside free repairs (and likely later a new ending that they will either patch in or add as DLC).

The dynamics of the Space Stage changed and evolved over time. You got new tools and new devices that could overcome hurdles you've experienced before AND can achieve entirely new devices. In NMS everything is unlocked by the first planet, you never need upgrades, and the upgrades are slight buffs (there is only one of importance for the hazard suit).

There was actually villains in Spore who could be genuinely threatening, in fact bad stuff happened. NMS's only "bad guise" are defenseless animals who, sentinels who don't attack unless you chose to, and Pirates the ONLY threat in the entire game who might as well not exist.

Spore was by all means not even close to perfect... Yet it understood its genre. Heck even its flaws are not as "flawed" as NMS's version...

NMS needed to put something itself onto the table.
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Catmeat

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #1017 on: August 19, 2016, 03:37:09 am »

Im remaking spore, who wants to help?
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Puns are social lubricant.
Too much and you lose sensation

Putnam

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #1018 on: August 19, 2016, 03:42:06 am »

Believe it or not, despite the disappointment, Spore is still a ridiculous technical achievement.

Did you know that all of the player-generated content is stored as a .png? Nothing else but a .png file that also happens to be the thumbnail for the content.

Neonivek

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #1019 on: August 19, 2016, 04:13:28 am »

Well listening up on the hype machine that was No Man's Sky...

While I will defend Spore to the death that it was more of a case of its fanbase hyping it to death beyond the wishes of the developer.

No Man's Sky does not get that amnesty... they are outright guilty... surprisingly very so. Giving misleading quotes and never EVER correcting anything and intentionally leaving out critical information. Deliberately to get the hype needed to make the game get lots of money...

I don't believe that was their intention all along (like say... Terraria a game I've long since forgiven), but they do make that crossover.
« Last Edit: August 19, 2016, 04:16:10 am by Neonivek »
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