Well, my post notification were emails were not going to the right place.
To answer a few questions: I have become rather severely mired in all this real life stuff, including work and studies at the same time and was left somewhat too mentally drained to make a decent effort at modding.
First and foremost if anyone want to continue/fork this mod by all means do so! It was made to be used and if anyone wants to put work in improving it then all the better. Just drop my name somewhere in the credits somewhere and be sure to ask here if you need help with anything.
For things like adventurer equipment placing, raw modding just won't do. It gives only very limited control what is used where and how. Right now the main problems is the game just sticks any random helmet and chest armor on a uniform which it uses for all of an entity's soldiers which... causes some stupid stuff. It's all hardcoded behavious so rither someone with some wicked memory hacking/scripting skills will have to come along, or we must pray to the Toady One to bless us with more elaborate equipment implementation.
The partial plate armor is... well partial. It does not cover the whole body and is to be worn over a coat of mail. It is the predecessor of the full plate armor, looking a bit like this:
This is one of the reasons I wanted the item descriptions, without it the game has no way of telling you how thick or what the coverage on a piece of armor is. Similar issues arise with weapons.
I think most of the text descriptions are finished actually, might finish those up after the next exam.
Anyhow for better or worse, I will have more free time around the end of the year. Perhaps we will have a new DF to work with too then.