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Author Topic: TACTICUS  (Read 6139 times)

Aseaheru

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Re: TACTICUS
« Reply #30 on: November 30, 2014, 06:50:43 pm »

According to Rules concerning people who wont update things for themselves, 5th edition, If a player chooses not to do something than a grand total of four(4) Aggravating Beings are created nearby.

IIIIIIIIIIIIIII
IIIIIIIIIIIIIII
IIIIIIIIIIIIIII
...IIIIII......
...............
...............
...............

.MM............
...............
.....HH........
...............
...............
   ...............
   .............G.
   ...........@@@@
            ...
            ...
            ...


key:
M = Mammoth
H = Human hunter
I = Glacier
. = Snow
G = Gold Golem
@
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Remuthra

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Re: TACTICUS
« Reply #31 on: November 30, 2014, 07:12:10 pm »

Consulting Megalomania and You, Corporate EditionTM, it is stipulated that when a large amount of money is transmuted an Evil MastermindTM is summoned along with three (3) Evil MinionsTM and the Fisher Price Evil Fortress With Mind Control RelayTM.

IIIIIIIIIIIIIII
IIIIIIIIIIIIIII
IIIIIIIIIIIIIII
...IIIIII......
...............
...............
...............

.MM............
...............
.....HH........
...............
...............
   ...............
   .............G.
   ...........@@@@
        ----- ..
       |? ?|...
       | O |...

       |! ?|
       -----
key:
M = Mammoth
H = Human hunter
I = Glacier
. = Snow
G = Gold Golem
@ = Aggravating Being
- = FortressTM Wall
O = Fisher Price Mind Control Tower PlaysetTM
? = Evil MinionTM
! = Evil MastermindTM

hops

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Re: TACTICUS
« Reply #32 on: January 09, 2015, 09:24:09 am »

Due to Addendum XXIII in the Threads of Fate: A TACTICUS Expansion Book, the thread can be revived by placing a Thread Necromancer. The necromancer can summon assorted undeads every 5 turns.

IIIIIIIIIIIIIII
IIIIIIIIIIIIIII
IIIIIIIIIIIIIII
...IIIIII......
...............
...............
...............

.MM............
...............
.....HH........
...............
...............
   ...Ñ...........
   .............G.
   ...........@@@@
        ----- ..
       |? ?|...
       | O |...

       |! ?|
       -----
key:
M = Mammoth
H = Human hunter
I = Glacier
. = Snow
G = Gold Golem
@ = Aggravating Being
- = FortressTM Wall
O = Fisher Price Mind Control Tower PlaysetTM
? = Evil MinionTM
! = Evil MastermindTM
Ñ = Thread Necromancer
Logged
she/her. (Pronouns vary over time.) The artist formerly known as Objective/Cinder.

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Avatar by makowka

High tyrol

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Re: TACTICUS
« Reply #33 on: April 25, 2015, 03:49:58 pm »

(Can I join in)
After consulting your edition of villians and vagabonds(on section H of the third appendix)
Which clearly states that whenever an evil overlord or evil genius/mastermind/ect.. Is in play,
A "legendary hero" who carries a weapon of power shall be be spawned and according to the convention agreed upon by Clausewitz and Joseph Wallaby.

(I posted from my tablet so I sadly cannot make a map)
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hops

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Re: TACTICUS
« Reply #34 on: April 26, 2015, 06:16:50 am »

As Aseaheru has stated earlier, according to Rules concerning people who wont update things for themselves, 5th edition, If a player chooses not to do, or cannot do something then a grand total of four(4) Aggravating Beings are created nearby.

However, according to Addendum IX on it, if exactly 4 Aggravating Beings are already in play, they will all implode, leaving voids in tiles orthogonally adjacent to them as well as destroying things on said tile.

The Legendary Hero journey onwards 1 tile to defeat the Evil Mastermind.

The Evil Mastermind sets the Fisher Price Mind Control Tower Playset to charge up to control the human hunters! It will deploy next turn.

According to Reward for not Being Lazy: The Module, whenever multiple actions happen in a turn, the person running that turn gets √-1 Imaginary Point.

EDIT: As I have forgotten to place my TACTICUS piece, I place a Cthulhu Plushie at (10, 10)

IIIIIIIIIIIIIII
IIIIIIIIIIIIIII
IIIIIIIIIIIIIII
...IIIIII......
...............
...............
...............

.MM............
........@......
.....HH........
.........C.....
...............
   ...Ñ...........
   ...........   
   ..........

        -----
       |? ?|...
       | O |...

       |! ?|
       -----
key:
@ = Legendary Hero
C = Cthulhu Plushie
M = Mammoth
H = Human hunter
I = Glacier
. = Snow
- = FortressTM Wall
O = Fisher Price Mind Control Tower PlaysetTM(inactive)
O = Fisher Price Mind Control Tower PlaysetTM(charging)
? = Evil MinionTM
! = Evil MastermindTM
Ñ = Thread Necromancer

stats:
Thread Necromancer's summon countdown: 3
Cinder's Imaginary Point = √-1
« Last Edit: April 26, 2015, 06:34:14 am by Cinder »
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she/her. (Pronouns vary over time.) The artist formerly known as Objective/Cinder.

