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Poll

In absence of a poll, have some handy links!

Reminder: If you're comfortable with it, approximate height and weight would be good info for the character sheet
- 6 (42.9%)
Handy link to Character sheet!
- 2 (14.3%)
Handy link to map!
- 1 (7.1%)
Tropes page as well, why not.
- 5 (35.7%)

Total Members Voted: 13


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Author Topic: If Forumites Were Stuck in an RPG (2nd thread. REBOOT COMMENCED)  (Read 290236 times)

Arcvasti

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #4320 on: January 03, 2015, 01:06:18 am »

As soon as the knight reaches the threshold, Arcvasti slams the door close button, hopefully crushing or immobilizing the creature.

(You know there's a chance you'll just bisect Hugo, right?)

[[SSSSH! Stop trying to talk sense into us~!]]
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WillowLuman

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #4321 on: January 03, 2015, 01:06:56 am »

((So many rolls!))

[13] The Knight is knocked flat on its face and pinned beneath the bulkhead, which doesn't seem to damage it [2] but it doesn't loose its grip on HugoLuman. [17,17] It begins rapidly squirming its way out from under the door, but towards the outside of the room, not back into it. [5] HugoLuman is unable to get free, and as the Knight slips out from under the door, [1] his tail is pulled right under it as it slams closed, slicing it clean off.

"...And, uh, one more thing. There are some override controls for the doors in the manager's office down the hall, so if you locked yourself out of here somehow that'd be the place to look. Anyway, things will start waking up real soon, so, uh, stay safe, follow the rules, have fun. Oh, and good luck!"
There is a bleep! and the Office door slides open.
[back to 3/5 power]
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technicallyAdventurer

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #4322 on: January 03, 2015, 01:07:09 am »

Shaken by the happenings prior, Tech's prolonged stare seems to linger on SB. It was silly for her to notice such a thing after what had just taken place— but it felt strange, seeing SB noticeably shorter than she. They used to be around the same height, and the difference put her off. She turned her head as she heard a door open, unsure if it was the door to the South hall.
« Last Edit: January 03, 2015, 01:14:33 am by technicallyAdventurer »
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SOLDIER First

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #4323 on: January 03, 2015, 01:12:22 am »

Tech is roundhouse kicked in the face
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technicallyAdventurer

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #4324 on: January 03, 2015, 01:15:23 am »

SB, as if by some delayed Christmas miracle, shushes his face!
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Arcvasti

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #4325 on: January 03, 2015, 01:17:05 am »

-Edited out-
« Last Edit: January 03, 2015, 01:31:17 am by Arcvasti »
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Cryxis, Prince of Doom

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #4326 on: January 03, 2015, 01:18:40 am »

Iton walks up to SB,"You mind popping my shoulder back into place?"
"I don't know how to do that, dude."
This being something I know I show SB how to do it on him with out physically doing it
"Thats how"


(Hugo's tail got cut off, he's still in the office just no tail and the doors are closed)
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SOLDIER First

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #4327 on: January 03, 2015, 01:26:12 am »

((Arc went back in time so that wouldn't happen.))

SB attempts to pop Iton's shoulder back in. [9] It hurts during it and it hurts afterwards, but it worked. We hope.
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WillowLuman

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #4328 on: January 03, 2015, 01:27:08 am »

((HOLD ON: Arc, since you were incorrect about events, do you still wish to jump back in time? If so, this post can be retconned))

"...And, uh, one more thing. There are some override controls for the doors in the manager's office down the hall, so if you locked yourself out of here somehow that'd be the place to look. Anyway, things will start waking up real soon, so, uh, stay safe, follow the rules, have fun. Oh, and good luck!"
There is a bleep! and the Office door slides open.
[back to 3/5 power]
((This is the door to the Manager's Office (Marked "Office" on the map, which you should probably keep in a tab), aka the one holding Santa in))
As the door to the Office slides open, SB hears Santa moving within, coming towards the door.

Meanwhile, back in the Security room, HugoLuman jumps around in pain, crying out, and spattering blood everywhere, [14] and somehow manages to avoid crashing into anyone. He dives beneath the desk and curls into a ball.

"EVERYONE GET THE FUCK IN HERE NOW WE ARE TURTLING THIS SHIT!"
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SOLDIER First

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #4329 on: January 03, 2015, 01:30:01 am »

"Fuck, I hear Killer Kring-- um, Santa moving around in there."

SB grabs Tech and Iton again and brings them into the Security room.
« Last Edit: January 03, 2015, 01:41:33 am by Sentient Bowtie »
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Arcvasti

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #4330 on: January 03, 2015, 01:30:57 am »

((HOLD ON: Arc, since you were incorrect about events, do you still wish to jump back in time? If so, this post can be retconned))

[[Oh, I did think it was weird the knight managed to drag a huge werewolf through a closing door. Bluh.]]

***We also need at least person in the managers office. The ability to override our doors is too destructive in their hands.***

Arcvasti switches the camera to the office and after a brief examination of whatever it is, does a quick cycle of the rest of the place, barely glancing at them.

EDIT: [[I sort of have to sleep right now. Assume my basic response to puppets is to slam doors on them/in their faces.]]
« Last Edit: January 03, 2015, 01:36:15 am by Arcvasti »
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WillowLuman

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #4331 on: January 03, 2015, 01:37:21 am »

"Fuck, I hear Killer Kring-- um, Santa moving around in there."

SB resorts to pounding on the door and shouting.
((The door is open. He's coming out, you have like 2 seconds to react before he's in the hall again, and he's still coming for you.))

Silvery Corridor.

Propman finishes loading up his shotgun and bandolier. After the pistol he's a little unsure how well he'll handle it, but if this room needs this kind of firepower, he figures its better than nothing.

((HOLD ON: Arc, since you were incorrect about events, do you still wish to jump back in time? If so, this post can be retconned))

***We also need at least person in the managers office. The ability to override our doors is too destructive in their hands.***

Arcvasti switches the camera to the office and after a brief examination of whatever it is, does a quick cycle of the rest of the place, barely glancing at them.
The manager's office seems to have no cameras within it (figures), and there isn't time to see much clearly given how fast he has to cycle, but the Knight seems to be in the arcade again, heading towards the South hall, the ones on stage don't seem to have moved yet, and the Safetybot is gone from the lasertag lockers though doesn't seem to be anywhere else on camera (the lasertag arena cameras still reading pitch darkness).

HugoLuman continues whimpering and bleeding under the desk.
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Cryxis, Prince of Doom

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #4332 on: January 03, 2015, 01:58:19 am »

Iton doesn't notice too much of the pain and fallows SB giving him thanks
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Playergamer

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #4333 on: January 03, 2015, 01:59:39 am »

(Hmm. May join, was in original. This still open?)
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Cryxis, Prince of Doom

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Re: If Forumites Were Stuck in an RPG (2nd thread, LOOK OUT GROUP 1!)
« Reply #4334 on: January 03, 2015, 02:07:47 am »

(Hmm. May join, was in original. This still open?)
((IIRC it will always be open))
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