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Author Topic: City of Aretrian - D&D 3.5 [5/5] OOC Thread - It's dead, Jim!  (Read 78115 times)

Nerjin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #180 on: October 12, 2014, 07:36:34 pm »

Could I use mending to make the bars not rusted?
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Harbingerjm

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #181 on: October 12, 2014, 07:41:09 pm »

That's not what the spell does.
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Nerjin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #182 on: October 12, 2014, 07:44:11 pm »

It makes fixes the object with minor repairs right? Rust is just messed up iron basically. Just figured I'd ask just in case.
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flame99

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #183 on: October 12, 2014, 07:57:46 pm »

Looking at the description, it only fixes actual breaks in the object. I suppose it might help remove some of it if the object was rusted through, but the rust on the cage isn't that bad.
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Nerjin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #184 on: October 12, 2014, 07:58:39 pm »

Eh, it was worth a shot.
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lawastooshort

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #185 on: October 13, 2014, 04:15:40 am »

Sorry Giglamesh, don't have time for a better reply just yet, but yes, that would do :)
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lawastooshort

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #186 on: October 13, 2014, 10:52:17 am »

I'll reply to Nerjin later...

How good would my bluff have to be to use ghost sound to make the kobolds believe their god was speaking from the magma and commanding them to jump in?
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flame99

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #187 on: October 13, 2014, 10:58:57 am »

I'll reply to Nerjin later...

How good would my bluff have to be to use ghost sound to make the kobolds believe their god was speaking from the magma and commanding them to jump in?
Try it and see!
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lawastooshort

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #188 on: October 13, 2014, 11:23:01 am »

Hmm, only have +3, thought I'd put 4 ranks in Bluff. Gah. Well, I'll try as the door opens, so at least there shouldn't be any ill effects.
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Nerjin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #189 on: October 13, 2014, 09:59:17 pm »

... The one time I win an initiative roll is the one time I have very little at all to contribute... ANYWAYS, a map of some sort would be nice on future turns.
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flame99

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #190 on: October 13, 2014, 10:43:19 pm »

ANYWAYS, a map of some sort would be nice on future turns.
That update was intended to have one, actually; I just forgot  to put it in. Fixed  now. Not that it changed from last round, but still.

The general rule here is that every update in which something actually happens (Combat, death, traps discovered, etc.), rather than simply roleplaying with an NPC or asking for a description of something, will get a map. If I miss such an occasion, feel free to ask. Also, for the record, the map uses the standard 5-foot-square (It's a very tight fit in that cage).
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Harbingerjm

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #191 on: October 14, 2014, 01:45:46 am »

Also, for the record, the map uses the standard 5-foot-square (It's a very tight fit in that cage).
Mother of god. Let's just retcon out any mention of any of us moving, then.
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flame99

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #192 on: October 14, 2014, 06:46:50 am »

Also, for the record, the map uses the standard 5-foot-square (It's a very tight fit in that cage).
Mother of god. Let's just retcon out any mention of any of us moving, then.
Well, the cage is a good deal larger than the square, but for game and map-making purposes, I'm compressing it into one tile. Still damn uncomfortable, though.
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Dwarmin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #193 on: October 14, 2014, 10:59:29 am »

They... Maybe this is a multi-layered trap? I don't know.

I assume the Kobolds WANT us to kill whats coming out of the pit for them. Why not let your enemies kill each other?

Then they can kill us, or whatevers left, and those/they/that will be wounded. :P

Maybe I'm giving them too much credit...
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lawastooshort

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #194 on: October 14, 2014, 11:05:27 am »

If things get serious I'll do some chanting or something. Take that, kobolds!

Also, I am forgetting to use my picture, sorry Dwarmin.
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