One True Polycule with flame99 <3

Avatar by makowka

FallacyofUrist

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Re: TACTICUS
« Reply #35 on: April 26, 2015, 07:59:00 am »

((How does this monstrosity work?))
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Pencil_Art

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Re: TACTICUS
« Reply #36 on: April 26, 2015, 08:03:50 am »

Apparently create your own rules, and pretend they exist already.
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Aklyon

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Re: TACTICUS
« Reply #37 on: April 26, 2015, 08:06:27 am »

((How does this monstrosity work?))
((Have you played calvinball before?))
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

FallacyofUrist

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Re: TACTICUS
« Reply #38 on: April 26, 2015, 08:10:37 am »

((No. Something like Nomic?))
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

AoshimaMichio

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Re: TACTICUS
« Reply #39 on: April 26, 2015, 08:35:14 am »

Exploit structural errors: The Guidebook VII explains specific situation where structural error in playfield can be repaired and player will receive some land for him/herself. As Evil Mastermind's tower has an error I'm permitted to fix it and be rewarded with land of my choice. My pick is desert around Evil MasterMind's tower.


IIIIIIIIIIIIIII
IIIIIIIIIIIIIII
IIIIIIIIIIIIIII
...IIIIII......
...............
...............
...............

.MM............
........@......
.....HH........
.........C.....
...............
   ...Ñ...........
   ...........   
   ......-....

      ~-----~
      ~|? ?|~
      ~| O |
~
      ~|! ?|~
      ~-----~
      ~~~~~~~
key:
@ = Legendary Hero
C = Cthulhu Plushie
M = Mammoth
H = Human hunter
I = Glacier
. = Snow
- = FortressTM Wall
O = Fisher Price Mind Control Tower PlaysetTM(inactive)
O = Fisher Price Mind Control Tower PlaysetTM(charging)
? = Evil MinionTM
! = Evil MastermindTM
Ñ = Thread Necromancer
~ = Desert

stats:
Thread Necromancer's summon countdown: 2
Cinder's Imaginary Point = √-1
AoshimaMichio's land = 17
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RedWarrior0

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Re: TACTICUS
« Reply #40 on: April 26, 2015, 05:28:55 pm »

Apparently create your own rules, and pretend they exist already.
Create your own rules? NONSENSE! The game of TACTICUS was presented to reality, whole and ineffable, by the Outer Gods eighty-four thousand years ago. The rules of TACTICUS are not created, they are discovered. Obviously, the more obscure the citation, the more potent and credible the rule.
« Last Edit: April 26, 2015, 05:54:56 pm by RedWarrior0 »
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hops

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Re: TACTICUS
« Reply #41 on: April 26, 2015, 06:09:02 pm »

As stated in Kung Fu Sion and You penned by Humphry Davy, when a structural error is fixed, coordinates must be placed to aid future reference.

The Fisher Price Mind Control Tower PlaysetTM mind-controls the two human hunters.

Megalomania and You, Corporate EditionTM states that the Fisher Price Mind Control Tower PlaysetTM must now take 5 turns to recharge.

I charge the Cthulhu Plushie with the powers of the Elder Gods to do something mysterious and nefarious and move the Legendary Hero to (9,C)

L IIIIIIIIIIIIIII
K IIIIIIIIIIIIIII
J IIIIIIIIIIIIIII
I ...IIIIII......
H ...............
G ...............
F ...............
E .MM............
D ...............
C .....HH.@......
B .........C.....
A ...............
9    ...Ñ...........
8    ...........   
7    ......-....
6       ~-----~
5       ~|? ?|~
4       ~| O |~
3       ~|! ?|~
2       ~-----~
1       ~~~~~~~
  123456789ABCDEFGHIJ
key:
@ = Legendary Hero
C = Cthulhu Plushie
M = Mammoth
H = Human hunter (mind-controlled)
I = Glacier
. = Snow
- = FortressTM Wall
O = Fisher Price Mind Control Tower PlaysetTM(inactive)
O = Fisher Price Mind Control Tower PlaysetTM(charging)
? = Evil MinionTM
! = Evil MastermindTM
Ñ = Thread Necromancer
~ = Desert

stats:
Thread Necromancer's summon countdown = 1
Fisher Price Mind Control Tower PlaysetTM Cooldown = 5
Cinder's Imaginary Point = √-1
AoshimaMichio's land = 17
Cthulhu Plushie Elder God Magic Countdown = 10
« Last Edit: April 26, 2015, 06:41:51 pm by Cinder »
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she/her. (Pronouns vary over time.) The artist formerly known as Objective/Cinder.

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FallacyofUrist

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Re: TACTICUS
« Reply #42 on: April 26, 2015, 07:17:59 pm »

((Here goes...))
Note however, stated in the legendary Tome of Coordinate Systems For Tacticus, when a coordinate system is established, a Coordinate Demon must be created. I direct the Demon to near the Hero, in accordance with the Hero's Enemies Handbook version 29.



