Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]

Author Topic: Finger Bedrooms  (Read 2330 times)

locustgate

  • Bay Watcher
    • View Profile
Re: Finger Bedrooms
« Reply #15 on: August 21, 2014, 07:58:36 pm »

In the war on tantrum spirals, the difference between a "good" bedroom and a "fantastic" bedroom might be the last shred of sanity that keeps your broker from punching a child to death and precipitating FUN. Therefore I like to have extra space to deploy high-value furniture: 2x2 at a minimum, and preferably 3x2. It's not like you're going to run out of space to dig.
All of the time it takes to make those rooms can also CAUSE tantrum spirals though by causing you to not have enough bedrooms in time, or neglecting other tasks, etc.

I'd suggest making nice-ish rooms, better than fingers, eventually, but only if/when you are really bored and it's definitely not getting in the way of more important stuff (which is most things). Over time, though, yes you should be building up nicer apartments.

Do you wait for a year to make a room? I have 30 rooms before Summer begins. Then all the beds by the time summer begins. Then have a back up dormitory by Autumn.
Logged

GavJ

  • Bay Watcher
    • View Profile
Re: Finger Bedrooms
« Reply #16 on: August 21, 2014, 09:35:49 pm »

No I'm saying finger rooms immediately. Then slow buildup of fantastic bedrooms.
Logged
Cauliflower Labs – Geologically realistic world generator devblog

Dwarf fortress in 50 words: You start with seven alcoholic, manic-depressive dwarves. You build a fortress in the wilderness where EVERYTHING tries to kill you, including your own dwarves. Usually, your chief imports are immigrants, beer, and optimism. Your chief exports are misery, limestone violins, forest fires, elf tallow soap, and carved kitten bone.

Melting Sky

  • Bay Watcher
    • View Profile
Re: Finger Bedrooms
« Reply #17 on: August 21, 2014, 09:54:21 pm »

 :o 

This thread just made me realize I've been shortchanging my dwarves with rooms that are one space short of what I usually give them. I normally make them 1x4 with a bed, cabinet, coffer, door set up. No wonder my floor plans seem more compact than usual on this fort. I suppose these short rooms will serve as a basis for the old timers to tell stories to their kids about how rough they had it back in the early days.

I'm curious about something that was said earlier in this thread. Is it a known fact in this new version that if normal dwarves are given very nice rooms it will cause the Baron to constantly bitch about it even if his is better? In my long standing DF 2012 fort I had a Baron that just would not shut up about the holding of his underlings and I couldn't figure out why. I had the guy in his own private presidential suite decorated with masterwork gold statues and all sorts of high value furniture.

His mini palace was very opulent and yet he still would not stop complaining. I figured I must have just somehow missed a dwarf who got lucky with a regular room that had the perfect combination of value increasing circumstances such as masterwork engraved gemstone or gold floors and walls with masterwork furniture that just happened to be encrusted with masterwork high value gems etc. It makes much more sense if the Baron was mad not because his room was inferior but simply because he didn't like peasants living in such regal rooms.
Logged

Rafatio

  • Bay Watcher
    • View Profile
Re: Finger Bedrooms
« Reply #18 on: August 21, 2014, 11:06:36 pm »

Melting Sky, Shift-R is your friend here, all bedrooms sorted by their value classification so you can check what the game thinks of that fish cleaner's quarters.

On topic: I also do 3x3 for everyone, with one big, very nicely decorated dorm set up first for those migrants that have to wait a bit for theirs. Once things settle down at the cap, even babies get their room as soon as they are born so I don't forget it. Furniture is just bed, cabinet and door as standard issue, more things as I feel like it or need to raise someone's happyness.

During bad times I sometimes use coffins for that additional decoration, they need to be build anyway and when sane workers are in short supply I get two birds with one stone. The dwarves don't care if their fancy new decoration contains auntie urist's mangled remains.
Logged

Chevaleresse

  • Bay Watcher
  • A knight, returned from a journey weary and long
    • View Profile
    • Patreon
Re: Finger Bedrooms
« Reply #19 on: August 21, 2014, 11:31:20 pm »

I carve out around 10 3x3 bedrooms with my starting 7, then about 30 more after the first migrant wave, then I try to maintain around 10 after every wave so I have spare rooms. 3x3 is nice and round, trains engraving fast, and can satisfy your lesser nobles quite easily on a temporary basis. Upper nobility gets a 5x5 room. Every room gets engraved when my designated engraver reaches legendary.
Logged
GM of Trespassers V2.
If you like my work, consider becoming a patron. (Since apparently people think this is a requirement: no, my game(s) are free to play and always will be.

Spitfire

  • Bay Watcher
    • View Profile
Re: Finger Bedrooms
« Reply #20 on: August 21, 2014, 11:34:19 pm »

During bad times I sometimes use coffins for that additional decoration, they need to be build anyway and when sane workers are in short supply I get two birds with one stone. The dwarves don't care if their fancy new decoration contains auntie urist's mangled remains.

I've read an awesome concept on the forums once, someone placed a coffin in each bedroom dedicated to that dwarf. Must've given them happy thoughts about the valuable item in their room AND a happy thought for owning a crypt. After a death, the dwarf gets sealed in with all his favourite furniture, there's no reusing - refurnishing hassle.

I figure keeps them humble too, being reminded of their own mortality every morning.
Logged
Quote from: Rex_Nex
Wanting boobs is primal, not something sparked by the degradation of humanity.

YAHG

  • Bay Watcher
    • View Profile
Re: Finger Bedrooms
« Reply #21 on: August 22, 2014, 07:16:45 am »

Spoiler (click to show/hide)
I figure keeps them humble too, being reminded of their own mortality every morning.
And here I thought those coffins were reserved for the room owner's :P

This is your spot on Armork's earth, in life and in death..

senilking

  • Bay Watcher
    • View Profile
Re: Finger Bedrooms
« Reply #22 on: August 22, 2014, 07:52:12 am »

.
« Last Edit: October 26, 2016, 09:01:37 am by senilking »
Logged

greycat

  • Bay Watcher
    • View Profile
Re: Finger Bedrooms
« Reply #23 on: August 22, 2014, 12:05:30 pm »

Auto-claiming only works on bedrooms.  Dwarves don't claim offices or dining rooms, ever.

So, your two choices would be:
  • Assign a bedroom, office and dining room as soon as the dwarf arrives on the map.  (Not sure how this works with babies or children.)
  • Wait until a dwarf chooses a bedroom, then assign the adjoining dining room and office to that dwarf.  Unfortunately, there is no notification that a dwarf has chosen a room.
Logged
Hell, if nobody's suffocated because of it, it hardly counts as a bug! -- StLeibowitz
Pages: 1 [2]