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Author Topic: WIFOM Fortress - Night 4 - "Peerless visionary" floods fort with GCSs  (Read 60729 times)

Tiruin

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Re: WIFOM Fortress - Day 2 - Mafia unleashes WMD - Weapon of Mass Dromedary
« Reply #150 on: November 10, 2014, 04:10:33 pm »

-snippics-
So ... you can or can't upload the save?
I can but its bloody taking FOREVER. [My net is screwy. Nobody imaging how many times I've D:<'d at it dying...when I need it. Which has hilariously been a 'coincidence' in the last months now! For every hour I can derive of good net {takes hours to upload the save by the way, the mention of 1 hour above-ish is due to better net than what I have}, it takes...x4 or so to "revive" {'that one "cable" light' to turn back on} :X]
((that, and lolRL duties ._.))
Meaning: I may have to move to a friend's area to get better net or at least get ~an hour or so, at a local PC shop to get it uploaded (of which I didn't do during the weekend due to lolBreakdown stuff >_>).
> We've around a top speed of ~20kbp/s...at best, to note for posterity ._. So yeah it is taking hours to upload.
> Net shops have...around 300 as a peak (noticed during several Steam encounters when I was...literally the only one in the shop), but it usually hovers around 150/200/100...depending on how many people are playing either of DotaII, or LoL. Yes, only these two [very very common]. :P

Aww.


I'm guessing the spot on the river right by the edge of the map ate those dwarves?  I had about one a month fall in there, but they all got right back out.  I think they were trying to path across there?
Oh yessss @_@
They...did...get there. 'On Break'. I had to move the meeting area to our crannog extension instead.
But we lost 2 kids before any of it got fixed. :< [That, and I really find 'restricting' under d > ..."traffic"..being a very good deterrent to them getting into the water. Just restrict the water border :O {and I only did it after noting the kid death too :S}]

Funfact: Things were slow to move (well...when paused anyway) due to capped FPS.
I've uncapped mine (hence the large FPS number above...which does not affect anything when unpaused [probably due to size of world?])
« Last Edit: November 10, 2014, 04:24:51 pm by Tiruin »
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mastahcheese

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Re: WIFOM Fortress - Day 2 - Mafia unleashes WMD - Weapon of Mass Dromedary
« Reply #151 on: November 10, 2014, 04:13:16 pm »

You can it, Tiru, I believe in you! :>
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Tiruin

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Re: WIFOM Fortress - Day 2 - Mafia unleashes WMD - Weapon of Mass Dromedary
« Reply #152 on: November 10, 2014, 04:42:33 pm »

You can it, Tiru, I believe in you! :>
Well I would ask an 'Give me till Tuesday tops' but ._.
Jim may be grumpier at me.
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Toaster

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Re: WIFOM Fortress - Day 2 - Mafia unleashes WMD - Weapon of Mass Dromedary
« Reply #153 on: November 10, 2014, 04:51:45 pm »

* Toaster gives Jim a hug to deter grumpitude
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Jim Groovester

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Re: WIFOM Fortress - Day 2 - Mafia unleashes WMD - Weapon of Mass Dromedary
« Reply #154 on: November 10, 2014, 06:07:41 pm »

My grumpiness cannot be placated by gestures of affection.

Or at all.

I can wait until tomorrow since I'm probably not going to take a crack at it tonight, but I'm not waiting past then.
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I understood nothing, contributed nothing, but still got to win, so good game everybody else.

Toaster

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Re: WIFOM Fortress - Day 2 - Mafia unleashes WMD - Weapon of Mass Dromedary
« Reply #155 on: November 10, 2014, 08:25:11 pm »

How about wedgies?
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Jim Groovester

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Re: WIFOM Fortress - Day 2 - Mafia unleashes WMD - Weapon of Mass Dromedary
« Reply #156 on: November 10, 2014, 08:43:11 pm »

My kryptonite!
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I understood nothing, contributed nothing, but still got to win, so good game everybody else.

Dorsidwarf

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Re: WIFOM Fortress - Day 2 - Mafia unleashes WMD - Weapon of Mass Dromedary
« Reply #157 on: November 11, 2014, 02:00:19 am »

Hey, if that peasant swordsdwarf from toasters turn is still alive, can you dwarf me? This one looks fun.
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Tiruin

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Re: WIFOM Fortress - Day 2 - Mafia unleashes WMD - Weapon of Mass Dromedary
« Reply #158 on: November 11, 2014, 06:30:29 am »

Hey, if that peasant swordsdwarf from toasters turn is still alive, can you dwarf me? This one looks fun.
:O
You're that dude who helped kill that one zombie camel!
...And rose through the ranks to be an awesome peasant swordsdwarf!

Ehh...I'll make a story for y'all as filler :< The least I can do anyway.

