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Poll

Should freshly entering mages be given +10/+10 worth of random essences?

Yes
- 19 (46.3%)
No
- 9 (22%)
It should be more than that
- 6 (14.6%)
It should be less than that
- 7 (17.1%)

Total Members Voted: 41


Pages: 1 ... 264 265 [266] 267 268 ... 506

Author Topic: Roll to Magic: Turn 268 The finish line  (Read 1246719 times)

Elephant Parade

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Re: Roll to Magic: Turn 133 Unluckiest mage and celestial loot
« Reply #3975 on: November 30, 2015, 07:01:49 pm »

However, I do pity you, so I'll offer you a deal: if you dismiss your grudge against F.E.C.E.S. and owe us a favor, I'll pm you some unique ideas for spells to use with your affinity. If they aren't unique (as judged by DG), you won't owe us a favor for the spells, and you get your grudge back, if you want it.
lol no
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DAPARROT

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Re: Roll to Magic: Turn 133 Unluckiest mage and celestial loot
« Reply #3976 on: November 30, 2015, 07:12:58 pm »

Walk towards the castle with all of my birds
Make 4 essences


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I should probably introduce the actual plot soon
7/11 guy, bringer of the apocabeepse. Uplifter of threads. Herald of the hive.

ATHATH

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Re: Roll to Magic: Turn 133 Unluckiest mage and celestial loot
« Reply #3977 on: November 30, 2015, 08:10:50 pm »

However, I do pity you, so I'll offer you a deal: if you dismiss your grudge against F.E.C.E.S. and owe us a favor, I'll pm you some unique ideas for spells to use with your affinity. If they aren't unique (as judged by DG), you won't owe us a favor for the spells, and you get your grudge back, if you want it.
lol no
Why not? I genuinely want to help you.

I was serious about the pity, by the way. *ATHATH glares at Jase as he recalls his (ATHATH's) first Perplexicon*
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

Elephant Parade

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Re: Roll to Magic: Turn 133 Unluckiest mage and celestial loot
« Reply #3978 on: November 30, 2015, 08:28:26 pm »

However, I do pity you, so I'll offer you a deal: if you dismiss your grudge against F.E.C.E.S. and owe us a favor, I'll pm you some unique ideas for spells to use with your affinity. If they aren't unique (as judged by DG), you won't owe us a favor for the spells, and you get your grudge back, if you want it.
lol no
Why not? I genuinely want to help you.

I was serious about the pity, by the way. *ATHATH glares at Jase as he recalls his (ATHATH's) first Perplexicon*
No, you don't. You're offering me some nebulous "ideas" in exchange for... a grudge? How does that even work? Will I magically drop the grudge IRL, or will the GM prevent me from acting on it wait no, that's already a rule.

I'd rather come up with my own ideas, thanks.
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Beirus

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Re: Roll to Magic: Turn 133 Unluckiest mage and celestial loot
« Reply #3979 on: November 30, 2015, 09:01:17 pm »

However, I do pity you, so I'll offer you a deal: if you dismiss your grudge against F.E.C.E.S. and owe us a favor, I'll pm you some unique ideas for spells to use with your affinity. If they aren't unique (as judged by DG), you won't owe us a favor for the spells, and you get your grudge back, if you want it.
lol no
Why not? I genuinely want to help you.

I was serious about the pity, by the way. *ATHATH glares at Jase as he recalls his (ATHATH's) first Perplexicon*
((Jase wasn't in that one. Also, you blatantly said you were going to spawn kill everyone in that one until they quit or you won. You've also said you were going to try and destroy this game if you couldn't win. Don't get pissy with me.))
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Because everything is Megaman when you have an arm cannon.

ATHATH

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Re: Roll to Magic: Turn 133 Unluckiest mage and celestial loot
« Reply #3980 on: December 01, 2015, 12:09:52 am »

However, I do pity you, so I'll offer you a deal: if you dismiss your grudge against F.E.C.E.S. and owe us a favor, I'll pm you some unique ideas for spells to use with your affinity. If they aren't unique (as judged by DG), you won't owe us a favor for the spells, and you get your grudge back, if you want it.
lol no
Why not? I genuinely want to help you.

I was serious about the pity, by the way. *ATHATH glares at Jase as he recalls his (ATHATH's) first Perplexicon*
((Jase wasn't in that one. Also, you blatantly said you were going to spawn kill everyone in that one until they quit or you won. You've also said you were going to try and destroy this game if you couldn't win. Don't get pissy with me.))
Touche.

However, I do pity you, so I'll offer you a deal: if you dismiss your grudge against F.E.C.E.S. and owe us a favor, I'll pm you some unique ideas for spells to use with your affinity. If they aren't unique (as judged by DG), you won't owe us a favor for the spells, and you get your grudge back, if you want it.
lol no
Why not? I genuinely want to help you.

I was serious about the pity, by the way. *ATHATH glares at Jase as he recalls his (ATHATH's) first Perplexicon*
No, you don't. You're offering me some nebulous "ideas" in exchange for... a grudge? How does that even work? Will I magically drop the grudge IRL, or will the GM prevent me from acting on it wait no, that's already a rule.

