I want to add more to this thread seeing as I did my own experiments in the old version, and found a different method to be more effective, with a little more management.
Define 'more effective.' Did it accomplish the goals listed above, or do you think a different set of goals is more achievable/useful?
Well I don't want to go into too much length, but basically, the aims of my project were to test and tweak the method the rest of the board used, and more than a few of my own theories.
The end goal was give or take the same as everyone elses - the perfect military recruits.
Although I didn't necessarily care if they were suited for military, i was happy to just have a new breed of tough little b***ards who would contribute to the fort by being given the often risky jobs, such as woodcutters, miners, hunters etc, because with their new skills they would survive longer, and thus keep the fort stable for longer.
My most effective method involved pitting live wild animals of certain sizes into the pit = i had dived the raws to find some creatures with a reasonably similar creature size to the children. I found that anything under 30000 (i think) was only somewhat risky,
but tended to yield great results, but also a reasonably high body count.
I remember using mandrills a fair amount, but after the kids had beaten a few easy safe creatures. I also used a few imported creatures like lynx and coyotes, and disarmed kobold captives and the like.
I
was using Masterwork at the time though, which may have had a modded skeleton/BP network. Will be testing the new version with vanilla, but I didn't use anything non-standard, other than DFhack to make female Dorfs have babies en-masse.
The conclusion after prematurely aborting the test was that it trained the kids skills at an impressive rate, but it took a lot more management than the really convenient 'passive dogs/turkeys' method used by other people.
So i started working on an automation system, which I didn't finish, but had some good leads with.
I'll try to work it up in a new fort and see if it works out ok still, and post up my findings and everything else then.