...Anyway, let me try to detail a bug(?) I've found on...seemingly "stuck" dwarves, and a weird pathing...occurrence.
(its a bug due in part: I reloaded and tested if simply moving the 'stuck' dwarf [via displacement by moving a soldier to their location] 'snaps' them out of the stuck-ness...it did--however before then, Persus never appeared in the Idler list despite...doing nothing at all. She had 'No Job' in the units screen, and all this happened after...well, detailed below in the picture. It's like she just...froze when seeing the skeleton from there. Burrows and other anything (other than forced displacement) like shifting labors and the like wouldn't do anything to her.

...She didn't retreat in shock (which, ironically, our narrator [Cerol] did {overcome by terror} in the savescum version) or...anything.
She just charged it once the bridge was lowered after a few, or probably several turns or so. Enough to get our military moving from the NE of the fort to the near-SE of the outside. Ironically much, she charged it by going down from a wall without a ramp without any discernible cause whatsoever.

She did nothing until 'displaced', in this situation by squad manual movement. [in the save 'scum', though it was more out of curiosity and not the real path I followed :P])

It was a stroke of luck that that happened however. I expected to lose a few soldiers (or all :X) due to their...err, 'conscript' level of training. {best was the Proficient spearman, then Iden, who was a Competent maceman...the other two are recruits.}



"So I'll be honest and say I'm blunt. I'm not the best of storytellers, but maybe this is what she wanted."


It was the second month, and the apex of Springtime. Recovering from the ordeals of winter, we began rebuilding and reorganizing our people. The recent incursions of wildlife and nightmares left us with the realization that a lakeside fort--while efficient in the extreme due to topographical and terrain features to the rest of civilization--would not be an easy task. We thought of a natural moat which can be drawn and retracted at a thought; we didn't think of the problems in between.

Trauma. This affected everyone lately. The air was ripe with feelings of a burden intangible and shared between us, leaning on our hope to break it. I am Cerol, son of Edėm. Tracker by trade, and now a swordsdwarf in this fortress' reformed militia. I'll cut my own introduction short--my abilities with tracking allow me to read people easily, and my intuition is backed up by rational analysis as any sciencedwarf would tell you.

I'd like to commemorate Persus, who was an avid worker to our defenses. Her work was prized amongst the many hands which built our fortress.
Along with the rest of our farmers-turned-workers, she quite literally paved the way with the blocks of our forefathers and those who came before us into building such a wall that it would withstand any determent and impact. The Crannog would be fortified later on, she said. I noted she prioritized reinforcement over construction, and our frontal fortress over the island of stone. She carried out most of the masonry to the walls, I recall, as everyone else had other labors to attend to.
She was someone I looked up to, and that was a sincere compliment given my...aptitude. One day, however, I found myself staring up at the sky, silently glaring back at the sun whose rays caused my stomach to churn. I then came across a shadow while moving to the training grounds. Up on the wall was Persus, staring off into the distance. *I wished to bother her, but she seemed concentrated: she had a focused gaze, and I discarded the idea as something not to worry about; she had that look when there was something big in her mind. May she be remembered well.

Days passed, and I approached my fellow soldier, Iden. He was a farmer, a dwarf of the soil--he had a mindset different from mine, as I cherished the hunt instead. He was wise, however, and was always like a ray of sunshine in these times: he was annoying with his optimism, yet it...was needed, in a good way. I guess I was grumpy at that time. Must've been the scores of death I've seen. Anyway, I approached the man while he taught me how to dodge a blow--that it was better to not get hit even if you had the best of armor on you--and I pointed out Persus to him. He sighed and shrugged.

"The Elven Caravans are on the perimeter. Either she's watching for them or its something about the masonry she's concerned with. My instincts tell me otherwise, however. She's been through a lot more than you or I."

Honestly, past the drawn bridge, the caravans were sitting in place and awaiting the pull of the lever. This didn't bother me or dictate why I even brought out the idea, but Persus...had been sitting there (or standing, it was hard to tell from so far below) for days on end ever since the month of Granite. She should be sleepy, or even thirsty--I know, I took several meals and a nice keg out until then--and yet, I couldn't help but feel for her somehow.

It was like something was still alive in me, and it wasn't a rock for some reason.

"That's empathy," he said. "Soon, the bridges will be lowered and we will escort the caravan in. They have been drawn ever since Winter--who knows what filth will have claimed the lands outside, ready to take on hapless Elves prey?"

The next days felt like minutes, as the next thing I heard was an order from the four-masked mayor to station outside the entrance and provide escort. I cast an eye towards Persus as the bridge lowered and the rest of us, numbering four in total, with the latter two getting a couple of auxiliary weapons for comfort, moved out (one had a baby strapped extremely safely onto her, in the tradition of carrying your children off to battle if a warrior--something along the idea of value and strength in the family, and if a parent dies, all the harder it would be for children of the grieving family). Persus was standing now, and looked like a sentinel on vigilant watch.

We moved out of the fortress, and our worn and wearing boots crunched against the fresh red sand. Iden raised his mace towards the Elves and greeted them as they approached and we turned to make a patrol around the area, just to ensure safety. Before we passed the corner of the fort, I saw a figure fall from the wall and continue running off in our direction--I recognized Persus running off. She wasn't supposed to be able to walk, after days being awake: fatigued and drowsy, my curiosity made me call onto the others and follow in pursuit.