I'd rather come up with my own ideas, thanks.
Keep in mind the "unique ideas or your money favor back" clause. Also, I just realized a hole in that clause, so I'll add that they'll have to be useful. I just want to be on good terms with the guy who can disable someone from across the map and mind-control people at-will (interested yet?).
Logged
Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

H4zardZ1

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Re: Roll to Magic: Turn 133 Unluckiest mage and celestial loot
« Reply #3981 on: December 01, 2015, 02:13:12 am »

I just want to be on good terms with the guy who can disable someone from across the map and mind-control people at-will (interested yet?).
((Before i think it's worthy to light your character on lighting.... hmm... what is it again?))
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Elephant Parade

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Re: Roll to Magic: Turn 133 Unluckiest mage and celestial loot
« Reply #3982 on: December 01, 2015, 10:24:03 am »

Keep in mind the "unique ideas or your money favor back" clause. Also, I just realized a hole in that clause, so I'll add that they'll have to be useful. I just want to be on good terms with the guy who can disable someone from across the map and mind-control people at-will (interested yet?).
I already knew I could disable people from across the map. Mind-control doesn't actually sound too useful.
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ATHATH

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Re: Roll to Magic: Turn 133 Unluckiest mage and celestial loot
« Reply #3983 on: December 01, 2015, 10:49:04 am »

Keep in mind the "unique ideas or your money favor back" clause. Also, I just realized a hole in that clause, so I'll add that they'll have to be useful. I just want to be on good terms with the guy who can disable someone from across the map and mind-control people at-will (interested yet?).
I already knew I could disable people from across the map. Mind-control doesn't actually sound too useful.
You'd know how to get at-will mind-control that doesn't count as a spell for the purpose of multiple-spell penalties, and a touch-based instant kill (possibly no-save as well!) attack. You'd also learn how to create what are effectively one-ups, see the future, raise the dead, and brew incredible potions.

Interested now?
« Last Edit: December 01, 2015, 03:16:55 pm by ATHATH »
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

_Shinju_

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Re: Roll to Magic: Turn 133 Unluckiest mage and celestial loot
« Reply #3984 on: December 01, 2015, 11:44:53 am »

I go an collect some of the crystals they have collected and study them then try to turn some in to essences and study them more
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star2wars3

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Re: Roll to Magic: Turn 133 Unluckiest mage and celestial loot
« Reply #3985 on: December 01, 2015, 02:07:09 pm »

Skelliborn
Action:
 create 3 essences and head to the second meteor crash site on route to the destination. Once there, get the loot.
« Last Edit: December 01, 2015, 10:29:08 pm by star2wars3 »
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((Batshit evil, pessimistic neutral and clumsy good cover nearly entire spectrum. Sadly, but optimists are a rare breed, that is currently running into extinction.))
((That tends to happen when you're optimistic enough to wait out the apocalypse. I wish them plenty of luck, but chances are they'll need it.))

XXXXYYYY

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Re: Roll to Magic: Turn 133 Unluckiest mage and celestial loot
« Reply #3986 on: December 01, 2015, 03:10:29 pm »

Summon a (glass) device to convert the crystal's energy into luck essences in a sustainable manner. All essences, provided that they can apply. If they can't, have it make glass essences instead.
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Oooooooo. I know. ClF3. That should be a fun surprise.

H4zardZ1

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Re: Roll to Magic: Turn 133 Unluckiest mage and celestial loot
« Reply #3987 on: December 02, 2015, 01:06:05 am »

((As i think about the spells that could instakill someone easily no-conductivity curse might work(although i don't think that's hard to recover from). It might could work also in a combination of Electricity+highly conductive material(gold, copper, etc.) if you don't want the maluses and don't want curse as a affinity.))
« Last Edit: December 02, 2015, 01:12:57 am by H4zardZ1 »
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Quote from: Rock
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Stop bullying children
I can't
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Sarrak

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Re: Roll to Magic: Turn 133 Unluckiest mage and celestial loot
« Reply #3988 on: December 02, 2015, 02:08:11 am »

((As i think about the spells that could instakill someone easily no-conductivity curse might work(although i don't think that's hard to recover from). It might could work also in a combination of Electricity+highly conductive material(gold, copper, etc.) if you don't want the maluses and don't want curse as a affinity.))
((Just to say, nearly all mages have an instakill spell up their sleeves that does not require an awful lot of essences and (in some cases) may be auto-targeted into other map tiles. Some obvious examples: Crimson demonstrated it with force sphere; Kahel can liquify flesh or easily make blood 50°C hot, killing all vital cells; James... No comments here.))
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Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.

H4zardZ1

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Re: Roll to Magic: Turn 133 Unluckiest mage and celestial loot
« Reply #3989 on: December 02, 2015, 03:36:47 am »

((I'll talk about this more. Touch-based instakill... Frost, fragile-touch, Touch of Erosion and Rot...
I thought about one that uses electricity.))
« Last Edit: December 02, 2015, 05:42:26 am by H4zardZ1 »
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Quote from: Rock
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Stop bullying children
I can't
I have to bully children
Sigtext and other things
Pages: 1 ... 264 265 [266] 267 268 ... 506