Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 3 4 [5] 6 7 ... 11

Author Topic: Magitech Mechs  (Read 8747 times)

Varee

  • Bay Watcher
    • View Profile
Re: Magitech Mechs
« Reply #60 on: July 11, 2014, 05:27:07 pm »

Well i guess my defend is highest so i take 1 for now

also gm if you can post our hand in updates it will help alot with not needin to turn pages
Logged
Living on the opposite part of the world is sometime a problem

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Re: Magitech Mechs
« Reply #61 on: July 11, 2014, 05:37:59 pm »

Sure, not a problem.
Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

notquitethere

  • Bay Watcher
  • PIRATE
    • View Profile
Re: Magitech Mechs
« Reply #62 on: July 11, 2014, 05:42:54 pm »

I suggest this order:

Varee (good defense), Furtuka (one defence card), NQT (lots of heal), Eagle V (no defence)

Any counter-suggestions?
Logged

Varee

  • Bay Watcher
    • View Profile
Re: Magitech Mechs
« Reply #63 on: July 11, 2014, 05:52:25 pm »

Gm can i discard dmg card with etheric comm?
Also the order look good.
Logged
Living on the opposite part of the world is sometime a problem

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Re: Magitech Mechs
« Reply #64 on: July 11, 2014, 05:58:36 pm »

Gm can i discard dmg card with etheric comm?
Also the order look good.

No. Damage and Wound cards can only be discarded by cards that specifically mention them.

Damage cards can also be discarded during the Discard phase, while Wounds cannot.
Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

EagleV

  • Bay Watcher
  • Oblivisci tempta quod didicisti
    • View Profile
Re: Magitech Mechs
« Reply #65 on: July 12, 2014, 03:53:58 am »

NQT can heal anyone though, not just himself, and has zero defense as well, wouldn't it be better if Furtuka had position 3? That would lessen the one blow at pos 3, leaving NQT's wound removal for Varee.
Also damn their magic defenses :(
Logged
Quote from: Robert Donoghue and Fred Hicks
There are three things you must learn if you wish to defeat me, my young pupil. First, you must look within yourself and find your core of strength. Second, your mind and body must be in perfect unison. Third...
*WHACK*
Third, stop listening when you should be fighting.

Varee

  • Bay Watcher
    • View Profile
Re: Magitech Mechs
« Reply #66 on: July 12, 2014, 04:08:50 am »

NQT can heal anyone though, not just himself, and has zero defense as well, wouldn't it be better if Furtuka had position 3? That would lessen the one blow at pos 3, leaving NQT's wound removal for Varee.
Also damn their magic defenses :(
Eagle got a point, he is attacking 3rd not 2nd but 2nd will need to be able to step up and tank if i fall too low, if worse come to worse i cand use the etheric comm and we can change card


gm is ANY mean any phase or anyone?
Logged
Living on the opposite part of the world is sometime a problem

EagleV

  • Bay Watcher
  • Oblivisci tempta quod didicisti
    • View Profile
Re: Magitech Mechs
« Reply #67 on: July 12, 2014, 05:08:00 am »

I'll take second or third then, I can always discard any two for defense. Just want to keep NQT uit of the line of fire.
Logged
Quote from: Robert Donoghue and Fred Hicks
There are three things you must learn if you wish to defeat me, my young pupil. First, you must look within yourself and find your core of strength. Second, your mind and body must be in perfect unison. Third...
*WHACK*
Third, stop listening when you should be fighting.

notquitethere

  • Bay Watcher
  • PIRATE
    • View Profile
Re: Magitech Mechs
« Reply #68 on: July 12, 2014, 05:17:40 am »

So is it:

Varee, Eagle, Furtuka, NQT

That we want?
Logged

EagleV

  • Bay Watcher
  • Oblivisci tempta quod didicisti
    • View Profile
Re: Magitech Mechs
« Reply #69 on: July 12, 2014, 05:36:57 am »

I guess so.
Logged
Quote from: Robert Donoghue and Fred Hicks
There are three things you must learn if you wish to defeat me, my young pupil. First, you must look within yourself and find your core of strength. Second, your mind and body must be in perfect unison. Third...
*WHACK*
Third, stop listening when you should be fighting.

Varee

  • Bay Watcher
    • View Profile
Re: Magitech Mechs
« Reply #70 on: July 12, 2014, 06:07:14 am »

So is it:

Varee, Eagle, Furtuka, NQT

That we want?
let go with that
Logged
Living on the opposite part of the world is sometime a problem

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Re: Magitech Mechs
« Reply #71 on: July 12, 2014, 02:10:21 pm »

gm is ANY mean any phase or anyone?

ANY means it can target any player
Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Re: Magitech Mechs
« Reply #72 on: July 14, 2014, 02:39:42 pm »

If you guys are comfortable with the Order you can begin the Discard & Draw phases.
Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

notquitethere

  • Bay Watcher
  • PIRATE
    • View Profile
Re: Magitech Mechs
« Reply #73 on: July 14, 2014, 02:54:10 pm »

Yes please.

I think, unless anyone gives me a good argument otherwise, I'll keep all my cards and then use them to get rid of the damage we suffer after their first attack. Unless there compelling reason to make sure I have an attack card or two at this stage?
Logged

EagleV

  • Bay Watcher
  • Oblivisci tempta quod didicisti
    • View Profile
Re: Magitech Mechs
« Reply #74 on: July 14, 2014, 03:36:43 pm »

One more question before I discard: can I use my Magic Attack together with my Magic Attack ALL? If so, does the ALL apply?
Technically, that's two questions, sorry.
Logged
Quote from: Robert Donoghue and Fred Hicks
There are three things you must learn if you wish to defeat me, my young pupil. First, you must look within yourself and find your core of strength. Second, your mind and body must be in perfect unison. Third...
*WHACK*
Third, stop listening when you should be fighting.
Pages: 1 ... 3 4 [5] 6 7 ... 11