There was but one enemy. A skeleton. It was a camel.
Spoiler: A camel skeleton. (click to show/hide)
But it was too late.

Her attack on the creature proved a crucial gateway for us to wedge our strikes in--most glancing off mere bone, which Iden
 would later remark on as 'twisted and enchanted by supernatural forces', as I've known our hammers, axes, spears, and maces able to even break these in two from my youth. With a cry of battle, it took us nearly a day to beat the creature senseless--most of it crippled after our wedge-attack.

Persus had died, and we inferred through the best course of logic, that by her thoughts there was something deeper, something more oppressive that could bring a dwarf away from the cultural love that is both beer and breaktime (and good labor, of course), that cursed this land. Iden told me to not adhere to such ideas, but I keep them as a guide and not as a rule to judge my actions in the future.

Other than a stinking kobold thief who ran away with a glinting object in its dog-like arms, we found the perimeter secure, and called on the Haulers to regain what was lost, and the Farmers to bury the dead (suitably told, as they cared for our food--on earth back to earth, the motto says).

I would remain vigil in the months to come. This experience being a harrowing tale on our future, yet offset by one fact.
We would stand united. Unity would bring us strength.

Oh, and the Elves left only a day after they arrived, having been waiting outside the fortress yet at the perimeter for around three-quarters of a month. I'm glad Toaster was there to condition the trade. We have...more food.

And a giant kakapo. Everyone loves these birds. Now the problem is that it isn't trained, but a stray. I wonder what they eat.

Night 1 has ended! Day 2 has arrived!
Persus Melbilzedot has been killed in the night! She was a Fortress Mason! (Innocent)

Spoiler: Characters (click to show/hide)


On a parallel tangent...

PS: Hammers are better than maces; the only literal difference between the two are contact area: Hammers have a value of 10, maces have 20.

« Last Edit: November 11, 2014, 06:42:48 am by Tiruin »
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Toaster

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Re: WIFOM Fortress - Day 2 - Mafia unleashes WMD - Weapon of Mass Dromedary
« Reply #159 on: November 11, 2014, 08:46:54 am »

If you're having trouble uploading one full-sized save, can you use winrar or something to split it into multiple smaller files to upload individually?  I'd be willing to redownload the split files and merge them into one for the next player.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Shakerag

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Re: WIFOM Fortress - Day 2 - Mafia unleashes WMD - Weapon of Mass Dromedary
« Reply #160 on: November 11, 2014, 03:40:44 pm »

I can wait until tomorrow since I'm probably not going to take a crack at it tonight, but I'm not waiting past then.
Works for me.  You make the call then.  I reserve the right to step back in after some time has passed to get things moving again however.

Tiruin

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Re: WIFOM Fortress - Day 2 - Mafia unleashes WMD - Weapon of Mass Dromedary
« Reply #161 on: November 11, 2014, 04:51:36 pm »

If you're having trouble uploading one full-sized save, can you use winrar or something to split it into multiple smaller files to upload individually?  I'd be willing to redownload the split files and merge them into one for the next player.
...oh goodness. I did not think of that.
Will be using Dropbox then (and then sending/uploading the files here as links).
And I'll be finished uploading all everythings by ~6pm my time today [lolSchool] ._. (which is practically Wednesday morning so...
My grumpiness cannot be placated by gestures of affection.

Or at all.

I can wait until tomorrow since I'm probably not going to take a crack at it tonight, but I'm not waiting past then.
I think this works just in time.) [I actually love school though]
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Jim Groovester

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Re: WIFOM Fortress - Day 2 - Mafia unleashes WMD - Weapon of Mass Dromedary
« Reply #162 on: November 11, 2014, 06:59:00 pm »

Tiruin hurry up with the save.

Conveniently, I will also probably not be taking a crack at it tonight, so you have some wiggle room but if it's not uploaded by the time I wake up tomorrow I'm taking Toaster's save and running from there.
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I understood nothing, contributed nothing, but still got to win, so good game everybody else.

Tiruin

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Re: WIFOM Fortress - Day 2 - Mafia unleashes WMD - Weapon of Mass Dromedary
« Reply #163 on: November 11, 2014, 09:06:30 pm »

Tiruin hurry up with the save.

Conveniently, I will also probably not be taking a crack at it tonight, so you have some wiggle room but if it's not uploaded by the time I wake up tomorrow I'm taking Toaster's save and running from there.
Err, tomorrow is...when? Because I remember that you're around ~12 hours behind me ._.
Also thanks for the heads up :O
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Jim Groovester

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Re: WIFOM Fortress - Day 2 - Mafia unleashes WMD - Weapon of Mass Dromedary
« Reply #164 on: November 11, 2014, 10:00:14 pm »

In like sixteen hours or so.
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I understood nothing, contributed nothing, but still got to win, so good game everybody else.
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