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Author Topic: Cities: Skylines, The Sim City we all wanted! New Industry DLC!  (Read 116852 times)

Rose

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Mephansteras

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Re: Cities: Skylines, The Sim City we all wanted! Out Now!
« Reply #466 on: March 21, 2015, 11:37:03 am »

That looks perfect. When can we download it?
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Rose

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smakemupagus

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Re: Cities: Skylines, The Sim City we all wanted! Out Now!
« Reply #468 on: March 21, 2015, 04:30:16 pm »

Nice!  Thanks Japa.

Antioch

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Re: Cities: Skylines, The Sim City we all wanted! Out Now!
« Reply #469 on: March 21, 2015, 06:07:26 pm »

There are some interface issues that annoy me:

1. You can't change a road into a one way road of the same kind without breaking it all up and placing a new road.
2. the road laying tool snaps a too large distance on the point where 2 road "sections" meet or at the end of roads.
3. There is no copy tool.
4. I can't change the Overlay while building things, sometimes I want to see my zones when building public transport, sometimes I want to see current traffic, but its always just the default overlay.
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Mini

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Re: Cities: Skylines, The Sim City we all wanted! Out Now!
« Reply #470 on: March 21, 2015, 06:14:49 pm »

1. You can't change a road into a one way road of the same kind without breaking it all up and placing a new road.
Apparently that's been patched in already, along with rclicking with the upgrade tool to change the direction of one-way roads. There's also this mod for obvious buttons to make things happen and click-dragging to change direction.
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BigD145

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Re: Cities: Skylines, The Sim City we all wanted! Out Now!
« Reply #471 on: March 21, 2015, 07:03:05 pm »

There are some interface issues that annoy me:
4. I can't change the Overlay while building things, sometimes I want to see my zones when building public transport, sometimes I want to see current traffic, but its always just the default overlay.

You can't paint zones while showing the resource overlay, which is kinda important. Kinda. You can see oil on the surface from the yellow color. You can't see wood density easily. Still pretty awful to not be able to get more information on the screen when you need it.
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Sensei

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Re: Cities: Skylines, The Sim City we all wanted! Out Now!
« Reply #472 on: March 21, 2015, 08:44:44 pm »

Yeah, the ability to have your chosen overlay up at any time is sorely needed.
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Aklyon

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Re: Cities: Skylines, The Sim City we all wanted! Out Now!
« Reply #473 on: March 21, 2015, 11:25:29 pm »

You can always just use the tre brush mod if you're worried about tree density. For the rest the overlay would be nice.
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Neyvn

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Re: Cities: Skylines, The Sim City we all wanted! Out Now!
« Reply #474 on: March 22, 2015, 06:58:55 am »

Wish there was a way to get the Asset (Workshop) stuff sooner. I mean I want to put that tiny Roundabout into my small town but I have to wait till I have over 2600 people. Long past the times that I have built the road then now have to Edit everything to finally get that roundabout in...
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Rose

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Re: Cities: Skylines, The Sim City we all wanted! Out Now!
« Reply #475 on: March 22, 2015, 07:05:04 am »

They unlock when all the road pieces they are made out of unlock. So if they contain highways, then you will have to wait, yes, or get an unlock everything mod.
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BigD145

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Re: Cities: Skylines, The Sim City we all wanted! Out Now!
« Reply #476 on: March 22, 2015, 08:16:41 am »

You can always just use the tre brush mod if you're worried about tree density. For the rest the overlay would be nice.

Information is often hidden when doing other tasks, ie when you need that info. Toggles should be just that, toggles. Not 'turn them off as if you had the attention span of a gnat."
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Aklyon

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Re: Cities: Skylines, The Sim City we all wanted! Out Now!
« Reply #477 on: March 22, 2015, 09:07:29 am »

I hadn't meant that, I'd meant 'If the tree density is not enough, dump trees on the spot.'
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Crystalline (SG)
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It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

BigD145

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Re: Cities: Skylines, The Sim City we all wanted! Out Now!
« Reply #478 on: March 22, 2015, 09:14:09 am »

Yes, I know about the forest bit. I was talking about everything else.
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da_nang

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Re: Cities: Skylines, The Sim City we all wanted! Out Now!
« Reply #479 on: March 22, 2015, 12:14:40 pm »

I think I've dun goofed.

Spoiler (click to show/hide)

I need some high-capacity railroads.
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