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Poll

Orcs or Humans?

Our foes will bow to the strength of our clans (Orcs)
- 23 (54.8%)
Coin, muskets, and words can solve most of our problems of course. (Humans)
- 19 (45.2%)

Total Members Voted: 42


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Author Topic: GAUGE OF INTEREST: Orcs or Humans? VOTE CLOSED  (Read 2737 times)

Splint

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GAUGE OF INTEREST: Orcs or Humans? VOTE CLOSED
« on: August 06, 2014, 11:51:38 pm »

Okay, so, this thread has one purpose and one purpose only: To decide what my next story fort will be. I want to use masterwork for the task, but I can't decide which race! While I've asked around, orcs are only leading by a narrow margin in that informal poll, so why not take the question to the forums in a more official capacity?

REASONS FOR EACH

Orcs: Orcs being the way they are, suit my normally military focused playstyle. However, it's been a long time since I played them (not since Northernshores in fact!) so I may make mistakes frequently. They have a considerably higher potential for FUN through battle, as I will try to get into an orcish mindset of death before dishonor and all that. As said before, I've only played them once so mistakes/cluelessness are likely, much to the detriment of the orcs and the amusement of you guys.

Humans: Being the new race, people may be more interested in them, however there's already a tutorial/succession game for them already up (if very slightly outdated,) and I'm leery of coming off as if the race is being shoved down people's faces. I never played any of the test releases and didn't pay much attention in Glimmerring, so I'll essentially be flying blind with them as well. I may end up playing much more conservatively with them, as after all humans actually give a damn about thier own lives and the lives of those in their community (AKA things could get boring fast.)

So there you have it. Mistakes and FUN are equally likely with both for different reasons, and one suits my playstyle more than the other, while the other is new and shiny.

Tell me your thoughts on the matter and place a vote in the poll now!

EDIT: I want to note that neither will be a tutorial in any way shape or form. The point is to craft a story, not show you guys how something works.

Arcvasti

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Re: GAUGE OF INTEREST: Orcs or Humans?
« Reply #1 on: August 06, 2014, 11:53:32 pm »

Orcs. Obviously.
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Meph

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Re: GAUGE OF INTEREST: Orcs or Humans?
« Reply #2 on: August 06, 2014, 11:54:25 pm »

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Splint

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Re: GAUGE OF INTEREST: Orcs or Humans?
« Reply #3 on: August 06, 2014, 11:56:19 pm »

Poll added properly. Give it a vote people!

Orange Wizard

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Re: GAUGE OF INTEREST: Orcs or Humans?
« Reply #4 on: August 07, 2014, 12:16:30 am »

Silly humans. They think they're so cool, but really, we all know how disillusioned they are.
We're safe as long as they never realise their true potential...
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Splint

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Re: GAUGE OF INTEREST: Orcs or Humans?
« Reply #5 on: August 07, 2014, 12:21:37 am »

I.... I am a little surprised, but not that much. Stupid new race.

Meph

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Re: GAUGE OF INTEREST: Orcs or Humans?
« Reply #6 on: August 07, 2014, 12:26:19 am »

I.... I am a little surprised, but not that much. Stupid new race.
I am surprised you even do a poll, when you obviously tend towards Orcs yourself. :P
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Splint

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Re: GAUGE OF INTEREST: Orcs or Humans?
« Reply #7 on: August 07, 2014, 12:37:29 am »

I.... I am a little surprised, but not that much. Stupid new race.
I am surprised you even do a poll, when you obviously tend towards Orcs yourself. :P

I do it because it's only fair. I don't want to play the humans but I will if that's what people would prefer.

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Re: GAUGE OF INTEREST: Orcs or Humans?
« Reply #8 on: August 07, 2014, 01:56:22 am »

>> I do it because it's only fair.

Spoken like a true human!!  On the other hand it would be proper orky to just overrule the masses and do whatever you like :D

Splint

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Re: GAUGE OF INTEREST: Orcs or Humans?
« Reply #9 on: August 07, 2014, 02:17:11 am »

>> I do it because it's only fair.

Spoken like a true human!!  On the other hand it would be proper orky to just overrule the masses and do whatever you like :D

Don't go giving me ideas. Because that is very tempting.  :P

vonsch

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Re: GAUGE OF INTEREST: Orcs or Humans?
« Reply #10 on: August 07, 2014, 08:40:56 am »

I think you will do a better story with the orcs (based on what you say above.) That edged me into voting orcs.

I will enjoy following either, however.

I think there are enough new features with orcs that it will produce something that will help other players even if orcs are more mature as a race. Humans tend to a lot of fiddly building also. And repetitive trading. But it would be interesting to see a developed human militia/military with cannons on the walls and muskets and pistols widely distributed holding off sieges too.
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Kiefatar

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Re: GAUGE OF INTEREST: Orcs or Humans?
« Reply #11 on: August 07, 2014, 09:28:03 am »

Mores the pity you can't do both... competing stories/forts. Maybe both on the same world, same embark... dimensional shard style?
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arbarbonif

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Re: GAUGE OF INTEREST: Orcs or Humans?
« Reply #12 on: August 07, 2014, 03:29:58 pm »

Mores the pity you can't do both... competing stories/forts. Maybe both on the same world, same embark... dimensional shard style?
Seeing as the vote remains tied, I guess he'll have to. :P
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Samarkand

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Re: GAUGE OF INTEREST: Orcs or Humans?
« Reply #13 on: August 07, 2014, 03:35:31 pm »

Orcs should make for a great story. I think its one of the most cultural races so far, mostly because of the weapon naming and stuff. It's the kind of fluff I like.
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Splint

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Re: GAUGE OF INTEREST: Orcs or Humans?
« Reply #14 on: August 07, 2014, 03:39:15 pm »

Mores the pity you can't do both... competing stories/forts. Maybe both on the same world, same embark... dimensional shard style?

I could, but that'd require at the very least starting two threads and setting them up which I don't want to do. With all that I've done, I don't want to seem like I'm edging things out with the story forts I'm working on. I'd also need at least one competent storyteller (being competent with the humans is secondary  ;)) to work with the humans while I work with the orcs and I'd need to maintain both.
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