Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 14 15 [16] 17 18 ... 40

Author Topic: Mission 16: Serial Experiments Skylar  (Read 77957 times)

renegadelobster

  • Bay Watcher
    • View Profile
Re: Mission 16: The Heat is on.
« Reply #225 on: December 03, 2014, 02:42:23 pm »

"Will do."
Logged
Well, it only hates Linux for now. If we could condition it to hate computer viruses, than hooray! Free, brutal virus protection! Unless you have Linux!

TCM

  • Bay Watcher
    • View Profile
Re: Mission 16: The Heat is on.
« Reply #226 on: December 03, 2014, 03:05:23 pm »

Buy a sleek car, preferably with tinted windows.
Logged
Because trying to stuff Fate/Whatever's engrish and the title of a 17th century book on statecraft into Pokemon syntax tends to make the content incomprehensible.

Gentlefish

  • Bay Watcher
  • [PREFSTRING: balloon-like qualities]
    • View Profile
Re: Mission 16: The Heat is on.
« Reply #227 on: December 03, 2014, 05:50:02 pm »

place them gently like they have significant importance to me.

((DEX roll go!))

piecewise

  • Bay Watcher
  • [TORTURE_FOR_FUN]
    • View Profile
    • Stuff
Re: Mission 16: The Heat is on.
« Reply #228 on: December 10, 2014, 04:11:16 pm »

Wake up, make breakfast.
You make a giant cheese and bacon omelet and shove it into the faces of your groggy, half sleeping teammates. A they struggle at first, but soon they learn to love it.

 
Buy a sleek car, preferably with tinted windows.
Another car? Do you care about anything other then it looking fancy and having tinted windows?

Get up, get dressed in expensive clothes. Get suitcase and 30k in cash, along with the "sentimental" items from the pawn shop. Put those in the suitcase and head over to the bank 10 minutes before our appointment. When we go into the vault itself, use the cam-eyes to search for the target. Oh, and when putting the items into the safety deposit box huck them in like I don't care about them place them gently like they have significant importance to me.
Ulrich Leland. Location: Apartment


Eat breakfast.
Play Bodyguard, Round 2. With all usual precautions. And give begrudgingly my toy gun for guards if they ask for it again. Once we get into vault pay attention to vault door structure, locking mechanism, cameras, defenses, guards, logos or names not belonging to the bank... Take a note what tellers use to open other doors.


Spoiler: Stats & Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
We'll time skip you ahead for this.

When you arrive for your appointment you're met by a rather serious looking man. It's hard to say if he's security or just someone higher up in the bank's management structure; his shaved head, cold eyes and harsh, wordless demeanor scream security, but he's wearing a nondescript suit and tie and must be in his late 50's or early 60's. He leads you through the doors in the back of the bank, down the short hall past what you know is the break room and repository, and onto the stairs. The stairs are thin, concrete things that slow downward at a frightening angle, like the stairs between decks on a battleship, purely utilitarian in design.  They lead down to a small underground chamber, polished concrete, with a heavy duty metal door to the left. The door is locked with both a black nub like you've seen before, and a separate key-code and biometric lock. The guard doesn't touch or even step near the black nub, instead he carefully positions himself to block your view of the keypad and taps out what sounds, judging by the click of metal buttons against their casing, like a ten digit code.

The door audibly unlocks, heavy metal bolts sliding out somewhere in the walls, and opens automatically.  The hall behind it is a thin strip of polished concrete with a line of bright halogen tubes running the length of it. It smells...artificial; air being siphoned through cold metal, a smell that you detect less with your nose and more by the strange coppery taste it leaves in your mouth. There are cameras down here too; one at the very end of the tunnel, above what is obviously the vault, and the other above the door to your right, the door to the safety deposit boxes. This door is much more like the one you just passed through, rather then the huge, elaborate thing which blocks entrance to the vault. This door has the word "STOCKMAN" laser etched in one corner.

