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Poll

Should freshly entering mages be given +10/+10 worth of random essences?

Yes
- 19 (46.3%)
No
- 9 (22%)
It should be more than that
- 6 (14.6%)
It should be less than that
- 7 (17.1%)

Total Members Voted: 41


Pages: 1 ... 276 277 [278] 279 280 ... 506

Author Topic: Roll to Magic: Turn 268 The finish line  (Read 1270454 times)

star2wars3

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Re: Roll to Magic: Turn 135 Happy Christmas
« Reply #4155 on: December 26, 2015, 08:43:03 pm »

((Apparently Greek g-ds like poetry))

Apparently my words have cut straight to the heart of Hephaestus.

"I Offer My Power To You Hephaestus.
And Offer This Deal To You.
If Though Will Take Me As an Apprentice,
I Shall Call You Master And Obey You.

For Compared to You,
Great Lord Of The Forge,
I am still Only a Novice.

To You, I can be a source of power,
As there is strength in numbers.
For me I need new education,
To reach new heights out yonder."


Though hath sent a signal.
I will speak not in poet's tounge.
((Shakespearian English is still fair game))



Skelliborn

Action:

First pick up the iron tablet.

Next offer a deal to Hephaestus in which
1. You become his Apprentice
2. During the apprenticeship you call Hephaestus Master
3. During the apprenticeship Hephaestus co-inhabits Skelliborn's body along with Skelliborn's soul.


« Last Edit: December 26, 2015, 10:17:48 pm by star2wars3 »
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((Batshit evil, pessimistic neutral and clumsy good cover nearly entire spectrum. Sadly, but optimists are a rare breed, that is currently running into extinction.))
((That tends to happen when you're optimistic enough to wait out the apocalypse. I wish them plenty of luck, but chances are they'll need it.))

FallacyofUrist

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Re: Roll to Magic: Turn 135 Happy Christmas
« Reply #4156 on: December 26, 2015, 08:52:03 pm »

((... maybe you prayed to Apollo?))

"Good boy. Now then- accurse it. Reality just decided to change on us. But I'll live."

((By the way, I'm already thinking of loopholes for the new essence system.))

Old King Coal did- [REDACTED:F.E.C.E.S_PLAN_EXEMPTION]. PM sending.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

DreamerGhost

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Re: Roll to Magic: Turn 135 Happy Christmas
« Reply #4157 on: December 26, 2015, 09:00:14 pm »

((I feel there has been some misscomunication. You dodged the slab. Gods hate poetry so, you had 1/36 chance of death there.))
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The point of keeping the golems on fire isn't for the value of fire as a weapon. It's more to keep the golems functioning at a reasonable speed.
It was never a promise. It was a dirty lie, and you all knew that. You should all know by now that you can't trust a word I say.

star2wars3

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Re: Roll to Magic: Turn 135 Happy Christmas
« Reply #4158 on: December 26, 2015, 10:08:16 pm »

((Oh I misinterpreted that. I'll cross that out and rewrite my next action))
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((Batshit evil, pessimistic neutral and clumsy good cover nearly entire spectrum. Sadly, but optimists are a rare breed, that is currently running into extinction.))
((That tends to happen when you're optimistic enough to wait out the apocalypse. I wish them plenty of luck, but chances are they'll need it.))

DAPARROT

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Re: Roll to Magic: Turn 135 Happy Christmas
« Reply #4159 on: December 26, 2015, 10:44:09 pm »

All birds except the crystal one attack the wizard,I stay a safe distance away
2 more essences
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I should probably introduce the actual plot soon
7/11 guy, bringer of the apocabeepse. Uplifter of threads. Herald of the hive.

H4zardZ1

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Re: Roll to Magic: Turn 135 Happy Christmas
« Reply #4160 on: December 27, 2015, 12:16:47 am »

Quote from: FOU
((loopholes for the new essence system))
((1. Different spells are more potent than a single spell(also regards to weaknesses)
2. It doesn't care about non-essences bonuses))
((Need more help?))
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Whisperling

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Re: Roll to Magic: Turn 135 Happy Christmas
« Reply #4161 on: December 27, 2015, 12:47:56 am »

((Whoo, the auras are back up!))

Enchant my bow so that it simply tells the user how best to aim. Use two +1+1 knowledge essences, and of course, take full advantage of the magic aura.

