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Poll

Can we refer to the currency that Dwarfs use as "Dorfbucks"?

Yea
- 32 (59.3%)
Nay
- 22 (40.7%)

Total Members Voted: 54

Voting closed: July 30, 2014, 02:17:33 pm


Pages: 1 [2]

Author Topic: Currency Name  (Read 2729 times)

Uristides

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Re: Currency Name
« Reply #15 on: July 27, 2014, 08:34:58 pm »

I prefer "Urists".
A Urist is already used as a unit of measure so that might be confusing.
I thought it was a unit of anything that can be measured and thus the worse we can do is make the confusion even bigger? And what's not to like in a bit of confusion? If confusing the front gate lever for the farm flooding one brings so much fun, imagine what confusing temperature for currency can do for us.
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Urist McVoyager

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Re: Currency Name
« Reply #16 on: July 27, 2014, 08:47:13 pm »

"Hike up the vault to 2,000 Urists!"

"Hot Urists, or gold Urists?"

"You pick."
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Rum

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Re: Currency Name
« Reply #17 on: July 27, 2014, 09:20:04 pm »

I prefer "Urists".
A Urist is already used as a unit of measure so that might be confusing.
I thought it was a unit of anything that can be measured and thus the worse we can do is make the confusion even bigger? And what's not to like in a bit of confusion? If confusing the front gate lever for the farm flooding one brings so much fun, imagine what confusing temperature for currency can do for us.

Urist is the unit of measurement for literally everything as far as im concerned.  Height, volume, money, weight, speed, atomic units, temperature, time.   everything
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neblime

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Re: Currency Name
« Reply #18 on: July 27, 2014, 09:20:54 pm »

I approve of misunderstanding.
"the merchants want 10,000 urists more!"
"very well, open the magma floodgate!"
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Urist McVoyager

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Re: Currency Name
« Reply #19 on: July 27, 2014, 09:27:21 pm »

How many Urists is one 1/7 tile of magma, anyway? (Either form of measurement is expected.  :P)
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neblime

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Re: Currency Name
« Reply #20 on: July 27, 2014, 09:38:09 pm »

either?  surely it has weight, value, temperaure, pressure and volume
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ArKFallen

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Re: Currency Name
« Reply #21 on: July 27, 2014, 10:03:58 pm »

either?  surely it has weight, value, temperaure, pressure and volume
The bold underline has been proven to not affect magma so that's out but I agree with everything else.
Truthfully I do usually refer to it on the forum as dorfbucks because that was the first name for it on the forums (as far as I'm concerned), but by myself it is Value, because that is the first word I associated with their currency. Though I still refer to coins by material as they're completely different in my mind.

I approve of misunderstanding.
This is fun out of context. But in-context I agree. One of my favorite things in the community is the confusing references to thing that are themselves confusing.
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Urist McVoyager

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Re: Currency Name
« Reply #22 on: July 27, 2014, 10:28:04 pm »

either?  surely it has weight, value, temperaure, pressure and volume

Volume is 1/7 of a tile.  :P Until we have multitile animals, fractions of one tile are the only measurement we can apply there.

So there's three choices: Weight, Value, and Temperature. Pick one, or pick all.
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Aseaheru

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Re: Currency Name
« Reply #23 on: July 27, 2014, 10:35:11 pm »

Generic Currency Units.
or Generic Currency System, so we have another GCS.

And volume, you forgot volume, for it is either 1/7 of one or 1 out of a possible 7 of the unit.
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fluffhead

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Re: Currency Name
« Reply #24 on: July 28, 2014, 10:00:04 am »

I prefer "Urists".
A Urist is already used as a unit of measure so that might be confusing.
I thought it was a unit of anything that can be measured and thus the worse we can do is make the confusion even bigger? And what's not to like in a bit of confusion? If confusing the front gate lever for the farm flooding one brings so much fun, imagine what confusing temperature for currency can do for us.

