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Author Topic: The Sims 4  (Read 21842 times)

Tobel

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The Sims 4
« on: September 02, 2014, 11:32:19 am »

The way EA has handled reviews before this release (ie, no review copies) makes me very skeptical about this latest Sims endeavor. Metacritic is awash with hatred, trolling, and praise. Has anyone bought this? What are your thoughts?
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Neonivek

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Re: The Sims 4
« Reply #1 on: September 02, 2014, 11:33:51 am »

Getting my copy today even though I pretty much already decided I am going to be disappointed.
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timferius

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Re: The Sims 4
« Reply #2 on: September 02, 2014, 11:39:04 am »

I should get a few hours with it tonight before my wife gets in. I already like the create a sim, and the new art style, but I'll throw down my initial opinion once I've formed it.
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Hizor

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Re: The Sims 4
« Reply #3 on: September 02, 2014, 03:56:08 pm »

Seemed awesome to me.
Hope it meets my expectations...
I wanna know what people think about it first though.
~X
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jocan2003

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Re: The Sims 4
« Reply #4 on: September 02, 2014, 04:02:53 pm »

Its basicly sims 3 with a FEW novelty if any.... Most of the time when they block review copy its either trhe game is unfinished, buggy as hell or doesnt live up to what they advertised.
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10ebbor10

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Re: The Sims 4
« Reply #5 on: September 02, 2014, 04:04:17 pm »

Hell, the only features I knew of are the absence of Swimming pools, and click and drag editor instead of sliders.

I have a feeling this is turning into Spore. Ie, Fantastic Editor, but they kind of forgot the game.
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scrdest

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Re: The Sims 4
« Reply #6 on: September 02, 2014, 04:07:42 pm »

Hell, the only features I knew of are the absence of Swimming pools, and click and drag editor instead of sliders.

I have a feeling this is turning into Spore. Ie, Fantastic Editor, but they kind of forgot the game.

I heard that there apparently is no Sims 3-style open world or pattern editor in the CAS preview by Lazy Game Reviewer. Hype level: negative five.
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Culise

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Re: The Sims 4
« Reply #7 on: September 02, 2014, 04:23:06 pm »

Hell, the only features I knew of are the absence of Swimming pools, and click and drag editor instead of sliders.

I have a feeling this is turning into Spore. Ie, Fantastic Editor, but they kind of forgot the game.

I heard that there apparently is no Sims 3-style open world or pattern editor in the CAS preview by Lazy Game Reviewer. Hype level: negative five.
That's just for starters.  I mean, I understand that they tend to drop back quite a bit whenever they start off a new game because of the whole "build a new engine" thing, but Mod The Sims and NeoGaf lists, well...a top-ten stand-out list to me.

1. No toddlers - the available life states are baby, child, teenager, adult, elder.
2. Babies are not an active life state; as in Sims 1, they're essentially objects.
3. Swimming is gone.  Pools are gone.  Swimwear is gone.
4. Lot height reduced to 3 instead of 5 stories.  Lot size reduced from 64x64 to 50x50.
5. Terrain sculpting appears to be gone
6. Rabbitholes are gone (yay)...because community lots have been sharply reduced as part of the loss of the open world (not yay).
7. So many careers are gone, and the ones that remain seem to be a bit...odd.
8. Lot limits have sharply reduced (25 per world - 5 per neighborhood for 5 neighborhoods per world).  World and terrain editing are effectively gone.
9. Basements gone, foundations are now global to the lot instead of placed.
10. Service sims greatly reduced/gone - police officers, babysitters, repairmen, firefighters, and burglars.
« Last Edit: September 02, 2014, 04:25:40 pm by Culise »
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jocan2003

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Re: The Sims 4
« Reply #8 on: September 02, 2014, 04:27:25 pm »

Hell, the only features I knew of are the absence of Swimming pools, and click and drag editor instead of sliders.

I have a feeling this is turning into Spore. Ie, Fantastic Editor, but they kind of forgot the game.

I heard that there apparently is no Sims 3-style open world or pattern editor in the CAS preview by Lazy Game Reviewer. Hype level: negative five.
That's just for starters.  I mean, I understand that they tend to drop back quite a bit whenever they start off a new game because of the whole "build a new engine" thing, but Mod The Sims and NeoGaf lists, well...a top-ten stand-out list to me.