The guard repeats the process for unlocking this door, and then another, larger, thicker, but over all similar door at the end of a small hallway beyond the second door. Behind this third door, is the safety deposit room. The walls are either made of marble or coated in it, and the boxes themselves are highly polished brass, or at least appear to be. There's a large table in the middle, dark lacquered wood and quite old looking, with a padded, velvet covering laid across the top. The Guard steps over to the left wall, examines it for a moment and then finds the box he's looking for. He removes it from the wall, carries it over to the table and sets it carefully down. The box has two locks on it, he unlocks one and then hands you a key to unlock the second, mentioning that this key is now yours. You unlock the box and the man politely turns his back and waits as you deposit your goods.

As you put the things away, you glance around. No cameras in here, though there are what appear to be sensors on the floor and ceiling, small black things poking out of the corners of the room. Motion sensors maybe? You finish putting the goods away and the guard returns the box to its proper place. He escorts you back out, up the stairs and out onto the main floor.

AoshimaMichio

  • Bay Watcher
  • Space Accountant
    • View Profile
Re: Mission 16: The Heat is on.
« Reply #229 on: December 11, 2014, 09:37:12 am »

Ulrich Leland. Location: Bank --> Apartment


Does this mean the box is locked with two separate keys, one that is in our posession now and another that belongs to the bank? Also I suppose we didn't see what he used to unlock the back door on ground level?
Escort the bossman back to home unless he have something else to do here.
Think about those black nubs. Maybe they use weak radio signals to recognize presence of the key? Or maybe some other remote identification?


Spoiler: Stats & Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Logged
I told you to test with colors! But nooo, you just had to go clone mega-Satan or whatever.
Old sigs.
Games.

piecewise

  • Bay Watcher
  • [TORTURE_FOR_FUN]
    • View Profile
    • Stuff
Re: Mission 16: The Heat is on.
« Reply #230 on: December 12, 2014, 12:34:59 pm »

Ulrich Leland. Location: Bank --> Apartment


Does this mean the box is locked with two separate keys, one that is in our posession now and another that belongs to the bank? Also I suppose we didn't see what he used to unlock the back door on ground level?
Escort the bossman back to home unless he have something else to do here.
Think about those black nubs. Maybe they use weak radio signals to recognize presence of the key? Or maybe some other remote identification?


Spoiler: Stats & Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Yep, two keys.
That one opened on it's own without him doing anything.

Escorted. Or at least we'll assume so, since he hasn't said anything.

They're clearly a receiver of some sort, but it's impossible to tell what kind. More then likely their ID badges have some sort of transmitter. Or maybe they've got an implant? Either way, you'll need to get your hands on one to get through.

TCM

  • Bay Watcher
    • View Profile
Re: Mission 16: The Heat is on.
« Reply #231 on: December 13, 2014, 05:24:43 pm »

Fancy cars, tinted windows. One with a fast-start up time and good handling too. Bulletproofed, if possible.
Logged
Because trying to stuff Fate/Whatever's engrish and the title of a 17th century book on statecraft into Pokemon syntax tends to make the content incomprehensible.

tryrar

  • Bay Watcher
    • View Profile
Re: Mission 16: The Heat is on.
« Reply #232 on: December 15, 2014, 07:54:07 am »

Michael switched on the news while waiting for bank team to get back
Logged
This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

AoshimaMichio

  • Bay Watcher
  • Space Accountant
    • View Profile
Re: Mission 16: The Heat is on.
« Reply #233 on: December 15, 2014, 09:55:52 am »

Ulrich Leland. Location: Bank/Apartment


Man, being in quantum state is troubling.
If we are back in the apartment, then find information about this STOCKMAN. Their products, reputation, possible court cases and reasons for those.
If not... well, I guess I then keep up the act.


Spoiler: Stats & Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Logged
I told you to test with colors! But nooo, you just had to go clone mega-Satan or whatever.
Old sigs.
Games.

piecewise

  • Bay Watcher
  • [TORTURE_FOR_FUN]
    • View Profile
    • Stuff
Re: Mission 16: The Heat is on.
« Reply #234 on: December 15, 2014, 02:15:50 pm »

Ok, before we continue, I really have to ask:

Do you guys have a plan? I was gonna ask this in character as steve but that would take a turn or two for him to call and everyone to get here so we'll abstract it.

