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Author Topic: Enemies you've felt bad for  (Read 2232 times)

Quartz_Mace

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Enemies you've felt bad for
« on: September 05, 2014, 11:18:12 pm »

Okay, so DF is a very gruesome game, and sometimes you can't help but feel bad for killing someone, wether it is done by your hand or at the bidding of your servants. For example, Rusma was a man of the Union of Work. His first job was as a fishery worker. He later left to hunt animals in the Great Dunes, hunting down and killing 100 animal men and women, 100 other animals, 5 goblins, and 10 Elves! After he quit this lifestyle, a giant jaguar constantly hunted him down for an entire decade. Annually, he would fight with the same jaguar who always managed to escape before he could kill it, starting in 28 and ending in 47 when he slew the beast. He then raised a family with his wife, having 10 children. One day, his father was abducted by a female night troll, a fate mirrored by his eldest son only a few years later, by a male one. In 105, he became the leader of the Admired Group and ruled for 9 years.
  It was then that I enter this tale. I came into his keep, The Lord of the Fatal Council and demanded he pay homage to me. He did. I had not expected this, so I gave him a gift. During the exchange, I noticed his Elf and Goblin bone jewelry. Thinking him to be a Vampire, I followed him outside the building and accused him. He darted off. That was enough for me, so I chased him down. Even after breaking his back, hands, and skull, he continued to run faster than I could sprint. I eventually caught up with him and viscously stabbed him for an hour before he died. Thus ended the life of a 108 year old hero, father of 10, devoted husband to Ärya, and slayer of 300 worthy foes. May he rest in pieces (I chopped off his hands).

What fights have made you feel bad for your enemy?
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StagnantSoul

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Re: Enemies you've felt bad for
« Reply #1 on: September 05, 2014, 11:46:57 pm »

I came into a village, which was in the middle of being invaded by a full army. So me and my twenty one companions charged the army, fighting constantly. It was pretty easy to get decapitations in, so my duel swords made it pretty easy, my one worry was enemies hitting me. Until I accidentally killed a miner going by. A nearby priest freaked out: I wrestled his knife off and broke a finger bone, to keep him alive. But the rest of the priests attacked, I was forced to kill them. By the end of that day, I'd been forced to kill the entire village, as I'd died to a knife wound many times while wrestling villagers before, I couldn't risk it. I honestly felt sorry, I had come here to save them all, but I was forced to kill them.
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smjjames

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Re: Enemies you've felt bad for
« Reply #2 on: September 06, 2014, 01:13:52 am »

I came into a village, which was in the middle of being invaded by a full army. So me and my twenty one companions charged the army, fighting constantly. It was pretty easy to get decapitations in, so my duel swords made it pretty easy, my one worry was enemies hitting me. Until I accidentally killed a miner going by. A nearby priest freaked out: I wrestled his knife off and broke a finger bone, to keep him alive. But the rest of the priests attacked, I was forced to kill them. By the end of that day, I'd been forced to kill the entire village, as I'd died to a knife wound many times while wrestling villagers before, I couldn't risk it. I honestly felt sorry, I had come here to save them all, but I was forced to kill them.

Twenty one!?! How did you get that many companions?????
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Dyret

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Re: Enemies you've felt bad for
« Reply #3 on: September 06, 2014, 11:23:00 am »

Twenty one!?! How did you get that many companions?????

I think it was quite common in the older versions. The main drawback was having 20 companions usually resulted in being ambushed by 40ish bandits at a time, which was a lot less fun than it sounds, especially with ranged weapons being what they were back then.
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Scoops Novel

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Re: Enemies you've felt bad for
« Reply #4 on: September 06, 2014, 01:00:49 pm »

Twenty one!?! How did you get that many companions?????

I think it was quite common in the older versions. The main drawback was having 20 companions usually resulted in being ambushed by 40ish bandits at a time, which was a lot less fun than it sounds, especially with ranged weapons being what they were back then.

Wait, ranged is better now? 0.0
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Quartz_Mace

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Re: Enemies you've felt bad for
« Reply #5 on: September 06, 2014, 01:14:16 pm »

Twenty one!?! How did you get that many companions?????

I think it was quite common in the older versions. The main drawback was having 20 companions usually resulted in being ambushed by 40ish bandits at a time, which was a lot less fun than it sounds, especially with ranged weapons being what they were back then.

Wait, ranged is better now? 0.0
Ranged is still pretty powerful. It's kind of supposed to be, seeing as how it's a small object fired at a high speed against a foe. Killing things is the nature of a weapon, after all.
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Moon Label

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Re: Enemies you've felt bad for
« Reply #6 on: September 15, 2014, 06:17:27 pm »

I usually don't feel bad for my enemies.

I do get a strange feeling when I try to make an experimental embark and it promptly crashes and burns, metaphorically.  However those 7(+) dwarves did not die metaphorical deaths to satisfy my curiosity.  They're really dead; occasionally undead.

The worst feeling is when I generate a world, and then build fortress after fortress, adventure after adventure, and then I feel like the world has become stagnant.  Before 40.xx, the worlds certainly stagnated. But now in the new rules of 40.xx, the world blossoms with use.  Now, when a world that "just doesn't feel right anymore" or is just "boring" to me, I un-make it.  I delete everything that ever was and can be.  Because of my action, that world can never be faithfully re-created.  I have unmade a reality on a whim.  It is terrifying when I imagine it.
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Quartz_Mace

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Re: Enemies you've felt bad for
« Reply #7 on: September 15, 2014, 07:02:13 pm »

It is terrifying.
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Kumquat

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Re: Enemies you've felt bad for
« Reply #8 on: September 16, 2014, 04:41:29 pm »

Sort of...

Spoiler (click to show/hide)

But it is hilarious.
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TheHossofMoss

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Re: Enemies you've felt bad for
« Reply #9 on: September 16, 2014, 06:18:57 pm »

I had a gremlin talk with me one time. He introduced himself. Unfortunately, I only saw this in hind-sight, only after I had stabbed him several times in the neck with a dagger.

I felt like a monster. He was crying as I killed him too.
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Drokles

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Re: Enemies you've felt bad for
« Reply #10 on: September 17, 2014, 12:50:25 am »

Pretty much every animal that my dwarves hunt. Sometimes I really think that my hunters bear some kind of grudge against them because they just treat them like assholes.
At the moment they only use wooden bolts as ammo, so the battles they have with groundhogs are so painful and drawn out. Those poor animals have their everything bruised and damaged and severed before they're finally granted peace in death.
Spoiler (click to show/hide)
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Insanegame27

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Re: Enemies you've felt bad for
« Reply #11 on: September 17, 2014, 03:46:37 am »

but this is what makes it dwarfy! all the needless pain and suffering and death and violence and kill the trees and kill the elves.
Playing MDF once and a red dragon arrived with a migrant wave and was beaten to death by the (naked, the dragon did that much to his clothes) snaga orc who bburnt to death exactly one tick after disengaging the dragon. god armok damnit! I had cage traps lined up for that to make a pillbox of death for the elfies
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