Asmoth's Log, 15th of Obsidian, 254.I've sent some woodcutters out to deforest the caves. This will have no negative repercussions whatsoever.
25th of Granite, 255.That was quite the New Year's party! Time to go on a break!
1st of Slate.I can't think of anything else for the miners to do at the moment, so I've sent them looking for gold:
Should keep them busy for a while.
19th of Slate.This should be good.
24th of Slate.Some migrants arrived today. Most of them seem pretty useless. Our population is now up to sixty six working dwarves, plus one baby. In other population news, we now have three female crundles and two males.
10th of Felsite.The crundling begins. Unfortunately, our crundles aren't particularly well trained at the moment, but I'm sure that will improve as time goes on. Hopefully we'll discover a use for their scales in the meantime.
1st of Hematite.A vile force of darkness has arrived! This may not end well.
5th of Hematite.The main gate has been closed after our weapon traps spectacularly failed to do anything whatsoever, landing a hit on only one goblin out of the ten invaders. On the bright side, that goblin is dead now. Mistem Rimtarlegon went out to try recover his weapons and armour, barely making it back inside before the gates and/or goblins smooshed him.
7th of Hematite.Goblins are stupid, apparently. With the gates closed, they started wandering around and one of them found another weapon trap. We're down to eight.[/u]
18th of Hematite.The forgotten beast Gol Ozmatgozru attacked us from the caves today. Our militia was able to take it down with no more than a fractured wrist, though three of them were overcome by terror when it first appeared. That does not bode well for our chances of breaking the goblin siege. Gol apparently had poisonous gas, but I have yet to see any symptoms.
27th of Hematite.Apparently, we don't have a source of water anywhere in the fortress. The medics are refusing to discharge the guy with the broken writs until they clean him, and they won't let him drink anything but water, so it looks like he's going to die of thirst unless the miners can crack open another cave.
30th of Hematite.Er... wow. I didn't even know this was a thing that could happen.
I'm also a little bit suspicious of our new captain of the guard, as she hasn't yet claimed a bedroom and has no relatives. On the other hand, her skillset isn't all that unusually varied, so I'm assigning her a room so keep her happy about having rooms and stuff.
23rd of Malachite.The goblins have been driven away, and it barely even cost us half of our militia! This is a picture of our dwarves battling the final member of their dastardly army, showing no fear whatsoever, aside from one recruit who got 'possessed by a great idea for an artefact, honest':
2nd of Galena.The guy who abandoned his comrades to die turned up again today with this:
I'm sure it's a very nice mechanism, but I think he'd probably have been more useful at his post.
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I kind of made a hames of everything to do with that siege. It's my first fort to deal with the new horror/discipline etc mechanics, and I underestimated how much it was going to affect the military. Here's a save from
before I tried to get rid of the gobbos, and here's one from
after. The after one is in the process of stabilising and shouldn't turn into a cascade barring further invasions and deaths, but there's a lot more death in it than there needed to be.