Do you guys have a plan? Because right now it seems like each of you has your own plan and that they have very little interaction with each other. Aoshima and Lobster seem to be the ones getting the most info, but the rest of ya guys are buying cars and guns, making bombs, etc.  And I'm asking because not only is it a bit annoying to spend time doing posts for stuff that leads nowhere, but also because I don't want this mission to drag on forever.


So, do you guys have a combined plan you're working towards? Because if not, get one. Doing stuff on your own, following your own plan without explaining or telling anyone else about it isn't gonna get anything done.


Ulrich Leland. Location: Bank/Apartment


Man, being in quantum state is troubling.
If we are back in the apartment, then find information about this STOCKMAN. Their products, reputation, possible court cases and reasons for those.
If not... well, I guess I then keep up the act.


Spoiler: Stats & Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)

I'll do this one, since info can be useful.

Stockman is a fairly well known security company here. They seem to have a good enough reputation and the only court cases they have are related to injuries or deaths caused by their products or during the production of the products. There's a website with all their currently available public products as well, though you're guessing they do a lot of custom work too, stuff specifically catered to a particular client.

AoshimaMichio

  • Bay Watcher
  • Space Accountant
    • View Profile
Re: Mission 16: The Heat is on.
« Reply #235 on: December 16, 2014, 10:08:44 am »

As far as I know, we have no plan beyond what I suggested in the beginning of this thread, which really isn't as much a plan than high level quidelines. For your convenience:
1. Scout (what we are doing now, at least I am)
2. Plan
3. Prepare
4. Execute
5. Escape

Skylar is supposed to lead this operation but Kri haven't posted for a while and Milno is overseering Skylar's leading skills. Caellath actually had a proper reason to not post anything and TCM has his own problems in real life. This leaves our work force quite thin. And I'm slowly but surely running out of ideas what information I should gather.

Well, here's a bit more of scouting:


Ulrich Leland. Location: Apartment


Lookup Stockman's introduction site about their products and compare them against what we have seen so far. Is all stuff in the bank found in Stockman's site? Or is any of them similar enough to be identified as a customized product? Try to find all public information available about them.
If Skylar's proxy server is available then do some hacking to find out more details of Stockman's products.

Check if the Darknet exist here, such as TOR-network here in real life. If it does then buy information (blueprints, known functionality and weaknesses, master paswords and alike) of Stockman products and anything that is available about our target bank.


Spoiler: Stats & Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Logged
I told you to test with colors! But nooo, you just had to go clone mega-Satan or whatever.
Old sigs.
Games.

renegadelobster

  • Bay Watcher
    • View Profile
Re: Mission 16: The Heat is on.
« Reply #236 on: December 17, 2014, 02:51:34 am »

((Plan? Not a specific one, no. More of a broad outline like what Aoshima has in his post.

Also, damn. Should of used the cam-eyes the whole way through to the vault to try and get more info.))

Help Ulrich with his information gathering. Also, use future Google Earth to look for rural secluded areas, no more than a four hour drive away, that could be used as potential hiding spots/dump spots for cars/equipment, incase things go south. Just in case.
Logged
Well, it only hates Linux for now. If we could condition it to hate computer viruses, than hooray! Free, brutal virus protection! Unless you have Linux!

piecewise

  • Bay Watcher
  • [TORTURE_FOR_FUN]
    • View Profile
    • Stuff
Re: Mission 16: The Heat is on.
« Reply #237 on: December 18, 2014, 04:19:10 pm »

As far as I know, we have no plan beyond what I suggested in the beginning of this thread, which really isn't as much a plan than high level quidelines. For your convenience:
1. Scout (what we are doing now, at least I am)
2. Plan
3. Prepare
4. Execute
5. Escape

Skylar is supposed to lead this operation but Kri haven't posted for a while and Milno is overseering Skylar's leading skills. Caellath actually had a proper reason to not post anything and TCM has his own problems in real life. This leaves our work force quite thin. And I'm slowly but surely running out of ideas what information I should gather.

Well, here's a bit more of scouting:


Ulrich Leland. Location: Apartment


Lookup Stockman's introduction site about their products and compare them against what we have seen so far. Is all stuff in the bank found in Stockman's site? Or is any of them similar enough to be identified as a customized product? Try to find all public information available about them.
If Skylar's proxy server is available then do some hacking to find out more details of Stockman's products.

