The very next game I started after making that post, I got a full three or four worlds loaded with Tau.
I am made intensely joyful.
On another note, I am now in search of the best chapter settings and preparations with which to be able to rebel against the Imperium successfully. A high source of income is a must, so Sieged is automatic, and considering anything else having to with requisition or diplomacy can likely be handled, given enough time and geneseed, it is things like Bolter Drilling and Ambushers that become more important, in order to be able to slaughter Guardsmen when the time comes. Cooperation does need to be kept at a decent level to ensure thing don't go to shit before you planned for them to.
Also, I got the invisi-world Rogue Inquisitor mission again, and for that mission when I select 'hear them out' it skips a dialogue box or whatever, I'm fairly sure, as does it with some other missions, not entirely certain which. Necrons, I think? Also possibly STC fragments, but not sure.
Also, how do I go about blowing up the bloody Tomb World if it says 'the corridors begin getting smaller, then huge again'(whether my marines win or die, it still says I awoke it and failed)? Do I need to have an extremely small force, instead of a whole Company or my entire Chapter like I've tried?
I do like how the Tau take fucking forever to get anywhere(matches their actual fleets...though there are Kroot, of course), though their target priority could be improved(they surrounded an Imperial world, and their first fleet movement was to something at least five times farther away, and not via a warp route or whatever they are).
Also(I say that a lot, I know), I think probably the easiest(and thus most redundant) faction shift to apply to Chapter Master would be to be Sisters of Battle. Don't know a whole lot about them, though, so I could be talking out of my ass.
EDIT: Oh, yes, and the first ship of the Fleet(top entry of the Fleets screen, that is) disappears as soon as you load troops into it, for the Fleets screen only.
MOAREDIT: If you set your chapter to be 'equal distribution of specialists', you still can't promote anyone into the 6th, 7th, 8th, or 9th Companies as anything but what that Company is meant to be filled with defaultly.
EVENMOAREDIT: I thought I remembered Duke saying something about
disposition worlds no longer starting at super low numbers. I've observed this is not the case, as it still occurs for me. And some worlds remain
even when I'm in the system. Which might be on purpose, I dunno.