Four knowledge essences afterwards.

Of course, scram if something dangerous happens in my general vicinity.
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NAV

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Re: Roll to Magic: Turn 135 Happy Christmas
« Reply #4162 on: December 27, 2015, 01:11:41 am »

James sits and waits for the rest of the expedition to arrive.
While waiting he tries to replace the armguards crossbow with a wrist mounted chainsaw, or at least some sort of blade.
Then he plays essence roulette with summoning essences..
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

thegamemaster1234

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Re: Roll to Magic: Turn 135 Happy Christmas
« Reply #4163 on: December 27, 2015, 04:15:33 am »

Head northwest. Fuse 1 POT and 1CMP essence. Create 1 essence.
((Hmm? What's this about 'fusing' essences? Trying to flip yourself inside out, are you?))
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AoshimaMichio

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Re: Roll to Magic: Turn 135 Happy Christmas
« Reply #4164 on: December 27, 2015, 04:38:27 am »

I don't need to climb. All I need is to collapse part of the pit wall to form a ramp to walk up. By carving chunks out of it. Should be doable with my arms.

If this seems impossible to do, then simply make my legs grow longer until I can get out.
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I told you to test with colors! But nooo, you just had to go clone mega-Satan or whatever.
Old sigs.
Games.

FallacyofUrist

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Re: Roll to Magic: Turn 135 Happy Christmas
« Reply #4165 on: December 27, 2015, 03:21:03 pm »

Quote from: FOU
((loopholes for the new essence system))
((1. Different spells are more potent than a single spell(also regards to weaknesses)
2. It doesn't care about non-essences bonuses))
((Need more help?))
((I've got better loopholes than that. PM me if you're interested.))
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Zormod

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Re: Roll to Magic: Turn 135 Happy Christmas
« Reply #4166 on: December 27, 2015, 04:54:16 pm »

((Hmm? What's this about 'fusing' essences? Trying to flip yourself inside out, are you?))
((IIRC, fusing essences is a mechanic that was confirmed quite a long time ago. Just widely unused.))
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FallacyofUrist

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Re: Roll to Magic: Turn 135 Happy Christmas
« Reply #4167 on: December 27, 2015, 07:34:08 pm »

((Two things. First, we're heading up on 300 pages- you're catching up to Special People, DG! Two...))
((Hmm? What's this about 'fusing' essences? Trying to flip yourself inside out, are you?))
((IIRC, fusing essences is a mechanic that was confirmed quite a long time ago. Just widely unused.))
((... don't try to fuse essences. DG made a post a while back(if someone could quote it for me, they'll get a cookie from Old King Coal(made of bone)) saying that anyone who tries to make an essence using essences will get flipped inside out.))
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

DreamerGhost

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Re: Roll to Magic: Turn 135 Happy Christmas
« Reply #4168 on: December 27, 2015, 07:42:48 pm »

((Two things. First, we're heading up on 300 pages- you're catching up to Special People, DG! Two...))
((Hmm? What's this about 'fusing' essences? Trying to flip yourself inside out, are you?))
((IIRC, fusing essences is a mechanic that was confirmed quite a long time ago. Just widely unused.))
((... don't try to fuse essences. DG made a post a while back(if someone could quote it for me, they'll get a cookie from Old King Coal(made of bone)) saying that anyone who tries to make an essence using essences will get flipped inside out.))

That was for making essences using essences. Fusing essences could had been a thing long ago, but nobody used it and now it is entirely out as evryone would just make sets of +5/+5's.
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The point of keeping the golems on fire isn't for the value of fire as a weapon. It's more to keep the golems functioning at a reasonable speed.
It was never a promise. It was a dirty lie, and you all knew that. You should all know by now that you can't trust a word I say.

H4zardZ1

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Re: Roll to Magic: Turn 135 Happy Christmas
« Reply #4169 on: December 27, 2015, 08:05:07 pm »

((Found out a 'another ritual'; Since the essences +5/+5 hard limit is 'only' for a turn, someone could make some different things with the help of essences, combine with the help of essences, rinse and repeat until you get the desired object without the 'normal ritual'.))
« Last Edit: December 27, 2015, 08:23:25 pm by H4zardZ1 »
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Quote from: Rock
Quote from: Comrade Qwasich
Stop bullying children
I can't
I have to bully children
Sigtext and other things
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