Check if the Darknet exist here, such as TOR-network here in real life. If it does then buy information (blueprints, known functionality and weaknesses, master paswords and alike) of Stockman products and anything that is available about our target bank.


Spoiler: Stats & Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
The smaller doors- the one in the stairwell and the one right outside the safety deposit box room- both look very similar to a particular type of security door the company makes. They have a 10 digit key code and biometric lock,but you don't see anything about the black nub. That must be something custom. 

What kind of details you looking for and where are you going to look for them? Because hacking the website won't get you much; it's not like they keep all their personal info on this customer website.

Such things are always going to be in existence however your offer to buy info is gonna have to wait some time to get a reply, if it ever does.

((Plan? Not a specific one, no. More of a broad outline like what Aoshima has in his post.

Also, damn. Should of used the cam-eyes the whole way through to the vault to try and get more info.))

Help Ulrich with his information gathering. Also, use future Google Earth to look for rural secluded areas, no more than a four hour drive away, that could be used as potential hiding spots/dump spots for cars/equipment, incase things go south. Just in case.
There are three main roads out of town, one in every cardinal direction except west. Taking any of them off in any direction for an hour or two would get you out into relatively rural or even completely uninhabited areas.

tryrar

  • Bay Watcher
    • View Profile
Re: Mission 16: The Heat is on.
« Reply #238 on: December 19, 2014, 05:49:35 am »

((I'm assuming by now everyone knows what the bank team saw in terms of security right? Well, action based off that))

Michael walks up to Ulrich. "Alright, back0check me on these ideas would you? Based on the footage you guys brought of the vault and lockbox rooms, if we are forced to brute force our way in then using any sort of explosive is right out, as them amount of boom we'll need would outright level the bank and maybe the entire block surrounding it. I had an idea about that though, involving something like those mining lasers from that sharkmist mission. Can you put together a plan b involving this in case we need to go that route?"

Michael checks with steve to see if A) anything like a mining laser is available through our mining front, and B) his estimate as to how much power would need to be pumped into a laser to cut through the vault door in a reasonable(say 15 minutes) time frame.(This assumes we at least delay any alarms for that long)
Logged
This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

AoshimaMichio

  • Bay Watcher
  • Space Accountant
    • View Profile
Re: Mission 16: The Heat is on.
« Reply #239 on: December 19, 2014, 10:51:09 am »

((We didn't have any recorders with us besides Thaddeus's cameyes and I don't know if those record anything. But you can assume Ulrich shares all information he got.))
Ulrich Leland. Location: Apartment


"Sharkmist mission? What's that? Anyway, I agree that explosives are out of picture when we go to underground so laser sounds like sensible option. They are much quieter as well. However, mining laser sounds rather heavy which might become a problem and it cannot be left behind as those could be backtracked easily on this planet. On positive side it could very effectively used to disable all chasers.
It is definitely an option to consider."


Check the records about the janitors. Are they same people every day? Who opens the door for them or does it open automatically?

About the court cases they have related to injuries or deaths caused by their products. Can I get more details? As in what kind situation caused injuries/deaths?

No matter how secure the systems are there's always way in as long as the system isn't completely separated. And it will not be if they have offices and factories in more than one physical location. The information must flow between places and that's where from I'll will strike. Assuming I can find it.
Surely they have contact information of their personel? At least their salesmen must have, technical support maybe? They are probably the weakest link. Try hack on their phones if they have smartphones, from there look for link to their computers, from there secured network links into their intranet. Then it's just matter of stealing admin account. If they do not have hackable phones, then try to locate any similar entrypoint into the system.
As for what I'm looking for is their contract information. Our target bank specifically, but get lot more in case my hacking is noticed. Another thing to look up is master password into those doors. I assume they must have a way to open their own doors just in case. Third thing is details of their custom solutions.


Spoiler: Stats & Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
« Last Edit: December 20, 2014, 10:22:55 am by AoshimaMichio »
Logged
I told you to test with colors! But nooo, you just had to go clone mega-Satan or whatever.
Old sigs.
Games.
Pages: 1 ... 14 15 [16] 17 18 ... 40