Head back to the lair, for your first rampage is now over.
Tomorrow, we shall slaughter those first bandits we've seen!
(I can see this ending in him releasing the save and adventurers trying to kill the hydra.)
We must rest and heal, satisfied with ourselves.
*her
Unfortunately there are two problems: first, at the lair you can't retire, it says 'give into starvation' for that option. Secondly, our hydra won't be as deadly due to not having player control.
You give a stare of 'YOU'RE NEXT' to the savior when you leave. On the way back, your legs start to support weight again. The sun was just setting when you made it home.
The next day you go to the river to make a water stockpile. Now when you rest you will only need to leave for food, and you're thinking of bringing back that destroyed army to remedy the food part. You are beaming currently, as you no longer look fragile and thin, but great and muscular!
Better eat that holy savior, in case you end up learning cure spells. you did learn crossbow usage by slaughtering and eating ranger babies, after all.
Two days later, you came to fulfill the promise you silently made. You stared at her with the 6 heads with functional eyes. She stared back. "You've killed an army, but you'll slip up eventually." She taunted. You growl back at her. She walked forward, drawing a silver carving knife, and the battle began. You couldn't grab onto anything important at first. She, with the weak knife, aimed for a head, missed when you moved, then missed again. You notice she's not trying to hit, but instead make you dodge, and then you look behind you. A pit you couldn't see the bottom of. There is NO WAY you are letting yourself be embarrassed by a death like that, and the next shot you let hit you as you bit into her shoulder and twisted in such a way to put her between you and the pit. She gasped and dropped defences slightly...
You are DEFINITELY going to eat this soon.
Hydra almost dodged into a pit. Welp.
Head back to the lair, for your first rampage is now over.
Tomorrow, we shall slaughter those first bandits we've seen!
(I can see this ending in him releasing the save and adventurers trying to kill the hydra.)
You remember that first camp you found. It's more then a day's travel away so you dismember a swordsman and get going.
It is night.
While your first head is on it's hour long watch shift, you hear
an ugly chuckle from the darkness. You know what it is, but just pretend it's the wind. It's hard to pretend when the chuckle quickly turned into
very loud, incessant cackling.Not only is this EXTREMELY annoying, but you've heard this before. Last time you had heard it, you ended up with a punctured lung and a cracked skull. After a long wait you finally see them, figures so small you'd usually ignore them. Shouts in an unknown language fill the air as you growl and get up. One, with a large, broad horn and skin that looked like broken glass charged forward. It seemed to have a single eye from the glint of light. You go to rip it in half, but you get interrupted by the sound of not-quite-right wings grinding bone in use, and you dodge from an incoming attack. At this point you can see that you are currently surrounded.
They started ripping at you, you retaliate and they dodge, bites, kicks, gores, you tear one's head off finally, another's foul guts are spilled (you are not touching those, even if it would finish it off) and another bled to death. You rip a final one's head off, and wonder why the horrible noise hasn't stopped... Another grinding noise, and you turn to see another tiny creature that immediately bit into your seventh head. No damage other than to the scale but it startled you. You try to snap at the latched creature, but it was mostly out of reach until you bit it's right leg. After a thought of happiness that you are almost to the end of this, you rip it's leg clean off, followed by it's arm. This was until it got it's own opening and punched you hard enough that you threw up. It then bled to death, and silence returns. You are bruised all over, with a few larger injuries.
Boogy men pretty much have a 100% chance to cause injuries to a hydra at this point but said hydra is still able to take them out. That also could've went better if it wasn't for boogy men having an extreme amount of speed; in one hydra strike there are about 2 or 3 boogy man strikes.