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Poll

Should freshly entering mages be given +10/+10 worth of random essences?

Yes
- 19 (46.3%)
No
- 9 (22%)
It should be more than that
- 6 (14.6%)
It should be less than that
- 7 (17.1%)

Total Members Voted: 41


Pages: 1 ... 165 166 [167] 168 169 ... 506

Author Topic: Roll to Magic: Turn 268 The finish line  (Read 1271192 times)

Beirus

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Re: Roll to Magic: Turn 106 Most harmless combat
« Reply #2490 on: August 10, 2015, 04:50:11 am »

((Maybe not so many random encounters that they constantly interrupt doing things? Also, I would like to note Jase is living on the edge.  :P))
« Last Edit: August 10, 2015, 05:15:50 am by Beirus »
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Because everything is Megaman when you have an arm cannon.

Crimson

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Re: Roll to Magic: Turn 106 Most harmless combat
« Reply #2491 on: August 10, 2015, 05:13:22 am »

((I'll just go with the flow and agree with the suggestions. :P))

One explosion essence. Then, use my force arm/claw to dig out and gather as many crystals as I can.
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conein

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Re: Roll to Magic: Turn 106 Most harmless combat
« Reply #2492 on: August 10, 2015, 05:27:09 am »

i want da item!
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BlitzDungeoneer

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Re: Roll to Magic: Turn 106 Most harmless combat
« Reply #2493 on: August 10, 2015, 05:51:43 am »

Oh hey, this is still a thing.
Huh.
Is Alexander still alive?
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Swordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordsword

AoshimaMichio

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Re: Roll to Magic: Turn 106 Most harmless combat
« Reply #2494 on: August 10, 2015, 05:55:39 am »

I'll hop in once again.

Name: Shias the Druid
Affinity: Plants
Description: Old man with wild gray beard and hair, clothes made of self woven plant fibers and animal furs. He smells like calming forest, partially thanks to the symbiotic flower growing in his head. He's the fabled grandfather of Isshin the Chameleon.
STR=0
DEX=0
SPD=0
END=3
POT=5

Spoiler: Spell examples (click to show/hide)

May I have a living gnarly wooden staff? Or just a plain old tree branch turned into staff. Old man needs his walking aid...

And first action is to Travel into the forest.
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I told you to test with colors! But nooo, you just had to go clone mega-Satan or whatever.
Old sigs.
Games.

DreamerGhost

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Re: Roll to Magic: Turn 106 Most harmless combat
« Reply #2495 on: August 10, 2015, 05:57:52 am »

i want da item!
Done.
Oh hey, this is still a thing.
Huh.
Is Alexander still alive?

He was shot in the throat from afar and his sword was stolen. So no.

May I have a living gnarly wooden staff? Or just a plain old tree branch turned into staff. Old man needs his walking aid...

I can allow a common wooden staff, but you could just make/find one when you get to the forest.
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The point of keeping the golems on fire isn't for the value of fire as a weapon. It's more to keep the golems functioning at a reasonable speed.
It was never a promise. It was a dirty lie, and you all knew that. You should all know by now that you can't trust a word I say.

conein

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Re: Roll to Magic: Turn 106 Most harmless combat
« Reply #2496 on: August 10, 2015, 06:01:58 am »

"Alrighty then."

Go more south where the trees are.

And two essences.
« Last Edit: August 12, 2015, 06:31:19 am by conein »
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BlitzDungeoneer

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Re: Roll to Magic: Turn 106 Most harmless combat
« Reply #2497 on: August 10, 2015, 06:16:22 am »

Have a new sheet, then.
Name: Alexander the Second
Affinity: Swords
Description: An almost perfect replica of his father, Alexander, were it not for his much younger appearance. Because, well, he is. Much younger, that is.
STR: 1
DEX: 2
SPD: 1
END: 0
POT: 4

That okay?
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Swordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordsword

XXXXYYYY

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Re: Roll to Magic: Turn 106 Most harmless combat
« Reply #2498 on: August 10, 2015, 09:51:41 am »

"Be right back."
Climb up to the Ping while making a pair of Essences.
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Oooooooo. I know. ClF3. That should be a fun surprise.

fillipk

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Re: Roll to Magic: Turn 106 Most harmless combat
« Reply #2499 on: August 10, 2015, 10:50:33 am »

Dammit I should have known that it would be guarded

Try intoxicating the elemental with alcohol, a lot of alcohol.
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Giving waitlisted people the ability to murder non-responsive players was a great idea. Need to do that more often.

DAPARROT

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Re: Roll to Magic: Turn 106 Most harmless combat
« Reply #2500 on: August 10, 2015, 01:16:09 pm »

ok, see you later
make 2 essences

(how much am I able to control my velociraptor?)
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I should probably introduce the actual plot soon
7/11 guy, bringer of the apocabeepse. Uplifter of threads. Herald of the hive.

DreamerGhost

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Re: Roll to Magic: Turn 106 Most harmless combat
« Reply #2501 on: August 10, 2015, 01:18:08 pm »

ok, see you later
make 2 essences

(how much am I able to control my velociraptor?)

((As much as you could a trained dog.))
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The point of keeping the golems on fire isn't for the value of fire as a weapon. It's more to keep the golems functioning at a reasonable speed.
It was never a promise. It was a dirty lie, and you all knew that. You should all know by now that you can't trust a word I say.

thegamemaster1234

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Re: Roll to Magic: Turn 105 Resisting the swarm is useless,bow to new overlords
« Reply #2502 on: August 10, 2015, 01:30:09 pm »

"Oooh, toys!! Now, what to do with them..."
Start tinkering around figuring out what the more complicated pieces do. 3 more essences.

((H4zardZ1: as stated in previous turn, you can't make gold essences. Only unpowered gold control allowed, apparently.))

I think my turn was missed.
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BlitzDungeoneer

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Re: Roll to Magic: Turn 106 Most harmless combat
« Reply #2503 on: August 10, 2015, 01:30:46 pm »

Have a new sheet, then.
Name: Alexander the Second
Affinity: Swords
Description: An almost perfect replica of his father, Alexander, were it not for his much younger appearance. Because, well, he is. Much younger, that is.
STR: 1
DEX: 2
SPD: 1
END: 0
POT: 4

That okay?
((ahem))
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Swordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordsword

FallacyofUrist

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Re: Roll to Magic: Turn 106 Most harmless combat
« Reply #2504 on: August 10, 2015, 02:06:07 pm »

"Ah... a warm summer breeze... I will spare you for the moment for this happiness. Thank you, temperature mage."

Objective: kill Marcus. Alerim will impale Marcus, while I will ask the Great Swarm Queen to aid me in this battle.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.
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