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Author Topic: Tabletop Games Thread  (Read 197739 times)

Arx

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Re: Tabletop Games Thread
« Reply #1125 on: June 19, 2015, 02:22:20 pm »

There are some fundamental mechanical changes, I think. It might be tricky.
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Rolan7

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Re: Tabletop Games Thread
« Reply #1126 on: June 19, 2015, 02:40:00 pm »

5th edition is a lot more compatible with 3rd, right?  4th did a lot of mechanics very differently, for better or worse.
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scriver

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Re: Tabletop Games Thread
« Reply #1127 on: June 19, 2015, 02:47:58 pm »

Yes, I think 4th Ed is the most different from the others, and 3rd and 5th the most alike. In general I think 4th Ed would be fairly hard to convert to any of the others.
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Arx

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Re: Tabletop Games Thread
« Reply #1128 on: June 19, 2015, 03:13:54 pm »

5e is more like 3.5e, but it has elements of 4e, like not needing to prepare cantrips. I'm with scriver on the conversion.
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Dutchling

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Re: Tabletop Games Thread
« Reply #1129 on: June 19, 2015, 05:49:14 pm »

on the internet nobody knows youre a magic card
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Neonivek

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Re: Tabletop Games Thread
« Reply #1130 on: June 19, 2015, 06:03:34 pm »

I will still never forgive Magic the Gathering for changing the concept of Demons. I loved their old theme but ohh well :P (I am exaggerating about never forgiving).

---

I really want to play 5th edition but it is surprisingly hard to find or run a game.

5th Ed is right now VERY early level / Late Level heavy... Basically the range of level 6-14 are barren.

Mind you it is great that they actually decided to support the low levels as much as they do (A lot of the time it feels like 3.5 was meant to start at level 5 or 10)

But I've probably never looked at a first edition monster manual and felt so unequipped to run a game. THEN AGAIN the monster manual might as well be the adventure path monster manual.
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Re: Tabletop Games Thread
« Reply #1131 on: June 19, 2015, 06:38:37 pm »

But I've probably never looked at a first edition monster manual and felt so unequipped to run a game. THEN AGAIN the monster manual might as well be the adventure path monster manual.
Couldn't you use monsters from 3.5 or 4? The monster manual is just basically stat sheets for monsters, right, I wouldn't think there'd be any huge differences between editions for monster stats.
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Neonivek

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Re: Tabletop Games Thread
« Reply #1132 on: June 19, 2015, 06:56:21 pm »

But I've probably never looked at a first edition monster manual and felt so unequipped to run a game. THEN AGAIN the monster manual might as well be the adventure path monster manual.
Couldn't you use monsters from 3.5 or 4? The monster manual is just basically stat sheets for monsters, right, I wouldn't think there'd be any huge differences between editions for monster stats.

5th edition is drastically different. You might as well just make your own monsters for 5th edition. Which frankly I'd love to show everyone my creations.
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Kadzar

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Re: Tabletop Games Thread
« Reply #1133 on: June 19, 2015, 07:13:54 pm »

Double post. Does it matter if I mix DnD versions? I'm finding cheap rulebooks and stuff that may be either 3e or 4e. If it's not worth it I won't waste money. Opinions?
Even if the rules don't match up, older rulebooks can be useful because they often contain setting information and cool ideas that didn't make the transfer to newer editions. I don't know 4e faired as far as setting information since I only own a couple of books and only skimmed through a few others, but the books I own tend to be filled with a lot more rules than flavor (though I don't have any setting-specific books).

Regardless of what edition you're going for, it's a good idea to do a little online research to get a feel for if they're any good or not.
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Re: Tabletop Games Thread
« Reply #1134 on: June 19, 2015, 07:20:01 pm »

In other tabletop game news: are you ready for Mr Bones' Wild Ride?
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Neonivek

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Re: Tabletop Games Thread
« Reply #1135 on: June 20, 2015, 07:14:29 pm »

Another thing I have to praise 5e for right now

Is that so far after reading the monster manual it has done a good job at trying to make sure that as the CR goes up that monsters actually do feel, with some notable exception, like they are getting more epic.

I kind of hope that trend continues.
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Nerjin

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Re: Tabletop Games Thread
« Reply #1136 on: June 20, 2015, 07:32:53 pm »

So I've really gotten into deckbuilders. Are there any really good deck builders I should keep an eye on? I would enjoy something for 2+ players with a fantasy theme but I'm up for anything. Just figured this'd be an okay place to ask.
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Cthulufaic

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Re: Tabletop Games Thread
« Reply #1137 on: June 20, 2015, 07:49:57 pm »

So I've really gotten into deckbuilders. Are there any really good deck builders I should keep an eye on? I would enjoy something for 2+ players with a fantasy theme but I'm up for anything. Just figured this'd be an okay place to ask.
I wish I could help but I never really understood what anyone means when they say a Deck Building game rather than just a card game.  I think Magic the Gathering counts?
Or you could just play Catan  :P
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Nerjin

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Re: Tabletop Games Thread
« Reply #1138 on: June 20, 2015, 07:56:31 pm »

I never cared much for Settlers of Catan... it was okay but didn't grip me. I also don't want a trading card game because, well, power creep happens and it's all very dull to me.

Deckbuilders are things like Dominion or Star Realms.
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Re: Tabletop Games Thread
« Reply #1139 on: June 20, 2015, 08:27:17 pm »

Games where you build the deck in the middle of the match?
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