1. No toddlers - the available life states are baby, child, teenager, adult, elder.
2. Babies are not an active life state; as in Sims 1, they're essentially objects.
3. Swimming is gone.  Pools are gone.  Swimwear is gone.  (This one will bother my niece more than me personally; she loves swimming, so in it goes for all her families)
4. Lot height reduced to 3 instead of 5 stories.  Lot size reduced from 64x64 to 50x50.
5. Terrain sculpting appears to be gone
6. Rabbitholes are gone (yay)...because community lots have been sharply reduced as part of the loss of the open world (not yay).
7. So many careers are gone, and the ones that remain seem to be a bit...odd.
8. Lot limits have sharply reduced (25 per world - 5 per neighborhood for 5 neighborhoods per world).  World and terrain editing are effectively gone.
9. Basements gone, foundations are now global to the lot instead of placed.
10. Service sims greatly reduced/gone - police officers, babysitters, repairmen, firefighters, and burglars.
Alright thats horrible, seriously how can they remove smoiething that has been in the series since sim 1 ( swimming pool ) and butcher so much stuff and DARE to call it sim4 o.O.

In the next DLC, The swimmers life, you will be able to build pool, have your sim swim and so on, for the mere price of 9.99USD! Finaly, carrer pack! have your sim do the job he really want for the mere price of 14.99USD!!!
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Quote from: LoSboccacc
that was a luky dwarf. I had one dabbling surgeon fail so spectacularly that the patient skull flew a tile away from the table.
Quote from: NW_Kohaku
DF doesn't mold players into its image - DF merely selects those who were always ready for DF.
Quote from: Girlinhat
Minecraft UI is very simple. There's only so many ways you can implement "simple" without copying something. We also gonna complain that it uses WASD?

jhxmt

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Re: The Sims 4
« Reply #9 on: September 02, 2014, 04:28:49 pm »

Have they by any chance stated that the removal of all these things is because they're far too complicated for any single machine to process and would require some sort of dedicated server to deal with?  :P
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Culise

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Re: The Sims 4
« Reply #10 on: September 02, 2014, 04:35:05 pm »

Have they by any chance stated that the removal of all these things is because they're far too complicated for any single machine to process and would require some sort of dedicated server to deal with?  :P
Nope, but that's only because they're trying to keep dead silent on it; there are an awful lot of talk that this was going to be another online game until SimCity bombed harder than Dresden 1945.  In other words, if accurate, we really are looking at the end result of three years of development into an online game and a year or so of desperate retooling to try and salvage something from the wreck. 

Which may be related to why I kept getting the "touch screen" vibe while looking at the gameplay trailers, like something you would play on a phone.
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Fniff

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Re: The Sims 4
« Reply #11 on: September 02, 2014, 04:39:18 pm »

Wow. EA have made a game that has less features then the first installment of the series. I wonder what would happen if this was a smash success and other devs copied it. Would the next Borderlands only have three guns? What if the next GTA was set in a town with about six buildings and 30 people to kill? The possibilities are as endless as the games themselves are restricted!

dennislp3

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Re: The Sims 4
« Reply #12 on: September 02, 2014, 04:39:59 pm »

I hate to be a dick...but if any of you ever had any hope that it was not going to be garbage, a complete wreck, or obviously stripped down for DLC whoring...then maybe you need to remind yourselves that EA is all over it and that alone is enough to ruin a game.

I WANTED to look forward to this one...but I couldn't even try to get hyped...cause I knew it was gonna be this way.

Taking all that crap out because its a "new engine" is on the same level as all the lies they spit about simcity needing to be on servers and all that crap.
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Fniff

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Re: The Sims 4
« Reply #13 on: September 02, 2014, 04:40:54 pm »

I expected it to be shit. I just didn't guess it would be this bad. Too bad, because the Sims 3 was actually okay. The open-world aspect was my favorite part and it really did make everything a lot more interesting. Don't tell EA that, it'll break their little hearts. If they still possessed them.

BigD145

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Re: The Sims 4
« Reply #14 on: September 02, 2014, 04:59:24 pm »

LOADING SCREENS EVERYWHAR!
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