((We should all do fluff, it's fun, and if it becomes too much, _DivideByZero_ can just make a dedicated fluff thread.))
I wouldn't mind, but the reading might be a little too much for most people to handle.
Port Anchorage, Northern Ridge, Askarian | 233d/3008AD | Von Hapsburg System
Askarian Shores
Snow (Low visibility. Actions toward distant objects incur a small penalty based on distance)
Freezing Wind (-1 to all actions when exposed)
Be quiet.
Guild Officer: We saw him running to the marketplace, that way. Running like a bullet.
The officer points to a
[3] Your pursuers rush by, not noticing you as you hide. Good, because your hands are getting tired. You drop down, making a loud noise. The noise won't be heard, though, as sound does not travel very well through this atmosphere. Most public speech is done through nearfield communicators running on a universal channel.
The repair crews, having left long ago, don't pay attention to the situation. You do wonder where Orion is, though.
Pilot: I stuffed his body in the cargo section. Wanna take a look if he's still alive?
Just as he says this, you hear a tapping coming from the hull of the plane. Your suit is designed to amplify noises like objects hitting other objects in order to facilitate combat awareness. Actual speech is filtered out, so anyone with a broken voice unit will be nearly impossible to hear.
...
Habitat Ship Gamma, Askarian Orbit | 233d/3008AD | Von Hapsburg System
Urban Station
City Manners (-1 to first impressions)
"He's over there."
Point down random corridor and when he leaves skedaddle!
[4] You cheerily mislead the stranger whilst grabbing a cup of Starboard Mocha. The perfect drink for those long hours spent manning the targeting computer. Despite what occurs in the movies, most space combat is incredibly quiet and boring. You sit for hours waiting for a firing solution, occasionally running some calibrations with the computer when it's clear you won't need to fire offensively. Defensive weapons run on the much more sophisticated Point Defense computer, which runs itself with some kind of AI program to prioritize objects. The PD Comp on one of the ships you used to be on even had a girlfriend.
Now,
real, fun space combat happened in orbit. Fleets would still just shoot past each other at hypersonic velocities, but at least the time between encounters was more on the order of minutes rather than hours. Plus, maneuvering around and trying to get behind enemies abusing orbital mechanics is always exciting.
As you space out, you briefly look back at reality, noticing what looks like a tree just through some window blinds. You walk up and undo the blinds, and there indeed appears to be a tree outside the store that wasn't there before. Huh.
"He's over there."
Point down random corridor and when he leaves skedaddle!
"Thank you random other employee person, but I was talking to this person controlling the robot."
Slvia glares as much as a robotic sphere can at the person controlling the robot.
"Until I'm done talking to your boss you better not touch that cylinder."
Down the random corridor!
You rotate a few angles toward the robotic body, glancing disapprovingly. He doesn't seem too miffed.
"Fair enough. I shall go work on a paper. Tell me if you need me."The robot holds still, and the face disappears from its screen, replaced with text: "Dr. Alan de Château, PhD".
You follow the hallway the woman pointed at, instead, and find an office held by a "Equipment Director," as well as a "Quartermaster General" somewhere further down the hall and a "Executive of Inventory". You bump yourself lightly against the Director's room, and you hear a deep voice from within tell you to enter.
The Director appears to be a Mantid. Holding a large cigar by the pincer, he greets you with as much expression as a faceless insectoid human with compound eyes can muster.
"Welcome Slvia. What is it that you need from here?"When the GenTek Conglomerate collapsed, it left behind hundreds if not thousands of unfinished projects either left without funding or continued with private investments from either competitors looking to reseal the gap in the economy, or independent scientists interested in the now-publicly available research.
One of these projects was the Mantids, an attempt to merge the human body with advantageous aspects of arthropods. For example, arthropods respire through their skin, so why should humans have to have a single pair of lungs and a throat? That's a weakness. Mantids have microscopic pores all over their skin, and have five lobed lungs, one in each upper limb. They also have a bright green exoskeleton, reflective to UV wavelengths to avoid skin cancer. Nutrients are deposited into a sea of antimicrobial chemicals and enzymes which further break down food while eradicating traces of disease before the nutrients are absorbed back into the Mantid's bloodstream. Having multiple hearts reduces the chance of a fatal heart attack, allowing Mantids to live for hundreds of years provided they can get medical help.
The downside is that they cannot reproduce, which means that the hundred thousand or so Mantids that were produced when the Genecode got leaked are pretty much all there is. There was a model in the works that could lay eggs, but all research into it had thus far ended in failure and the project disappeared to the stellar winds. The remaining Mantids, not wanting to subject their species to even more abuse of the kind that usually comes with genetic engineering, took every possible measure to wipe out traces of the program.
Mantids have four legs and a pair of arms, both of which host pincers which fold into the forearm as well as hands with five highly flexible fingers.
...
The Jolly Roger, Franz| 238d/3008AD | Von Hapsburg System
Zero Gravity
All items have no weight penalty.
"Damn, the door shut, gonna blow it, stand back."
Wait, isn't water explosions incredibly dangerous?
Blow the door, but take cover behind the air tank, as it can compress.
Your suit absorbs most shockwaves. At least, you hope.
[6/6] Your suit shakes vigorously as the explosion echoes throughout the tank like an... explosion. Charlie screams expletives as it happens, although the heads-up-display shows no signs of physical damage.
Unfortunately, however, the explosives were so powerful that they ruptured the entire tank, causing water to leak out constantly. You rush through this time, finding that the tank you were in was part of a series of tanks connected to a single long branch tube. Said branch tube is now leaking water, and is being sealed off by another bulkhead that's slowly closing!
[3] You rush at it, making your way through, but Charlie arrives too late and decides not to go through it as he doesn't want to get crushed.
Charlie: Flippity flapdash! Steve, blow the vaclock, I'm stuck and Vax has all the explosives.
Steve: Vax is who again? The mutated human with the infra-red hair?
Charlie: Yeah I think so.
Steve: Heading to the pod now...
Well, sucks for him.
You find yourself inside a large spherical hub about ten meters in diameter. Here, small tubes distribute water to all the important ship systems nearby, which mostly comprises of weaponry. There are about eight tube openings of various sizes. In particular, there are four small ones, three medium ones, and one large one.
The small ones appear to have greater current running through them, however. One of the medium ones has some red light coming up through it. You also hear some low-pitched explosions through the water.