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Author Topic: Chapter Master - In the name of the Emperor!  (Read 800325 times)

Blastbeard

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Re: Chapter Master - In the name of the Emperor!
« Reply #2010 on: August 11, 2015, 02:37:47 pm »

Mine was with Iron Fathers....IN A NON-IRON HANDS CHAPTER.

Are you using the scavengers perk? Maybe they were 'gifted' to your chapter as a 'cultural exchange'?

They multiplied in the penitorium.
And when i transferred one of them to another company it multiplied them again.

Infinite marines. Infinimarines, even. In the Emperor's name, this must be abused this to increase numbers to Imperial Guard levels. Then, you won't even need power armor, just give your horde bolt pistols and knives and DROWN THE ENEMY IN BODIES.
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I don't know how it all works, I just throw molten science at the wall and see what ignites.

Dorsidwarf

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Re: Chapter Master - In the name of the Emperor!
« Reply #2011 on: August 11, 2015, 02:41:15 pm »

Additionally, I have some questions about how to do some things.

1) How do I promote a marine to Captain?
2) How am I supposed to bomb an inactive Tomb World with the mission? I always trigger it's activation on the first turn, take a tonne of losses, fail the mission, and doom the galaxy to an infinite swarm of necrons (srsly thats a lot of ugly fucks, heavy->uncountable in 1 turn, can only bomb down to Heavy with entire fleet, can't even send the whole chapter to seal it.)
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Quote from: Rodney Ootkins
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Zangi

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Re: Chapter Master - In the name of the Emperor!
« Reply #2012 on: August 11, 2015, 02:45:24 pm »

1) Marine needs enough xp.  Its a lot and you probably can only promote from 1st division early on.
2) I think the idea is you need to bring in a very small number, enough to kill a few, but few enough that you don't awake everything.  8?  Less then?  I havn't played in awhile.
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All life begins with Nu and ends with Nu...  This is the truth! This is my belief! ... At least for now...
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SkeletusAurelius

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Re: Chapter Master - In the name of the Emperor!
« Reply #2013 on: August 11, 2015, 03:15:04 pm »

Mine was with Iron Fathers....IN A NON-IRON HANDS CHAPTER.

Are you using the scavengers perk? Maybe they were 'gifted' to your chapter as a 'cultural exchange'?

They multiplied in the penitorium.
And when i transferred one of them to another company it multiplied them again.

Infinite marines. Infinimarines, even. In the Emperor's name, this must be abused this to increase numbers to Imperial Guard levels. Then, you won't even need power armor, just give your horde bolt pistols and knives and DROWN THE ENEMY IN BODIES.

This guy.
This guy knows whats up.
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Bacon_commando

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Re: Chapter Master - In the name of the Emperor!
« Reply #2014 on: August 11, 2015, 04:18:54 pm »

Mine was with Iron Fathers....IN A NON-IRON HANDS CHAPTER.

You can get Iron Fathers in non-Iron Hands chapters, I'm not sure how but I have done it before and it seems to happen when you choose certain traits.
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cerapa

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Re: Chapter Master - In the name of the Emperor!
« Reply #2015 on: August 11, 2015, 04:22:04 pm »

I just started out playing. I found a planet with an STC fragment, but I don't know how to pick it up. I sent some marines onto the surface, but nothing happened.

How do I collect STC fragments and artifacts?
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Bacon_commando

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Re: Chapter Master - In the name of the Emperor!
« Reply #2016 on: August 11, 2015, 04:27:47 pm »

I just started out playing. I found a planet with an STC fragment, but I don't know how to pick it up. I sent some marines onto the surface, but nothing happened.

How do I collect STC fragments and artifacts?

Send a Techmarine down on the planet to pick up STC Fragments, For artifacts it doesn't matter which marine goes down.
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cerapa

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Re: Chapter Master - In the name of the Emperor!
« Reply #2017 on: August 11, 2015, 04:43:59 pm »

Is there any reason why I shouldn't give every marine the best weapon possible(bolter vs heavy bolter)? Or is it just the requisition cost?
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Dorsidwarf

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Re: Chapter Master - In the name of the Emperor!
« Reply #2018 on: August 11, 2015, 04:54:40 pm »

Is there any reason why I shouldn't give every marine the best weapon possible(bolter vs heavy bolter)? Or is it just the requisition cost?

