Okay what about if we just made the apprentices who mugged her pay back the money for the grog they took (to whover it was) an publicly apologize to the entire tower for mugging the girl. Mugging isn't nice
See:
I disagree here; I think they should not be banned from the lectures, so long as they pay back their debts to the girl first. Whether that be in labour for Archer/his apprentice/the apprentice's daughter, coin to replace the ale and pay for healing, or whatever.
Regarding the public apology, that depends on whether the girl wants one.
I see the benefit in making the apology out in the open, but I don't see the need to make a big deal out of it. They were dicks, now they're compensating the victim of their dickishness, problem solved. They'll either learn the error of their ways or end up having fairly expensive habits.
Though on that note, three things:
First, we should
probably get everyone's side to this story beforehand, including both journeymen, all thieves, and the roughed up daughter in question. Hopefully it's a simple matter of "Well we needed grog from
somewhere and non-wizards aren't people," but if there's unpaid debts or other weirdness going on, we should probably be aware of that. Simply getting everyone to stand in a circle and state how they feel about their apprentices mugging people or being peer pressured into acquiring hooch at all costs could also have benefits.
Secondly, we might want to make it worth the daughter's while. An apology and getting the grog back is to be expected, but it is still a bit of a pain in the ass to be assaulted by hooligans in the first place. Paying her back double or somesuch might be more equitable, while maintaining the result's productivity and poetic justice. We don't want to be harsh for the sake of being harsh, but we do want to err on the side of the victim being none the worse for wear.
Third, arguably the best way to do this would be some sort of open meeting somewhere in the tower. Holding court, as it were, so anyone interested can come gawk at it. It'd give transparency and legitimacy to the whole affair, though obviously it might make some participants embarrassed or defensive. Also save us the effort of making like nine trips to different peoples' houses and going back to say that he said she said the other guy said something different.
- Go to slot canyon to capture wild animals for soul battery,
-1, we have plenty of underlings who can do that for us, let's keep our thread production high.
I was thinking that Emeraldithine would be the best to hunt because she has omega to harvest disembodied souls, ego and bio magic to subdue wild animals, master sneak to sneak up on the animals, and back up sword, shield, biting combat skills. Also being a drider gives her a bonus to climbing the cayon terrain. We can bring others to help of course. As for the thread production loss, hunting for animal souls would probably take at most one day,and we already have a stockpile of 30 silks. Also we could gain skills or perks by taking more actions.
Edit: It doesn't really matter to me if we settle in the bottom of the slot cayon or on the barren field, the other site can always be used as a outpost, fort, or secondary town.
For the moment, I say we do it ourselves. We're drowning in projects to fuel our projects to fuel our projects as is.
In the long run, we should work on getting Emfangrin's forces soulstealing weapons. They're going to be hunting a ton anyway, might as well harvest souls with the meat.