Urist is the unit of measurement for literally everything as far as im concerned.  Height, volume, money, weight, speed, atomic units, temperature, time.   everything

That's smurfing smurftastic, I've never smurfed another smurf quite like I smurfed smurfette. 
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Hetairos

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Re: Currency Name
« Reply #25 on: July 28, 2014, 10:05:54 am »

I approve of misunderstanding.
"the merchants want 10,000 urists more!"
"very well, open the magma floodgate!"

10 000? You'd need dragonfire for that.

As for the name, ☼.

JRHaggs

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Re: Currency Name
« Reply #26 on: July 28, 2014, 10:41:44 am »

I prefer "Urists".
A Urist is already used as a unit of measure so that might be confusing.

This seems right to me. In the Urist System, all quantities are measured in Urists.

"It is 30 Urists outside." "My reservoir has a maximum capacity of 20000 Urists." "My power plant supplies 140 Urists to my mills and pumps." Etc.
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Button

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Re: Currency Name
« Reply #27 on: July 28, 2014, 10:47:46 am »

either?  surely it has weight, value, temperaure, pressure and volume
The bold underline has been proven to not affect magma so that's out but I agree with everything else.
Truthfully I do usually refer to it on the forum as dorfbucks because that was the first name for it on the forums (as far as I'm concerned), but by myself it is Value, because that is the first word I associated with their currency. Though I still refer to coins by material as they're completely different in my mind.

That's not completely true. Magma isn't affected by natural pressure, but it will obey the rules of pressure when pumped.
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Miuramir

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Re: Currency Name
« Reply #28 on: July 28, 2014, 12:47:18 pm »

Eventually, currency bases should be part of the procedural generation.  It's possible that there's more in the game already than most players use; the old custom of making a set of "commemorative coins" for your vault each year has largely died out.  IIRC these had procedurally generated designs, or at least symbols. 

But we'll need some sort of generic name for ☼, when each word has its own; calling them either "Urists" or "Turtles" would be my preference.  There's even some real-world precedence for turtles; it was one of the shapes that tael "coins" were minted in. 

Note that DF's current currency is sort of a weird hybrid; if I'm reading things correctly, a DF coin is worth 10x its base metal value consistently.  They are also fundamentally a *volume* measure; a DF coin is physically 1/500 of a bar (or a bit less if there's some loss), and a bar is 600 cm^3.  So, a DF coin is about 1.2 cm^3.  For comparison, a 1 troy ounce pure gold coin would be about 1.61 cm^3, and a "crown gold" coin of 1 troy ounce pure (about 1.09 troy ounces total, for instance a Krugerrand) would be more like 1.75 cm^3. 

IIRC in the old currency system, gold, silver, and copper coins (of 1/500 bar) were legally "coinage", while those of other metals were technically what would be called "bullion rounds" in modern terms.  With relative material values of 30, 10, and 2 respectively, even with what amounts to 10x seigniorage this didn't give a very useful currency system.  To buy a bar of iron (relative value 10, same as silver) at par would require 50 silver coins, 250 copper coins, or just under 17 gold coins. 

The other thing this brings to light is that gold is almost certainly seriously undervalued.  A gold bar is valued at 3x an iron or silver bar, but in contrast to most world cultures where that would be a weight (mass) measure, in DF "bars" are volume measures.  So a gold bar weighs (using DF "solid density" figures) 1.84x a silver one, which means that on a weight basis gold is only about 1.63x as valuable as silver. 

Interestingly, one interpretation of the 10x "seigniorage" is that is in effect the quality modifier for the coins (as coins don't get normal item quality modifiers).  That's closest to "Masterful", at 12x, and the symbol for "Masterful" is... ☼.  In other words, Masterful is literally the point at which your crafts are a more valuable use of a bar of metal than making coins out of it.  Kind of neat. 
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Aseaheru

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Re: Currency Name
« Reply #29 on: July 28, 2014, 07:27:01 pm »

Fun fact, that symbol just means generic currency without other available symbols.
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