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How often do you play Dwarf Fortress?

All the time.
- 2 (13.3%)
Sometimes.
- 9 (60%)
Only when there's a new release.
- 2 (13.3%)
Never. ((get out))
- 2 (13.3%)

Total Members Voted: 13


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Author Topic: Rise of the Magic Girls v3 OOC: Stealing combat systems from an eroge  (Read 526419 times)

PrivateNomad

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8820 on: January 26, 2015, 08:04:58 pm »

Caes is the Abrahamic god, right?

Empiricist

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8821 on: January 26, 2015, 08:07:26 pm »

Caes is the Abrahamic god, right?
Yes. If the Abrahamic god was a psychotic nutjob with dissociative personality disorder and a burning hatred of the faiths that worship it due to flooding them with standardized prayers.
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PrivateNomad

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8822 on: January 26, 2015, 08:08:45 pm »

Therefor she must have a paradise? I mean, it's not like you'd get 72 virgins when you die, but it does exist?

Empiricist

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8823 on: January 26, 2015, 08:15:38 pm »

Therefor she must have a paradise? I mean, it's not like you'd get 72 virgins when you die, but it does exist?
Well, that's where there were uh, issues. You see, GWG was the first person to establish the afterlives and Heaven was meant to just be bureaucracy that ran the universe and which just took people if they were obedient and could follow orders without question. But then well, Ragnarok's stuff ended up interfering with it, so I can't entirely remember all the details but if memory serves, Caes' "paradise" is Heaven, except Heaven is filled planet-killing eldritch abominations with a burning hatred of void (even though Caes and Void share the same soul, are technical siblings and lovers) and people without an assigned afterlife might be sent there by the Grim Reaper (but seeing as that was established by Elf who quit, and I defined the Grim Reaper and also quit, that bit may be obsolete).

You'd probably want to contact Ragnarok on steam or skype, since everyone else involved with that part of the lore either got banned or just quit.
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kj1225

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8824 on: January 26, 2015, 08:20:48 pm »

Therefor she must have a paradise? I mean, it's not like you'd get 72 virgins when you die, but it does exist?
Well, that's where there were uh, issues. You see, GWG was the first person to establish the afterlives and Heaven was meant to just be bureaucracy that ran the universe and which just took people if they were obedient and could follow orders without question. But then well, Ragnarok's stuff ended up interfering with it, so I can't entirely remember all the details but if memory serves, Caes' "paradise" is Heaven, except Heaven is filled planet-killing eldritch abominations with a burning hatred of void (even though Caes and Void share the same soul, are technical siblings and lovers) and people without an assigned afterlife might be sent there by the Grim Reaper (but seeing as that was established by Elf who quit, and I defined the Grim Reaper and also quit, that bit may be obsolete).

You'd probably want to contact Ragnarok on steam or skype, since everyone else involved with that part of the lore either got banned or just quit.
Not quite, I believe that all gods, or most of them, have an afterlife. Heaven has first dibs on souls and if they don't take them they let all the gods have a grab. If none of THOSE guys take you you become some demon's.
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Sanure

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8825 on: January 26, 2015, 08:21:19 pm »

Yep. Bartimaeus learned how to summon Osmodius. Say his name three times with a burning desire in your heart. Or soul. whichever one is stronger.
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Akroma

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8826 on: January 27, 2015, 12:21:27 am »

so, nobody posting northsdale stuff?
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smurfingtonthethird

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8827 on: January 27, 2015, 12:43:59 am »

Lolnope, that'd take effort  :P

So no-one is running a plot before alucard and Ashley get back? Sweet, we could use a lull.
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Projeck37

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8828 on: January 27, 2015, 12:48:30 am »

Can we just seriously skip this damn Fae plot for the Twilight Sigil? It has been well over a month now for what I thought might take a week... I've been giving Ashley exp from the plots because I know she would've taken part if she wasn't stuck in this, and so she doesn't fall behind... I'll halt this if it's not okay. I just hate being halted because a GM isn't keeping up with their plot...
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Rolepgeek

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8829 on: January 27, 2015, 01:06:21 am »

Sure fuck it I can't tell when you lot have actually bloody responded anyway since the IC gets spammed with half a dozen new pages every day.

Although jeezus shit is being able to attack twice in one turn with counterattack and 120 base stat total not enough for you?
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Projeck37

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8830 on: January 27, 2015, 01:38:57 am »

...
You could ask us to get our actions, maybe...?

And exp is kind of precious. Especially at these early levels.

And I'm not going to spam the double strike, and the counter-strikes are limited to one per turn currently (which is only activated on missed melee attacks)... I don't get why the double-strikes are such a big deal?
« Last Edit: January 27, 2015, 01:47:55 am by Projeck37 »
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PrivateNomad

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8831 on: January 27, 2015, 06:02:23 am »

And I'm not going to spam the double strike, and the counter-strikes are limited to one per turn currently (which is only activated on missed melee attacks)... I don't get why the double-strikes are such a big deal?
It pairs with her ulti too well, to the point where she could probably one-hit a boss since it effectively lets her do twice the damage.

Also, wouldn't it be better to invest in more health rather than defense/resistance?

smurfingtonthethird

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8832 on: January 27, 2015, 06:16:18 am »

def/res scrub stats, maxing health is best meta

The double-strikes are like the pinnacle of being for the munchkin. Literally double damage.
« Last Edit: January 27, 2015, 06:19:26 am by smurfingtonthethird »
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PrivateNomad

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8833 on: January 27, 2015, 06:29:09 am »

It scales with her stats, too...

Empiricist

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8834 on: January 27, 2015, 06:30:29 am »

You see, what I fail to understand about this game is the tendency for people to complain about various matters after they get approved.
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