Final update for my turn. Sorry this took so long.
{Again, this is the revised version. Deal with it.}
3rd Moonstone: Another Goblin Siege has arrived. It seems the last one they sent was merely to test our defenses. This time they sent 25-30 gobbos and 5 trolls. Our army is 7 strong, only if recent conscripts with little to no training can be counted. If not, then we only have one guy. I send the army to attack, and once they're out, I order the levers that seal the fort pulled. I doubt they will accomplish much, but they should buy enough time for any one outside to get in.
14th Moonstone: I am told that our army has been defeated, and that goblins have somehow slipped inside the fort!! They appear to be up in the above ground farm/pasture. I conscript some random losers with useless professions and send them to attack.
Date Unknown: The conscripts have failed, and several dwarves lie dead. On the bright side, there is only one goblin and 2 trolls within the fort. Bad news is that the gobbo seems to be extremely skilled, killing anyone I send against him with being harmed. I shall stop throwing away dwarves trying to fight him. He will be dealt with later. The fight against the trolls is going better. At least they've been injured. Though it seems that they are very tough, as even with serious injuries the one in the south end of the fort is stilling killing dwarves, even though it is in and out of consciousness. The other has sustained only minor injuries, but has killed quite as many people yet. Perhaps if I order my wife to attack, she could be killed. Or she may actually do something useful for once. Either way is fine by me.
Date Unknown: The battle is still going, but I have conscripted every non-essential member of the fort and have ordered them to focus on the weaker troll. After they kill it I'll have them kill the other and then try to kill the gobbo.
24th Opal: The trolls are dead, but the gobbo is still alive. However, it is cornered near the nobles dining area. I order all doors that lead to that area sealed so that we can deal with it later. While I will miss my dining room, at least I can begin working to rebuild the fort.
1st Obsidian: The doors that lead to the gobbo are sealed. I order cage traps built outside the northern ones so we can trap it. Most of the forts people are dead. We only number 49 now. However, the more important members of the fort survived, so we can rebuild. The majority of the goblin forces are still out side, but I think we don't need to worry for now. I order all people who weren't in the army to start with to leave the army and resume civilian duties. Our focus for now needs to be cleaning up the corpses and rebuilding our army. Also my wife is dead, so there's that going for me.
15th Obsidian: We are running out of space in the coffin room, so I order it expanded. The cage traps are built, so I open the doors near them with the hopes that the gobbo will notice and charge out. However, It doesn't seem to notice, even with dwarves entering that hallway and leaving towards the traps it doesn't move.
1st Granite: My year as overseer is up. The gobbo still hasn't moved so my last orders are for our last marks dwarf to go kill him. I doubt that he'll succeed, but I hope this will at least get the gobbo moving towards the traps. Our food and Booze supplies are extremely high for our population, so I think we'll be okay. It's just a matter of dealing with the dead and rebuilding our army. The other gobbos and trolls are still out side though. I will spend my time making weapons for our army. We'll need them. I wish the next Overseer good luck. He'll need it.
Until I can rule again, I will continue to plan. The plan must succeed. The plan will succeed.
Well, that could have gone better. Here are some images with useful info. The text and arrows will tell you all you need to know. Also, I didn't bother to keep up on the animal training so everything has reverted to a wild state. This is because I don't know how to do that stuff, and I had bigger problems at the time.
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Here's the link to the save:
http://dffd.wimbli.com/file.php?id=10095