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Poll

If you could pick the next squire's starting location, would it be...

A southernly port where cultures and norms of society mix and clash with each other?
A westernly city akin to Marienburg, home of current squire in play?
An easternly outpost at the edge of kingdom's borders, a beginning of thisverse's Silk Road?
A northernly fortress where young men prove themselves in combat with giants, wildlings and mystical beasts?
Centre of the kingdom, trapping the young squire in a thick web of decadent court's schemings and plots?

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Author Topic: Squire: Text-format retro adventure game  (Read 57253 times)

zomara0292

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Re: Squire: Text-format retro adventure game
« Reply #510 on: January 09, 2015, 09:11:51 pm »

I have to concur.
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I hear a piranha is good eating.  I have a spear; I'll be fine!
The Pilot and their cargo handlers paused when they saw that the entire camp is covered in eldritch runes coated in blood. And rotting monkey corpses everywhere..

They decide that they didn't get paid enough for this..

Andres

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Re: Squire: Text-format retro adventure game
« Reply #511 on: January 09, 2015, 09:49:57 pm »

No death glare, then?
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All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

pisskop

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Re: Squire: Text-format retro adventure game
« Reply #512 on: January 09, 2015, 10:19:58 pm »

We're too busy Eyeing the stands for young noble girls.  We must know of the town's bachlorettes.
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Ambidextrous

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Re: Squire: Text-format retro adventure game
« Reply #513 on: January 09, 2015, 10:21:01 pm »

We're too busy Eyeing the stands for young noble girls.  We must know of the town's bachlorettes.
-1.
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pisskop

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Re: Squire: Text-format retro adventure game
« Reply #514 on: January 09, 2015, 10:31:20 pm »

oh look, a brunette!  and doesnt the next one have pretty long black hair?  Oh- that one.  you see her?  the  one with the green lace.  Yea, her. Its a good thing she comes from money.
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

3man75

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Re: Squire: Text-format retro adventure game
« Reply #515 on: January 09, 2015, 10:34:35 pm »

I'm going to go ahead and say that the consensus is to provoke him to strike first, dodge, look for an opening, and then blitz him via that opening. It'll end the duel quick and hopefully he'll be too surprised to react effectively.

Also avoid getting ran over by this guy. He's easily strong enough and he knows it.

We're too busy Eyeing the stands for young noble girls.  We must know of the town's bachlorettes.

After the tourney. If we lose then we'll wait for Michel and find a noble female youth to meet and greet.

Definitely not now though.
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Xanmyral

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Re: Squire: Text-format retro adventure game
« Reply #516 on: January 09, 2015, 11:47:39 pm »

-1 to anything that doesn't have to do with the immediate fight and how to approach it.

Generally me

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Re: Squire: Text-format retro adventure game
« Reply #517 on: January 10, 2015, 05:46:07 am »

I'm going to go ahead and say that the consensus is to provoke him to strike first, dodge, look for an opening, and then blitz him via that opening. It'll end the duel quick and hopefully he'll be too surprised to react effectively.

Also avoid getting ran over by this guy. He's easily strong enough and he knows it.

we should change our tactic cause we did the same thing for two fights which this guy watched so +1
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Haspen

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Re: Squire: Text-format retro adventure game
« Reply #518 on: January 10, 2015, 09:56:57 am »



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LuckyKobold

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Re: Squire: Text-format retro adventure game
« Reply #519 on: January 10, 2015, 10:23:13 am »

Unleash Sickly Question Bombardment!

Ochita

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Re: Squire: Text-format retro adventure game
« Reply #520 on: January 10, 2015, 10:36:19 am »

Lets just wait for our lord to come back, then ask a couple of questions on: How bad are our injuries, and how did staranvil get on with his fights.
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Quote from: Freeform
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LuckyKobold

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Re: Squire: Text-format retro adventure game
« Reply #521 on: January 10, 2015, 10:37:11 am »

Thats what I said.

Nunzillor

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Re: Squire: Text-format retro adventure game
« Reply #522 on: January 10, 2015, 10:56:09 am »

Lets just wait for our lord to come back, then ask a couple of questions on: How bad are our injuries, and how did staranvil get on with his fights.
Should we say anything to Matella?
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3man75

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Re: Squire: Text-format retro adventure game
« Reply #523 on: January 10, 2015, 11:00:00 am »

Close fist hard and angrily. Whoever this guy was he really got cheap at the end going for the head.
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LuckyKobold

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Re: Squire: Text-format retro adventure game
« Reply #524 on: January 10, 2015, 11:06:21 am »

Quote
Close fist hard and angrily. Whoever this guy was he really got cheap at the end going for the head.

Clench the rest of our body for good measure! +1
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