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Author Topic: XCOM: Long War - (Canceled: Moving to new campaign for Beta 15)  (Read 97522 times)

UXLZ

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Re: XCOM: Long War - By the lasers red glare
« Reply #405 on: December 23, 2014, 08:39:10 pm »

Armor!
Or whatever leads to it!
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Jim Groovester

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Re: XCOM: Long War - By the lasers red glare
« Reply #406 on: December 23, 2014, 09:05:10 pm »

Pokeballs!

Yeah, let's go for captures. Gotta catch 'em all!
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Toaster

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Re: XCOM: Long War - By the lasers red glare
« Reply #407 on: December 23, 2014, 09:24:12 pm »

Pokeballs!

Yeah, let's go for captures. Gotta catch 'em all!

Might as well, though I still say sectoid autopsy next.
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GiglameshDespair

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Re: XCOM: Long War - By the lasers red glare
« Reply #408 on: December 23, 2014, 09:41:32 pm »

What does alien computers lead to again?
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Mephansteras

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Re: XCOM: Long War - By the lasers red glare
« Reply #409 on: December 23, 2014, 10:50:56 pm »

What does alien computers lead to again?

The Satellite Nexus, probably other stuff after that but I'm not actually certain.
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birdy51

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Re: XCOM: Long War - By the lasers red glare
« Reply #410 on: December 23, 2014, 11:03:33 pm »

Something that leads to battle armor may be handy. We're dropping like flies.
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RAM

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Re: XCOM: Long War - By the lasers red glare
« Reply #411 on: December 24, 2014, 01:45:44 am »

The steam vent, it calls to me!
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Tiruin

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Re: XCOM: Long War - By the lasers red glare
« Reply #412 on: December 24, 2014, 02:05:26 am »

What does alien computers lead to again?

The Satellite Nexus, probably other stuff after that but I'm not actually certain.
A ton lot of good.
In XCOM: LW, Alien PCs lead to numerous aerospace upgrades--notably weapons calibrations and added bonuses to fighters (WHICH ARE MUCHLY NEEDED).

Also save the Alien surgeries and tanks. If there's no note that they aren't needed, don't sell it x_x
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Burnt Pies

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Re: XCOM: Long War - By the lasers red glare
« Reply #413 on: December 24, 2014, 02:22:28 am »

What does alien computers lead to again?

The Satellite Nexus, probably other stuff after that but I'm not actually certain.
A ton lot of good.
In XCOM: LW, Alien PCs lead to numerous aerospace upgrades--notably weapons calibrations and added bonuses to fighters (WHICH ARE MUCHLY NEEDED).

Wiki (and my own experience coming from 2 days ago) says this is wrong. Aerospace upgrades are experimental warfare and alien materials.

Computers unlocks the council asking for computers, sat nexuses, alien power system research (needed for elerium generators), alien biocybernetics research and autopsies on the robots.
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Tiruin

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Re: XCOM: Long War - By the lasers red glare
« Reply #414 on: December 24, 2014, 02:32:53 am »

Computers unlocks the council asking for computers, sat nexuses, alien power system research (needed for elerium generators), alien biocybernetics research and autopsies on the robots.
Err, I meant alien computers are used in the research for aerospace upgrades. Sorry bout the miswording there D:
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crazysheep

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Re: XCOM: Long War - By the lasers red glare
« Reply #415 on: December 24, 2014, 03:00:15 am »

We'll need autopsies to get more use out of captures, but at this stage I think we should get a Foundry up so that we can get better stuff for everyone. Experimental Warfare should be our next research topic.
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Burnt Pies

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Re: XCOM: Long War - By the lasers red glare
« Reply #416 on: December 24, 2014, 03:05:02 am »

Err, I meant alien computers are used in the research for aerospace upgrades. Sorry bout the miswording there D:

Yeah, you need a lot of them for the foundry projects unlocked by the advanced aerospace research. And all of those upgrades are excellent and we'll need them.
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Sheb

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Re: XCOM: Long War - By the lasers red glare
« Reply #417 on: December 24, 2014, 04:13:40 am »

Experimental Warfare. Much good lies in that direction.
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UXLZ

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Re: XCOM: Long War - By the lasers red glare
« Reply #418 on: December 24, 2014, 11:43:56 am »

Does BLOOD For tHE BLOOD GOD lay there?

What about SKULLS for the SKULL THRONE?

Will it cause the GALAXY to BURN?

These are important things...

Sorry, I've been on a bit of a 40K craze lately.
There don't... Happen to be any mods for XCOM that turn it into 40K, are there?
Probably not. Well, one can dream.

PSA: I don't actually like Khorne.

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Mephansteras

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Re: XCOM: Long War - By the lasers red glare
« Reply #419 on: December 24, 2014, 12:44:01 pm »

We have 3 votes for Capturing Aliens, 2 for Armor, and 2 for Experimental Warfare.
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