I just started playing LCS a week or so ago while waiting for DF to stabilize - and it's tons of fun as it stands, but there are a couple of 'weak spots' that I've seen, from an outsider's perspective.
Hacking is far too OP. It's too easy to get someone up to Juice 200.
Here's an alternative proposal:
At Computer levels 0-4, say, you can Troll. Trolling would get you only minimal amount of juice.
Level 5-9 you can Skript. Skripting is a little more potent, gets you a little more juice, but it has a tendency to pull in small amounts of Heat, and it isn't the juicy stuff, which should be done at skill level 10-15:
The Hack. I'd like to see the actual 'hacking' portion spread out over three phases, such as Discovery, Penetrate, Exploit. The first round gets you past the first firewalls, the second round past the second layer, and finally the goodies, which can be a variety of actions (like a date menu): get map, deactivate security, pilfer secrets, steal funds.
I'd like to see each major location (Power plant, Intel HQ, Prison, etc) have its own computer security system that needs knocking down before operatives can infiltrate. For instance, after 'deactivate security' on Courthouse would cause their alarm system to be inoperable for the next day. Attacking a place without deactivating their computerized security should be akin to suicide.
That's the big one I had, the others were small and mostly about standardizing some interface. Otherwise, this is a pretty epic game.
I'd contribute, myself, if I knew the C's.