L IIIIIIIIIIIIIII
K IIIIIIIIIIIIIII
J IIIIIIIIIIIIIII
I ...IIIIII......
H ...............
G ...............
F ...............
E .MM............
D .........D.....
C .....HH.@......
B .........C.....
A ...............
9    ...Ñ...........
8    ...........   
7    ......-....
6       ~-----~
5       ~|? ?|~
4       ~| O |~
3       ~|! ?|~
2       ~-----~
1       ~~~~~~~
  123456789ABCDEFGHIJ
key:
@ = Legendary Hero
C = Cthulhu Plushie
M = Mammoth
H = Human hunter (mind-controlled)
I = Glacier
. = Snow
- = FortressTM Wall
O = Fisher Price Mind Control Tower PlaysetTM(inactive)
O = Fisher Price Mind Control Tower PlaysetTM(charging)
? = Evil MinionTM
! = Evil MastermindTM
Ñ = Thread Necromancer
~ = Desert
D = Coordinate Demon

stats:
Thread Necromancer's summon countdown = 1
Fisher Price Mind Control Tower PlaysetTM Cooldown = 4
Cinder's Imaginary Point = √-1
AoshimaMichio's land = 17
Cthulhu Plushie Elder God Magic Countdown = 9

Logged
FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

hops

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Re: TACTICUS
« Reply #43 on: April 26, 2015, 07:38:12 pm »

The Thread Necromancer summons an Undead Thread.

According to Too Much Dakka: WAAAAAGH Edition when a piece (the Legendary Hero) is mobbed by 5 or more hostiles, the hostiles will fuse together into the WAAAAAAAAGH!

The WAAAAAAAAAAGH!!!!-infused Undead Coordinate Thread Necrohunter, being the FASTAST THING IN DA EXISTENSE, teleports next to the Legendary Hero.
L IIIIIIIIIIIIIII
K IIIIIIIIIIIIIII
J IIIIIIIIIIIIIII
I ...IIIIII......
H ...............
G ...............
F ...............
E .MM............
D ...............
C .......W@......
B .........C.....
A ...............
9    ...............
8    ...........   
7    ......-....
6       ~-----~
5       ~|? ?|~
4       ~| O |~
3       ~|! ?|~
2       ~-----~
1       ~~~~~~~
  123456789ABCDEFGHIJ
key:
@ = Legendary Hero
W = WAAAAAAAAAAGH!!!!-infused Undead Coordinate Thread Necrohunter
C = Cthulhu Plushie
M = Mammoth
I = Glacier
. = Snow
- = FortressTM Wall
O = Fisher Price Mind Control Tower PlaysetTM(inactive)
O = Fisher Price Mind Control Tower PlaysetTM(charging)
? = Evil MinionTM
! = Evil MastermindTM
~ = Desert

stats:
Fisher Price Mind Control Tower PlaysetTM Cooldown = 3
Cinder's Imaginary Point = √-1
AoshimaMichio's land = 17
Cthulhu Plushie Elder God Magic Countdown = 8
Logged
she/her. (Pronouns vary over time.) The artist formerly known as Objective/Cinder.

One True Polycule with flame99 <3

Avatar by makowka

hops

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Re: TACTICUS
« Reply #44 on: April 28, 2015, 09:04:46 pm »

As stated in The Necronomicon, Nilgh'ri shtunggli kn'a shogg lloig h'gnaiih zhro hupadgh, 'ai uh'e mg Chaugnar Faugn 'bthnk ftaghu, Cthulhu nabug Hastur ooboshu r'luh hrii.

L IIIIIIIIIIIIIII
K IIIIIIIIIIIIIII
J IIIIIIIIIIIIIII
I ...IIIIII......
H ...............
G ...............
F ...............
E .MM............
D ...............
C .......W@......
B .........C.....
A ...............
9    ...............
8    ...........   
7    ......-....
6       ~-----~
5       ~|? ?|~
4       ~| O |~
3       ~|! ?|~
2       ~-----~
1       ~~~~~~~
  123456789ABCDEFGHIJ
key:
@ = Legendary Hero
W = WAAAAAAAAAAGH!!!!-infused Undead Coordinate Thread Necrohunter
C = Cthulhu Plushie
M = Mammoth
I = Glacier
. = Snow
- = FortressTM Wall
O = Fisher Price Mind Control Tower PlaysetTM(inactive)
O = Fisher Price Mind Control Tower PlaysetTM(charging)
? = Evil MinionTM
! = Evil MastermindTM
~ = Desert

stats:
Fisher Price Mind Control Tower PlaysetTM Cooldown = 2
Cinder's Imaginary Point = √-1
AoshimaMichio's land = 17
Cthulhu Plushie Elder God Magic Countdown = -666
Logged
she/her. (Pronouns vary over time.) The artist formerly known as Objective/Cinder.

One True Polycule with flame99 <3

Avatar by makowka
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