Duke, what is the file format for the save files?
.ini
Nah, it's just the Chaos Code the Dark Mechanicus use.
Shhhhh.
So, anyone know how to deal with corrupted save files?
How exactly did your savegame corrupt, when did you notice, and how old is it? Assuming certain parameters I could just have you email me the thing, unencrypt it myself, and check for a problem.
The latest one occurred last weekend, I think, but it started about the week before that.
Edit: correction, I think the latest saved files are from monday or tuesday of this week.
I don't know why, but apparently, the last save file I make is unloadable and produces an error. If I make two separate save files, a certain short time span from one another, they both have the error. Now all my save files are like this. The errors are always the same:
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Alarm Event for alarm 0
for object obj_saveload:
Push :: Execution Error - Variable Index [0,601] out of range [1,601] - -1.recent_type(100243,601)
at gml_Script_scr_load
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_scr_load (line 0)
gml_Object_obj_saveload_Alarm_0
Every time I load, I get this message and the game shuts down.