A soldier update
And Lieutenant Villiams is officially our first officer!
The following day Engineering finishes the first Laser Pistol
Australia reports an Abduction strike by the aliens.
A squad is mobilized to respond to this threat
The mission was a success, however we had another casualty. The lethality of the aliens is increasing, with our soldier being taken out in a single shot. Perhaps it is time to consider looking into better defensive measures for the troops.
(Stupid surprise Floater. Thought there were 3 in the pod and there were actually 4. It popped up out of nowhere while the squad was reloading and one-shotted the sniper I'd moved up to join the group.)
Zhang proved his worth that mission, racking up four kills on his first mission out with XCOM.
Australia was most grateful
A little while later China requests some Sectoid corpses for study. We ship them off.
Some days pass quietly and the Thermal Generator is finally complete!
I order construction on the first of the Uplinks. The second will require more Engineers than we have on staff, although there is a good chance we can get them this month. We'll need §200 for that once we have the Engineers.
We do have some extra cash on hand for now, though.
What should we spend it on? Our current cash level is §427, and we could get some more by selling off some stuff that we won't need much of (like Drone wrecks and the like).
We have 4 rookies total coming in over the week. We could certainly use some more laser weapons, although Advanced Beam lasers will show up in about 5 days and that'll give us some types to build that we don't have yet. Laser weapons for our Fighters will definitely be needed, but our Interceptor situation is grim right now. It'll be over a week before we have more than a single interceptor ready for combat, and installing laser cannons will add an additional week to any fighter we want those on. It might be worthwhile to order a few more interceptors for North America and do a transfer to get fresh planes in Africa, since N.A. won't need anything for a while anyway.
Here is our current Base and Hanger status with what's coming up soon.