Time: 00:00
Cyan Nation: Flabort / Coolrune / heydude6: Inca
You sign an Alliance with Blue!
You train 3 Citizens.
You Construct a Mine
You research Military 1, but don't yet get the Barracks constructed.
You research Commerce 1, and construct a Market.
A Merchant is actively being Trained.
You wind up not having the resources to research Civic 1, or subsequently build a new city.
1 Scout
14/25 Population used
Cuzco - Capital
-Library
-5 Farms 5/5
-Woodcutter's 4/4
-Mine 4/5
-Market
-4 Towers
167 Food (+60/100)
150 Wood (+50/100)
164 Metal (+30/100)
120 Wealth (+10/100)
100 Knowledge (+0)
Military 0 (80 Food to advance to 1)
Civic 1 (117 Food to advance to 2)
Commerce 1 (44 Wood, 104 Knowledge to advance to 2)
Science 0 (80 Wood, 33 Wealth to advance to 1)
Allegiance: Increased Attrition damage to enemies in your territory (64 Wealth, 64 Metal)
Red Nation: Dorsidorf / Lukeinator / Generally Me: Koreans
You cannot construct new farms until you build a new city.
You order Citizens to be trained on repeat.
You research Commerce 1, construct a Market, and train a Merchant.
Your Merchant is on route to the Silk.
You research Civic 1, and begin building a second City near the Papyrus.
You are half-way through researching Science 1.
You fail to obtain the resources to research Military 1, or to build the subsequent Barracks, and train the subsequent troops.
1 Scout
16/25 Population used
Seoul - Capital
-Library
-5 Farms 5/5
-Woodcutter's 4/4
-Market
-4 Towers
39 Food (+60/100)
59 Wood (+50/100)
100 Metal (+0/100)
100 Wealth (+10/100)
100 Knowledge (+0)
Military 0 (80 Food to advance to 1)
Civic 1 (117 Food to advance to 2)
Commerce 1 (44 Wood, 104 Knowledge to advance to 2)
Science 0 (80 Wood, 33 Wealth to advance to 1)
Allegiance: Increased Attrition damage to enemies in your territory (64 Wealth, 64 Metal)
Blue Nation: Highmax / Roary Star / Alev: Germans
You sign an Alliance with Cyan!
You train 4 Citizens.
You prioritize building construction over resource gathering.
You construct a Mine before anyone else can.
You research Science 1.
You research Military 1
Your Barracks is half-way constructed.
You fail to obtain the resources to research Civic 1, or to build the subsequent City.
1 Scout
15/50 Population used
Berlin - Capital
-Library
-5 Farms 4/5
-Woodcutter's 3/4
-Mine 6/6
-4 Towers
137 Food (+50/70)
41 Wood (+40/70)
259 Metal (+60/70)
67 Wealth (+0/70)
100 Knowledge (+0)
Military 1 (66 Food, 66 Metal to advance to 2)
Civic 0 (72 Food to advance to 1)
Commerce 0 (36 Food, 36 Wood to advance to 1)
Science 1 (80 Wealth, 53 Knowledge to advance to 2)
Purple Nation: Elephant Parade / Poketwo / Remuthra: Indians
You order Citizens to be trained on repeat.
You research Commerce 1, construct a Market, and train a Merchant.
Your Merchant is on route to the Furs.
You research Military 1, construct a Barracks, and train 1 squad of Heavy Infantry before running out of resources for more.
1 Scout
1 Phalanx
18/50 Population used
Delhi - Capital
-Library
-5 Farms 5/5
-Woodcutter's 4/4
-Market
-4 Towers
-Barracks
6 Idle Citizens
49 Food (+60/100)
79 Wood (+50/100)
70 Metal (+0/100)
134 Wealth (+10/100)
100 Knowledge (+0)
Military 1 (73 Food, 73 Metal to advance to 2)
Civic 0 (80 Food to advance to 1)
Commerce 1 (44 Wood, 102 Knowledge to advance to 2)
Science 0 (80 Wood, 33 Wealth to advance to 1)
Time: 01:00