I have a gun so the obvious thing is:
Head to a high place where I can better overview the area
Looking for a vantage point, you head into the northern part of the city, where strands of white flesh hang off of skyscrapers like jungle vines from a canopy. Most of the buildings here are too damaged and overgrown to enter, but the door to one old building which may have been a hotel in better days is open and obscured. Peering through the doorway, you see that the lobby is still fairly uncorrupted, with a large spiral staircase in the center of it, which you reckon leads up to the balconied bedrooms that you saw outside. Just as you're about to ascend the stairs and claim your new sniping post though, the railing gives a shudder and slowly unwinds itself from the stairs, groping blindly about the room, while whatever it's attached to upstairs begins to move around noisily, a single clawed foot looking like something that might have come from a bathtub appearing at the top of the stairs.
Oh....oh my. This wasn't in the PowerPoint!
Head East
You head east into the old residential district, which looks like it might have been a nice sprawl of suburbs once. Now however, it's more like a maze, with some of the houses flattened and some of the alleyways overgrown to create a series of surreal walls and gaps that seem all too easy to get lost in. As you try and determine how to best move about this alien labyrinth, you are interrupted by a loud low groan as something resembling a lumpy and misshapen humanoid pulls itself over the house at the end of the street, a singular eye on its chest focusing on you as its face splits open, revealing a gaping maw with five sawblade-shaped teeth.
Put on hat, dodge any incoming attacks, and run towards the crumbling palace.
"Anyone not shooting at me is welcome to join me!"
Head towards the crumbling palace as-well only fire upon something that go's to attack me first.
(PM sent to some people please check your inboxs )
The two of you head west towards the crumbling palace, which seems to be growing more and more corrupted by the second. By the time you arrive at the main entrance, the entire thing is covered with white flesh apart from a single tower, which looks like it only has a few seconds before it too becomes altered beyond recognition. As you're wondering exactly how the thing even managed to last this long, a burst of black lightning erupts from the tower, carving great smoking chunks of corruption off of the building and vaporizing them before they reach the ground. Looks like that answers that question...
Launch a barrage of bolts at anything and everything that could be a threat. And Jaenna.
Head towards the palace, keeping my gauntlets in a defensive position.
(Gentleman spd: 2)
(Jaenna spd: 5+1)
(Gentleman dex: 1+2)
(Manhole Beast spd: 1)
(Manhole Beast end: 2+2)
By the time that The Gentleman has steadied himself enough to fire another shot, Jaenna has already darted around a street corner to meet up with Belkin and Austin by the palace. Letting out a short sigh, he lowers his crossbow ever so slightly and scans the area, looking around for anything that might try to kill and/or eat him. Everything seems oddly serene at first, until he hears a metallic scraping noise a short distance away and spots a large shovel-shaped hand emerging from a nearby manhole, with a single eye on its palm focused dead on him. Wasting no time, he fires a bolt straight towards the eyeball, but the thing blinks at the last second, deflecting the attack with an eyelid made of bone plates before diving back down the manhole and out of sight.
Will bodyguard for loot
You look around for some sort of digging implement, and find none. However, that monster that just darted back down the manhole looked kinda shovely, if that counts for anything.
"Oh gods... Where the heck I am now?!"
After screaming out his amusement and frustration, Hakkar has quickly calmed down as his rational personality sorted things out.
Click paw, person and eye, giving time for each to work. But if someone wants to kill me immediately - click shield, deflect attack, and use rifle.
Sadly, your button pressing does not do anything, although you do discover that only one button can be pushed down at once. Currently, the eye button is pushed down, as it is the last one that you pressed.
Pretty sure Beirus is the new Osbourne.
Figure out how my staff works.
"It appears the game has changed. I will allow most of you to leave this place. Should you choose to attack me, do not doubt that I will end you without a second thought. Have !!Fun!! exploring." [Insert foreboding laughter here]
I believe in going green.
(Billy spd: 4-1)
(Beirus aff: 5+6)
(Beirus aff: 6+6+10)
(Billy str: 2-6)
As Billy waves his staff around trying to discover its effects, a hand made out of solid emerald busts from the ground and wrenches it out of his hands, before sliding across the ground and handing it over to Beirus, who is now literally glowing due to the sheer amount of raw magic radiating off of him.
Jaenna:
Loot: Red glass gauntlets
Health: Fine
Location: Ruined Palace Gates
Toboggan:
Loot: Rainbow trenchcoat
Health: Fine
Location: Fallen Island
Beirus:
Loot: Maaaagic cape, fancy pith helmet, Smartmouth, crabclaw scepter, hungry scimitar, some perfume, tuning fork blades, THE TOWER
Health: Fine
Location: Fallen Island
The Gentleman:
Loot: Earthen bow, devil's table
Health: Fine
Location: Fallen Island
Belkin:
Loot: Gilded gunlance
Health: Fine
Location: Ruined Palace Gates
Hakkar:
Loot: Pearl necklace
Health: Fine
Location: Fallen Island
Stickman:
Loot: Windy rifle
Health: Fine
Location: Jungle of Flesh
Billy Snow:
Loot: Bagduy staff
Health: Fine
Location: Fallen Island
Austin:
Loot: Warm hat
Health: Fine
Location: Ruined Palace Gates
Jenkins 2a:
Loot: Shield on a stick
Health: Fine
Location: Tanglemaze
Fallen Island:
The island that the first portion of the game took place on, which has since fallen to rest in the center of a ruined and corrupted city. Most of the features that were present on it have been consumed by corruption, but there are still a few patches of jagged emeralds on it in some areas. In the center of the island is an enormous white stele, which seems to be the source of the corruption which has overtaken the nearby areas. This area serves as the spawn point for new players, but is also incredibly dangerous, both due to spawncampers and the local wildlife.
Ruined Palace Gates:
To the west of the fallen island lies the ruins of a great palace, which has all-but collapsed from the weight of the corruption that has grown on it. From the gates in front of it, one can see that a few of the upper portions are miraculously unaltered, but at the rate that the corruption is spreading, one can only wonder how much longer these towers will last.
Tanglemaze:
A short distance to the east of the fallen island lies the tanglemaze, a twisting mess of corrupted houses that now look and act more like a labyrinth than a housing development. As its name would suggest, it's very easy to get lost in, but most of the monsters inhabiting it have no trouble navigating it, being tall or agile enough to climb over the walls instead of going around them. Because of these dangers, looters travelling through the tanglemaze are advised to keep one eye on the walls above them and the other on the road behind them.
Jungle of Flesh:
Looking like it may have once been a business district of some sort, the jungle of flesh is an area of corrupted hotels and skyscrapers, located to the north of the fallen island. The corruption has hit this area of the city worse than others, and many of the buildings have been almost completely grown over, without so much as a window visible through the thick layers of white flesh, which have begun to form a sort of canopy over the streets. Some of the buildings near the edges of the area are still accessible, however, they are frequently used as roosts by the many types of monsters that make the jungle of flesh their home.