Turn 52
"hehehe im going to enjoy that one.....what about...."
Eeliw fevy
[POT:6,5,5,2=4 > DC:1. POT:3,2,4,3=1. 5vs1]
A burst of flame appears a short distance away from you. You don't feel much heat from it.
Okay...lets try this then.
Be Steam-punk wizard.
[POT:5,5,6,2,1,6,5=6 > DC:5. POT:1,3,3,3,2,2,2=-1. 6vs5]
You summon a steel sword. It doesn't appear to have any special capabilities.
[POT:2,3,3=0 < DC:2]
Nothing happens.
Ewtuml Fevy Aiah(5 pot) And Fevy Yurif-Yue(3 pot)
I'm !!Researching!! to get some useful combinations.
[POT:6,1,1,6,4=3 = DC:3]
You summon a pool of literally liquid stone that is on fire.
[POT:1,1,3=-2 << DC:3]
[SPD:1]
[END:5+
1=6]
You summon a small amount of fire that suddenly launches itself in your direction. You're so surprised by that you don't even move. It impacts your chest, burning you slightly. You beat the flames down before they can do more damage.
Redz: Torso -
[Minor burns]I can self-terminate.
Ser Kindle suddenly climbs up the ladder and performs a beautiful swan dive straight into the Pit. He is never seen again.
Ser Kindle is going to be dead after a few hours of falling.Be very predictable.
[POT:5=1 = DC:1]
You summon a pile of stones and find a sharp looking one after a few moments of searching. You immediately proceed to carve the word into your arm.
[POT:6,2,1=1 = DC:1]
[END:1 vs DC:1. Rolled a 1 and it feels like there's no risk in imbuing yourselves with DC:1 materials - so I'll do this: odds - you die, evens - you live.]
[LIFE:5 - Welcome to die]
Your body slowly changes into stone as you planned, but there's something wrong. You can't feel parts of your body that have become rock. The transformation spreads and you end up becoming a statue.
The Manipulator is dead. Again!"<3? This dispenser seems a bit underpowered. I should fix that so I can spread more <3 around everywhere!"
Yeah, that sounds like a good idea.
I totally did a thing.
+2 strength. My halberd is made of kill.
[Thrakor SPD:3+
1=4]
[Fake!Derm SPD:6+
1=7]
[Fake!Derm POT:1,6,6,6,2,1,6,4,5,6,3,6=12 > DC:5. POT:6,6,3,5,1,1,2,4,5,6,5,1=7. 19vs5]
[Fake!Derm DEX:3+
1=4]
[Thrakor SPD:3+
1-
1=3]
Fake!Derm returns to the Grand Hall in order to exact revenge on Thrakor and immediately casts a spell that summons a large mass of lava and launches it at Thrakor, who notices it coming a little too late and ends up getting his body waist down covered by liquid stone.
[Thrakor END:1+
1=2]
It's painful. Extremely so, in fact. The burning mass crushed and charred his legs, after all. The excruciating pain is nigh impossible to bear and soon Thrakor's screams stop as his consciousness fades.
Thrakor: [Extreme Heat];
[Unconcious]; Legs -
[Charred/Crushed]; Everywhere -
[Pain]Seeing his opponent near death, Fake!Derm moves in for a coup de grâce.
[Fake!Derm STR:1+
1+
1=3]
Seeing as how he can't stab the <3mancer in the legs due to them being covered in magma, he decides to stab Thrakor in the head instead. The halberd's spike slides off the helmet though.
Beirus watches the whole thing go down for a while and then focuses on summoning more adamantine rods.
DRPA-001 "Nile" appears in the Pit, along with Rhodri.
Active CharactersName: Derm
Appearance: I put on my robe and wizard hat.
Background: Totally not an imposter
STR - 1 (+2=3)
DEX - 3
SPD - 3
END - 1 (+2=3)
WIL - 1
POT - 10 (+2=12)
Status effects:
Personal Imbuement: Aluminum, Left Leg -
[Slightly damaged], Left Arm - ends in a clawed hand
[Blunt], Miasma Aura [5/7]
Inventory: Iron Halberd (
[Two-handed]), Rubber Full-body Suit (missing left sleeve) with a Rubber Breastplate on top.
Location: Grand Hall, near hallway to Cavern
Name: Thrakor
Description: A short guy with an attitude problem. Has a scraggly beard he should probably shave, unremarkable brown eyes, and receding hair that's going grey early. A bit slender.
Background: This is somehow familiar, yet totally different... again...
STR- 0 (+1=1)
DEX- 3
SPD- 3
END- 3
WILL- 1
POT- 9 (+2=11)
Status effects: 6 Porcelain Floating Orbs,
[Extreme Heat];
[Unconcious]; Legs -
[Charred/Crushed]; Everywhere -
[Pain]Inventory: Fashionable sash (made out of intestines), Cloth Gambeson, Raygun Gothic Helmet, Copper Bear Mace (
[Blunt weapon]),
<3 Dispenser (4/6)Location: Grand Hall, near hallway to Cavern
Name: Beirus
Appearance: Green. Completely green.
STR - 0 (+3=3)
DEX - 3
SPD - 3
END - 6
WIL - 1 (+2=3)
POT - 6 (+1=7)
Status effects:
Personal Imbuement: Adamantine, Left hand - Adamantine Whip-sword, Entire body - very spiky
Inventory: Adamantine Cuirass with shoulder guards, adamantine rods.
Location: Grand Hall, Center
Name: endlessblaze
Description: A human with black hair and red eyes. He can be a little dramatic at times.
Background: An adequate swordsman and metal smith, he was working on a new sword when suddenly he vanished in a flash of light.
STR - 3
DEX - 3
SPD - 3
END - 3
WIL - 3
POT - 4
Status effects: Right Leg -
[Lacks a chunk]Inventory:
Location: Forest Area, near South Exit
Name:Mark.
STR - 1
DEX - 1
SPD - 1
END - 3
WIL - 3
POT -10
Status effects:
Personal Imbuement: Steampunk, Left Arm -
[Bleeding]Inventory: Aluminum Blade 3/6, Steampunk Blade 1/1
Location: The Bridge, center
Name: Redz Biltubacca
STR:1
DEX:3
SPD:1
END:3
WIL:3
POT:8
Status effects: Torso -
[Minor burns]Inventory:
Location: Forest Area, center
Name: DRPA-001 "Nile"
Description: Looks fairly human, but with smoothed, indistinct features.
Background: A research drone of the Summation, send to investigate Perplexicon
STR - 1
DEX - 4
SPD - 1
END - 4
WIL - 4
POT - 5
Status effects:
Inventory:
Location: The Pit, near ladder
Name: Rhodri
Description: Pale guy with shaggy hair and slightly overweight.
Background: Isn't sure if he's hallucinating, dreaming, or just having a supernatural good/bad time.
STR - 1
DEX - 3
SPD - 3
END - 3
WIL - 1
POT - 8
Status effects:
Inventory:
Location: The Pit, center