Req cost. You can set Heavy Bolter or what have you to default, but it'll give them Bolters, and at 15 req each, for 600 tac marines, you're looking at 9,000 req. (more than a Strike Cruiser). If you have Salvage perk though, you'll get a steady (but small) flow of heavy weapons like Meltas and Power Fists from ???s


Related: Is there a way for me to mod the game to lower the ' ? ??' chance of being a Soritoras Cathedral? I'm fed up of daring insertions by my 20-man Eighth Elite Chapter on an escort, dodging ork fleets for turns, only to find 20 SOBs and a cathedral in a system where every planet is Extreme Orks instead of my goddamn relic
« Last Edit: August 11, 2015, 04:58:11 pm by Dorsidwarf »
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Quote from: Rodney Ootkins
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Bacon_commando

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Re: Chapter Master - In the name of the Emperor!
« Reply #2019 on: August 11, 2015, 04:59:44 pm »

Is there any reason why I shouldn't give every marine the best weapon possible(bolter vs heavy bolter)? Or is it just the requisition cost?

Req cost. You can set Heavy Bolter or what have you to default, but it'll give them Bolters, and at 15 req each, for 600 tac marines, you're looking at 9,000 req. (more than a Strike Cruiser). If you have Salvage perk though, you'll get a steady (but small) flow of heavy weapons like Meltas and Power Fists from ???s


Related: Is there a way for me to mod the game to lower the ' ? ??' chance of being a Soritoras Cathedral? I'm fed up of daring insertions by my 20-man Eighth Elite Chapter on an escort, dodging ork fleets for turns, only to find 20 SOBs and a cathedral in a system where every planet is Extreme Orks instead of my goddamn relic

Best way is to save 2 or so turns before you travel to the planet and reload if you find something you don't want on it.
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Dorsidwarf

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Re: Chapter Master - In the name of the Emperor!
« Reply #2020 on: August 11, 2015, 05:07:40 pm »

FUCKING STEALTH ORKS



RIP second company

EDIT: I think it should make it clear somewhere that Secret Lairs are useless wastes of req before you spend three thousand on them. (I COULD HAVE BOUGHT SOME NEW ESCORTS BUT NOO)
« Last Edit: August 11, 2015, 05:10:32 pm by Dorsidwarf »
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Quote from: Rodney Ootkins
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Kot

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Re: Chapter Master - In the name of the Emperor!
« Reply #2021 on: August 11, 2015, 05:12:33 pm »

Found a bug which isn't gamebreaking, unfair, or anything



The rise of Forescout Adallus!
Old news, last when I did it I had three Chapter Masters with equipment and stuff.
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Dorsidwarf

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Re: Chapter Master - In the name of the Emperor!
« Reply #2022 on: August 11, 2015, 05:20:05 pm »

I'm on a roll now




EDIT: Last one for today,
############################################################################################
FATAL ERROR in
action number 1
of Alarm Event for alarm 5
for object obj_ncombat:

Unable to find any instance for object index '-4' name '<undefined>'
at gml_Object_obj_ncombat_Alarm_5
############################################################################################

Again, triggered by a cultist ambush in Ancient ruins, with the Eat Your Pals mutation, on victory
« Last Edit: August 11, 2015, 06:13:21 pm by Dorsidwarf »
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Quote from: Rodney Ootkins
Everything is going to be alright

SkeletusAurelius

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Re: Chapter Master - In the name of the Emperor!
« Reply #2023 on: August 11, 2015, 06:18:06 pm »

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Dorsidwarf

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Re: Chapter Master - In the name of the Emperor!
« Reply #2024 on: August 11, 2015, 06:22:16 pm »

Sadly the chapter of the Angry Birds ended there and then.

I guess that Gork'n'Mork couldn't stand the fact that my bright red marines with yellow trim screamed "BWAAAAAAAAARK" every time they charged into the fray.
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Quote from: Rodney Ootkins
Everything is going to be alright
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