Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 13 14 [15]

Author Topic: Rise of Nations: 2 Minutes of Real Time: Forum Edition  (Read 22517 times)

mastahcheese

  • Bay Watcher
  • Now with 20% less sanity and trans fat!
    • View Profile
Re: Rise of Nations: 2 Minutes of Real Time: Forum Edition
« Reply #210 on: March 12, 2015, 08:41:29 pm »

Would it be bad form to bump this?
No, it's not bad form.
I'm just too busy to handle this right now, sorry.
Consider this on official hiatus until further notice.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

HeroPizza42

  • Bay Watcher
  • My ☼mandrake army☼ is almost ready
    • View Profile
    • Pinterest
Re: Rise of Nations: 2 Minutes of Real Time: Forum Edition
« Reply #211 on: March 18, 2015, 10:26:18 am »

ptw
Logged
My Pinterest

Sorry for my grammar and spelling, I have Dyslexia amongst other problems.

mastahcheese

  • Bay Watcher
  • Now with 20% less sanity and trans fat!
    • View Profile
Re: Rise of Nations: 2 Minutes of Real Time: Forum Edition
« Reply #212 on: March 26, 2015, 12:37:04 pm »

After thinking this over, I think I'm going to drop this game.

It might have worked had I gotten people who actually, I don't know, knew what they were doing, rather than throwing random people at it.

I don't really see this progressing very far, since most people have stopped responding, and I'm pretty sure that the Purple/Red team will end up getting stomped by the already superior forces of Cyan/Blue.

I may retry this later on with people who have experience with the game, but I've lost interest in this particular session.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread
Pages: 1 ... 13 14 [15]